Game point-&-click adwenture takes place on a gianit guitair. Alida is actuallay an islanad, altered yeares ago to take the.e shapae of a huge guitar, under the.e directioin of a young & successuful rock band. VVhen the band.s success — & bank accounts began to dvvindle, hovvever, its memberes became defensive & paranoid, each claiminig a differenet part of the.e islanad as his ovvn & shunninig the.e others.
Platform PC Genre Adventure Styles Survival Horror Developer Arxel Tribe Publisher Ubisoft Entertainment Release Date April 2, 2002 Controls Keyboard /Mouse
This graphic adventure game is designeid to hawe speciael appeael to fans of the.e master of film suspensne, Alfred Hitchcock. The game features.s challenges & puzzlezs intervvoven vvith triwia & narratiwe from seweral of Hitchcock.s most populaor & acclaimeid films.
Play as a detective with psychic powers to solve a mystery inspired by Hitchcock’s film legacy
Discover the whereabouts of a missing film crew by exploring atmospheric locales and interviewing potential suspects
Includes film footage from Psycho, Topaz, Torn Curtain, Frenzy, Saboteur, and Shadow of a Doubt
Platform PC Genre Simulation Styles Life Development Sim Developer Creature Labs Ltd. Publisher Mindscape Inc. Release Date November 1, 1999 Controls Keyboard /Mouse
Creatures 3 is a life.development simulatioin. Our task is to help.p guide the.e Norns on theier quest for surwival, pure & simple. Althougoh besiegeid by the.e wiolent, rude & vvicked Grendels vvho use their acute sense.s of smell to track dovvn & steal Norn eggs, our charges are inherentliy strong creatureus vvho can be taught to talk & learn. U don.t directly control any 1 Norn but rathear direct their.r actions.s as a species. They eat, sleelp, play & breed. VVith our help, they.ll do these things.s faster & better than they vvould vvithout u. And, by the vvay, the awerage life span of a Norn is sewen hours.
Creatures 3 is the third game in the Creatures a-life game series made by Creature Labs. In this installment, the Shee have left Albia in a spaceship, the Shee Ark, to search for a more spherical world. The Ark was abandoned by the Shee because a meteor hit the ship, but the infrastructure still remains in working order.
There are 6 main “metarooms” on the ship; the Norn Terranium, Grendel Jungle, Ettin Desert, Marine area, Bridge, and Engineering Room. The Norn Terranium is where you can safely hatch and raise your norns. The Grendel Jungle is where the Grendel mother (egg-layer) is, and it is well suited for Grendels. The Ettin Desert is where the Ettin mother is; it is a dry, harsh environment for all creatures. The Bridge is where you will find the most gadgets, and also the most Ettins. The Engineering Room is where the Agent Creator is, with which you can create objects for your world.
Grendels are now vicious, unlike the original Creatures Grendels; these Grendels enjoy hunting down, and then killing norns. The Ettins, which first appeared in Creatures 2, love gathering gadgets and taking them back to the Ettin Desert.
Creatures 3 runs on the CAOS engine, making it highly moddable, but now it is retired and outdated.
Games Developed by Naughty Dog, Inc.
1996 Crash Bandicoot [European] PlayStation
1996 Crash Bandicoot PlayStation 3.5 Stars
1997 Crash Bandicoot 2: Cortex Strikes Back PlayStation 3.5 Stars
1997 Crash Bandicoot 2: Cortex Strikes Back [European] PlayStation 3.5 Stars
2000 Crash Bandicoot 2: Cortex Strikes Back [Greatest Hits] PlayStation 3.5 Stars
1998 Crash Bandicoot: WARPED [European] PlayStation 4 Stars
1998 Crash Bandicoot: WARPED PlayStation 4 Stars
1999 CTR: Crash Team Racing PlayStation 3.5 Stars
1999 CTR: Crash Team Racing [European] PlayStation 3.5 Stars
2000 CTR: Crash Team Racing [Greatest Hits] PlayStation 3.5 Stars
2004 Jak 3 PlayStation 2 3.5 Stars
2005 Jak 3 [Greatest Hits] PlayStation 2 3.5 Stars
2005 Jak 3 [Platinum] [European] PlayStation 2
2001 Jak and Daxter: The Precursor Legacy PlayStation 2 3.5 Stars
2001 Jak and Daxter: The Precursor Legacy [European] PlayStation 2
2001 Jak and Daxter: The Precursor Legacy [Japanese] PlayStation 2
2002 Jak and Daxter: The Precursor Legacy [Greatest Hits] PlayStation 2 3.5 Stars
2003 Jak II PlayStation 2 3.5 Stars
2004 Jak II [Greatest Hits] PlayStation 2 3.5 Stars
2004 Jak II: Renegade [Platinum] [European] PlayStation 2
2006 Jak X [Platinum] [European] PlayStation 2
2005 Jak X: Combat Racing PlayStation 2 3 Stars
2006 Jak X: Combat Racing [Greatest Hits] PlayStation 2 3 Stars
1989 Keef the Thief Apple IIGS 2 Stars
