Caesars Palace Overview (Synopsis and Features)

Caesars Palace for Game Boy features four games of chance on one cartridge: blackjack, video poker, roulette, and slots. Begin the game with a credit of 1,000 dollars and use your chips wisely to increase your bankroll. Select each game from an overhead view of the casino floor, using a pointer to click on your favorite gambling title. The screen will then switch to a first-person view of the selected game. Both video poker and slots offer a choice of machines, three for slots and five for video poker, which differ in the wager amounts or the symbols needed to create matches. Caesars Palace does not include a save feature, so your progress will be lost each time the system is switched off.

Choose from four gambling titles
Begin each game with 1,000 dollars in chips
Includes three slot machines and five video poker machines

Defender Review (1980 Game)

As the first side-scrolling shooter, Defender is one of the most influential and most popular games ever created. Even though it was deemed by some as too complicated due to its unique five-button control system, it shares honors with Pac-Man as the highest grossing videogame of all time, earning more than one billion dollars in revenue. Gameplay involves piloting a ship around a mountainous alien landscape while rescuing humanoids and shooting (right and left) at landers, mutants, bombers and other enemies. The ship is equipped with smart bombs and hyperspace, and a scanner positioned at the top of the screen helps players track offscreen enemies. Colorful graphics, explosive sound effects, and intense shooting action makes Defender challenging and loads of fun.

Bubble Bobble Review (1988)

Bubble Bobble is a game you play once, and *need* to play again, and again, and again. It doesn’t matter if you’ve finished it before – heck! The adventures of Bub and Bob, the dinosaurs, are among the best challenges ever offered to the gaming world. What intrigues me is that the game, so simple in design, can captivate my attention for so long.

Bubble Bobble brings with it a fabulous challenge. The puzzles in Bubble Bobble are all based on the same concept – trapping an enemy within a bubble and then bursting that bubble. It may sound simple, but the strategy behind breaking bubbles becomes more and more evident as the game progresses.

And the music! The music is definitely something you’ll remember forever as it gets imbedded in your brain in a good way! It’s a pretty catchy tune.

There’s power-ups too. Bubble gum, running shoes, and more enhance your characters, while items appear that do a myriad of things, from destroying all enemies on the screen to advancing the frolicking young Bub and Bob a level (or several!).

What really makes Bubble Bobble great, is that it truly is a game for all ages. The simple concept is easily within reach for younger players, and still offers a challenge to older ones.


Bub and Bob look too cute. The enemies look neat as well, specially the giant boss at levels 50 and 100!


If there’s one major thing that’s memorable about Bubble Bobble, it’s the music. Once you hear it, it’s with you forever!


Fun for all ages!

Replay Value

Have played it over a dozen times, and always go back for more!


Standard NES instruction booklet. The game is pretty self-explanatory, however. Once you start playing, you can get the hang of it in minutes.

HardBall! Overview (1987 Baseball Game)

Bob Whitehead’s Hardball! comes to the Atari ST. Whether playing this computer version of America’s favorite pastime by yourself or with a friend, you must decide who will be the Home team and who will be the Visitor. Also, you can choose to play with or without a designated hitter.

Harball features eight different kinds of pitches: offspeed, change-up, curve ball, screwball, sinker, slider, fastball! and fastball. A fastball! is simply a faster version of a fastball. After selecting a type of pitch, you can decide whether to pitch inside, outside, high or low. After the ball is hit, you will take control of a fielder, each of whom can catch or pick up the ball and throw it to any of the bases. As the game goes on, the pitcher will get tired; a fatigued pitcher is less likely to throw a strike.

On offense you can swing the bat, run bases, bunt, steal bases and hit fly balls, line drives, grounders and homers. When a player first steps up to the plate, some of his statistics will be displayed on screen.

As the manager of your team, you can substitute players, exchange positions, adjust fielder alignments, switch hit and call intentional walks.

The perspective in Hardball! is from four different camera angles: manager’s decision screen, pitcher/batter screen, left field view and right field view.

Platform Publisher Developer Year
Apple II Accolade, Inc. 1987
Apple IIGS Accolade, Inc. 1987
Atari 400/800/XL/XE Accolade, Inc. 1985
Commodore 64/128 Accolade, Inc. Accolade, Inc. 1985
Commodore Amiga Accolade, Inc. 1986
IBM PC Compatible Accolade, Inc. 1985
Macintosh Accolade, Inc. Distinctive Software, Inc 1986
Sega Genesis Ballistic Accolade, Inc. 1991