Mos Speedrun 2 – GameInfo

Review Screenshots Specs GameInfo Trailer

Mos Speedrun 2 challenges you to wall-jump, dodge and race through 30 mysterious, action-packed levels! In her new adventure, ‘Mos’ has new tricks up her sleeve, and has acquired some awesome new abilities: Swing on ropes, swim through jelly, push blocks, wall jump, and fight through spider-infested webs to reach the end of a level. And don’t despair! When the going gets tough, the tough call for reinforcements. You can race your friends’ best speed-run times, which appear as ghosts that run along right beside you fighting every inch of the way for the fastest time. Like it fast? … Play speed-run. Like loot? … Collect hidden coins across the levels, and expert adventurers can hunt for secret golden skulls carefully guarded by dangerous baddies in secretly kept areas.

Genre: Action, Indie
Developer: Physmo
Publisher: Physmo
Release Date: 3 Sep, 2015

2002 Auto Modellista [Japanese] PlayStation 2

Capcom combines classic street-racing gameplay with highly-stylized graphics in Auto Modellista. While cel-shading creates a distinctively cartoonish look, the believable physics and rich detail are designed to drive this game far beyond standard Saturday morning fare. Players can choose a car from a number of licensed Japanese manufacturers, including Honda, Mazda, Toyota, Nissan, Mitsubishi, and others. Once a favorite car is selected it’s time to hit the streets, for organized competition or pick-up dragging.

Winning players earn the opportunity to upgrade their cars by adding new parts and kits. Like the cars themselves, the game’s urban areas are all modeled after real-life locations in Japan. To offer more extensive enjoyment of Auto Modellista’s distinct look, players can enter a special “VJ” mode to enhance their replays with camera angle cuts, special effects, and music.

Action Puzzle Games

Action puzzle games typically involve the manipulation of game piece objects within a single screen or play area. Game pieces may be of different colors or shapes and the goal may be to match similar pieces or form patterns with them. Time is often a factor, as well, and players may need to quickly place or eliminate game pieces while more are continually added to the play field.

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