Bust-A-Move is a fun and addicting game, but it is not exactly a groundbreaking one. Basically, Bust-A-Move is a Tetris clone, and while that fact does not take away from the gameplay, it is something that should be noted.
The graphics in Bust-A-Move are fairly pedestrian. They are not complex, but they do not have to be. Bubble and Bobble, the tiny dinosaurs who have journeyed to this game from their own self-titled series, are true to their roots and look like they do in other games. The bubbles themselves are simply multicolored circles. There is a bit of contrast added to make them look shiny, but just about any artist can pull that trick off.
The sound, while not groundbreaking, is also adequate. The “bleep” that they make as they are fired and the “crunch” that a section of bubbles make when they hit the ground are what you would expect from a game like Bust-A-Move. There is also a little catchy music, but that fades into the background as you play.
The game play is fairly good, and you improve your bubble firing skills as the game goes along. Getting them to bounce off the wall and into the right spot is probably the biggest challenge you have to face.
Overall, Bust-A-Move is cute and fun and addicting, just like most puzzle games. There is a challenge, but it’s the same challenge that most puzzle games offer. Bust-A-Move is definitely on the same level as games like Tetris. It was just a few years behind.
Mediocre, but suited to the game.
Fun and addictive.
Alien Breed is the first in the Alien Breed series of science fiction shooter video games played with a top-down view, for one or two players. It was released in 1991 by Team17 for the Commodore Amiga and later in 1993 by MicroLeague for MS-DOS.
The game was based heavily, and unofficially, on the Alien films, specificially Aliens, and also on the 8-bit-era games Laser Squad and Paradroid (although the game bears some gameplay similarities with Gauntlet, with which it has been compared, as well an obvious comparison with Sega’s Alien Syndrome). Alien Breed consists of the player or players having to find the lift down to the next level, occasionally setting the self-destruct sequence to blow up the level above them. The players collect or purchase a variety of weapons from the space station’s computer terminals. In some versions of the game, these so-called Intex terminals provide additional features such as a clone of the classic computer game Pong. Credits found on the ground have to be saved for these weapons and other enhancements, each giving the players an edge over the gradually more and more powerful Alien forces. In advanced levels, players are occasionally trapped in enclosed spaces with huge “boss” aliens, reminiscent of the Alien Queen.
The third game in the series, Alien Breed: Tower Assault, introduced non-linear gameplay; in which, some levels are not required to be completed before exiting, and the game can be completed in several different ways.