Two specific roster choices include those from the end of the 2000 MLB season and the beginning of 2001. Seven game modes allow customization of dozens of player preferences and include exhibition games, season, career, home run derby, playoffs, and pitching and batting practice. Pre-game or seasonal setups provide options for a fantasy draft, amateur draft, free agent pool, player creation, player edits, manager profiling, scheduling, trading, awards, and naming conventions.
Specific gameplay includes decision-making in a variety of situations: in the field (before the pitch), on the mound (before the pitch), fielding, making the play, at bat (before the pitch), hitting the ball, and running the base paths. Four controller options are offered — four-, eight-, and ten-button pads plus the keyboard. Setup options and some on-field decisions are activated through a series of pull-down menus, and nearly two dozen video options are available, ranging from umpire and sky to reflections and jersey names. Ten audio preferences include music, hecklers, EAX support, and crowd noises among others.
Other features include weather settings (wind, rain), one-pitch mode, injuries, mound visits, automatic replays, a designated hitter option, day or night games, game pace, guessing pitches, pitcher warm up, announcers, variable umpires, and more. A wide variety of automatic settings are optional as well. Camera angles can be customized to show perspectives from hitting, pitching, and fielding viewpoints.
Seven unique game modes include Season, Career , and Home Run Derby
Detailed player editor allows for unlimited appearance possibilities
Career mode features free agent pool, trades, and an annual amateur draft