Speedball Overview (Commodore 64/128)

Speedball is a fast-paced, violent sport of the future. Each game takes place inside of a steel-walled arena which contains a ball launcher, 2-4 bounce domes, two goals, and two warp tunnels. Players wear armor as they toss around a steel ball at rapid speeds. The objective is to score more goals than your opponent in three minute matches.

During matches players can grab power tokens and cross power tiles. Power tokens are essentially money which allow a player to “cheat” before or after a match. Available “cheats” include: bribe official, extra stamina, bribe timer, bribe trainer, extra skill, reduce stamina, extra power, reduce skill, bribe ref, and reduce power. Power tiles provide instant advantages from freezing the opponent’s complete team (except the goalie) for nine seconds to gaining possession of the ball.

Speedball can be played as a one-player knockout, two-player game, or a one-player league. Knockout is a playoff system consisting of a maximum of ten rounds that must be won in order to win the championship. League play allows you to select from a 10 to 100 week season. After the season the top teams advance to the playoffs as they attempt to win the Blood Bowl.

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