Similar to the more popular Time Pilot and Sinistar, Bosconian has players in control of a rotating ship that remains affixed to the center of a playfield that scrolls in all directions. The objective is to destroy the enemy’s hexagonal space stations while avoiding or shooting asteroids, space mines and enemy ships. To take out a space station, players must blast its inner core or shoot all six of its gun batteries. The ship fires to the front and the rear simultaneously, radar displays the position of enemy bases, and a color-coded alert system warns players of the level of aggression of enemy attacks, helping make the game a cut above the average shooter of the era. A nifty outer space environment, with voice effects, complements the challenging shooting action.