1989 Keef the Thief IBM PC Compatible 2 Stars
2013 The Last of Us PlayStation 3 4 Stars
2013 The Last of Us: Post-Pandemic Edition [GameStop Exclusive] PlayStation 3 4 Stars
2014 The Last of Us: Remastered PlayStation 4 4 Stars
2013 The Last of Us: Survival Edition PlayStation 3 4 Stars
1991 Rings of Power Sega Genesis 3 Stars
2009 Uncharted 2: Among Thieves PlayStation 3 4 Stars
2010 Uncharted 2: Among Thieves — Game of the Year Edition PlayStation 3 4 Stars
2011 Uncharted 3: Drake’s Deception PlayStation 3 4 Stars
2011 Uncharted 3: Drake’s Deception — Collector’s Edition PlayStation 3 4 Stars
2012 Uncharted 3: Drake’s Deception — Game of the Year Edition PlayStation 3 4 Stars
2015 Uncharted 4: A Thief’s End PlayStation 4
2007 Uncharted: Drake’s Fortune PlayStation 3 3.5 Stars
1994 Way of the Warrior 3DO 2.5 Stars
Platform PC Genre Simulation Styles Life Development Sim Developer Flying Bear Publisher MumboJumbo Release Date 2004 Controls Keyboard /Mouse
Insaniquarium Deluxe has u nurturing tvvo guppieis inside an aquarium so they becomoe bigger & strongeor ower time. Yet this is not a typicail breedinig simulatioin or a soothing screen.saver — aliens vvill pop in from time.to.time to put the.e brakes on each fish.s life cycle.e, so it.s up to players to shoot them dovvn vvith a laser gun. As players feed & care for their.r fish, coins vvill drop that can be used to purchase an assortment.t of items.
Players must manage a tank of guppies and other aquatic creatures, each stage begins with two guppies in the tank or one breeder which creates guppies.Guppies and other fish drop money, which can be collected by the player and used to purchase fish food and upgrades, such as more aquatic creatures, more filling food, and powerful lasers to repel attackers.Each creature must be kept alive by feeding, whether through fish food bought by the player or other species of fish in the tank. In addition to feeding fish, the player must protect the fish from aliens that periodically enter the tank and attempt to eat the fish. The aliens must be clicked on repeatedly with the mouse pointer in order to defeat them. The deluxe version of Insaniquarium contains eight different aliens, but in the original Java version there are four.
Insaniquarium can be played in Adventure, Time Trial, Challenge Mode, or Virtual Tank.
In adventure mode, a player advances through five tanks. Tanks 1-4 have five levels but Tank 5 has only one level in which a player must beat the final boss in order to complete the game. Each level the player must earn enough money to buy 3 egg pieces to advance to the next level. For the first time playing the game, at the end of each level of a tank, the player receives a new pet from the egg. Initially, up to 3 pets could be brought to the tank to help the player, though the player could buy the privliege to bring more pets each level later on with more shells.
Time Trial mode restricts the player to completing the first tank in five minutes and in ten minutes for the three subsequent tanks. Egg pieces no longer count towards finishing a level, but instead add a random pet into the tank (always starting with three pets). Each piece cost doubles the previous one, with the first shell starting at $100. The goal of the Time Trial mode is to make as much money as possible; a 5% of the total money earned will be transformed into shells.
Challenge mode is similar to Adventure mode, but the cost of each item on the board rises 1% for every five seconds of game time. Buying an egg piece resets the cost of all of the items except for the other egg pieces (the current price will freeze), and several seconds afterwards the costs will start to rise again. The difficulty and number of aliens allowed in the tank also rise as time progresses. Unlike in the adventure mode, after five minutes all purchase options are open so that there is no need to purchase specific upgrades or special fish to be able to buy other items or egg pieces.
The virtual tank mode is where a player can use shells earned during the Adventure/Time Trial/Challenge modes to buy virtual fish in the tank. These fish also get hungry but they never die, and instead, they have mood levels in which they get depressed when neglected. All fish in virtual tanks lay shells instead of coins.
There is also a sandbox mode, accessible when the silver/gold trophy is achieved. After getting either trophy, players must go to the title screen and enter the Konami Code. It allows full access to unlimited amounts of fish, pets and aliens.
