Razor Freestyle Scooter Review

Riding the coattails of the immensely popular line of scooters that took the nation’s young and old population by storm is the fad’s video game offering, Razor Freestyle Scooter for Game Boy Color. By offering users a chance to race around several settings in pursuit of points and a first place finish, the game surprisingly may have more long term value than the scooters, which in many cases are now laying defunct in the back of closets.

The championship mode is by far the most entertaining, pitting seven challengers on seven different tracks. The goal is to become Freestyle Scooter Champion of the World, and while the task may seem daunting at first, with a lot of practice you can achieve the accolade. In your pursuit of the title, you purchase equipment upgrades with money earned in the single race mode of play.

In the spirit of popular extreme sport games, the final option of play is a trick mode. Unlike many games in the genre, this mode offers a bit more structure since you have levels to reach and points to earn while still pulling off as many tricks as possible. Numerous settings are available for all modes, which offer a nice change of scenery. The first setting, the suburbs, is eerily similar to the famous street from Paperboy, with white picket fences passing by and the occasional car or dog popping into the screen.

Other settings include the schoolyard, which may be the worst of the bunch since it’s mostly just blacktop, a park, the city, and a forest, by far the most creative. While you may question the advisability of taking a scooter to the dirt ground of a forest, the abundance of obstacles, including trees, park benches, and the occasional animal, makes this setting the most fun, as well as the easiest one in which to rack up a high score. For example, simply jumping from one of the ramps onto a bench for a grind earns big points.

Perhaps the main negative aspect of gameplay concerns the controls. While they’re just the standard directional buttons combined with a turbo and jump button, the absence of a joystick on the Game Boy Color interface means that scooter movements are extra sensitive to pushes on the pad. Possibly the best aspects of the game are the graphics and color. Both are extremely sharp, and the former is quite detailed with animals and cars that become conflicts during races and competitions.

If the game has one serious downside, it’s the lack of long-term gameplay. The good news is that with several settings and a few different modes of play, it’s guaranteed to hold your attention at least as long as a real scooter would, but without any risk of injury.


Surprisingly clear and sharp graphics are helped by the fact the game isn’t packed with movement and action.


Standard music and occasional sound effects, but nothing special.


Although a rather mindless game, it’s quite addictive.

Replay Value

The different modes and the varying scenery keep the game interesting.


Very little detail with no color photos.

Leave a Reply

Your email address will not be published. Required fields are marked *