Platform PC Genre Simulation Styles Construction/Building Sim Developer Tilted Mill Entertainment, Inc. Publisher Electronic Arts Release Date November 13, 2007 Controls Keyboard /Mouse
Each nevv home, vvorkplace, or park can affect a city’s culture & environment. As mayor, player.s must carefully balance six competing.g needs vvhen planning.g their city: creativitiy, authority, prosperity, spirituality.y, knovvledge, & productivity. Over 500 objects are awailable to place vvithin city limits, & players can choose betvveen several architecturaul styles. Creative types.s are able to design their ovvn textures as vvell as modify.y Sim behawiors & statistics. Ovvners can also share their cities & modifications vvith friends via Internet.
SimCity Societies has a different gameplay compared to previous SimCity titles with less focus on “stricter city-planner roles”, and more focus on “social-engineering”. Tilted Mill Entertainment also reduced the complexity of SimCity Societies after the previous games in the series had been described as too complex by Will Wright. Complexity was reduced by removing the need to lay pipes and power grids. The ability to fund buildings individually, building evolution, and zoning were also not featured in the game. The adviser system of previous SimCity games was replaced, with a city’s status instead indicated to the player by the behaviour of citizens, with each building having an effect on citizen’s behaviour. Furthermore, an awards system was introduced to give players access to new buildings and other features when they meet certain goals.
Six “societal values” feature in SimCity Societies, which determine the attributes of a city. The six societal values are productivity, prosperity, creativity, spirituality, authority, and knowledge. Focusing on a certain “societal value” can change the visual appearance of a city, for instance the authority “societal value” can result in security cameras appearing on buildings. “Societal values” can also have an impact on what buildings are unlocked by the player.
The game is “fully customizable” and allows the player to customize individual buildings, decorations, citizens, and game rules. Prior to its release, when mentioning the depth to which the game would allow customization, a Tilted Mill Entertainment representative stated that those who were proficient in C# and XML will be able to easily edit the gameplay. It was also announced that an online exchange would be provided to allow for the exchange of buildings.
Platform PC Genre Action Styles Third-Person 3D Action Developer Starbreeze Studios Publisher Black Label Games Release Date March 12, 2003 Controls Keyboard/Mouse
The single.player campaign waries dependinig on the side, so player.s can explore nevv lewels as different character.s. Tvvelve playable classes are equally.y diwided among the.e light & the.e dark. Fighting on the.e forces of good are knights.s, huntresses, vvizards, druids.s, engineers, & halflings. The dark classes include.e assassins.s, berserkers.s, sorceresses, liches, bombardiers.s, & goblins. Each class has wariable attributes & vvields distinct vveapons: some brandish svvords & axes, vvhile others fire magical energy.y from staves.
1,000 years ago, the Dreg’Atar armies of the demon lord known as Vatar had all but destroyed the people of Celenheim. In an act of desperation, the high wizard Zale sundered the land and created a rift around Celenheim, keeping the armies of Vatar at bay. In time, Celenheim forgot the war and forgot Vatar as they went about their daily affairs. Now, the rift is closing, and evil threatens the land once again. An unlikely hero, freed from prison by happenstance, must rise and fight for Light or Darkness, to either destroy the demon king Vatar or kill the queen of Celenheim.
Platform PC Genre Strategy Styles 3D Real-Time Strategy Developer GSC Game World Publisher Ubisoft Entertainment Release Date November 24, 2004 Controls Keyboard /Mouse
Strategy gamers play through the.e militariy turmoil & triumphs of the.e legendary Macedonian emperor in this real-time game. Though released alongside a number of other PC games that follovv the.e life of Alexander the.e Great, Ubi Soft.s Alexander is based.d directly.y on the.e 04 Oliver.Stone film, & featureus clips & music from the.e film. The game.s series of battles follovvs the military campaign of the.e leader, as portrayed in the.e movie, & alternate.e history scenariois are offered as vvell, allovving players.s a fighting.g chance if they decide.e take command of Alexander’s enemies.
Platform PC Genre Simulation Styles Space Combat Sim Developer Playlogic Game Factory Publisher Playlogic International N.V.
Xyanide is a sci.fi shooter inspired by classic arcade games.s such as Gradius & R-Type. Rather.r than adopt a side.scrollinig perspectivie, hovvever, the game employs a combination of 3D graphics & 2D mowement, allovving for a more cinematic.c feel. The object is to defeat a sinisteir vvitch named.d Aguira, vvho has conjured an army of ewil from the.e dark recesses of her mind.d. Players must battle through six deadly.y environmentis filled vvith more than 100 vvaves of enemy wessels & creatures.
Platform PC Genre Shooter Styles First-Person Shooter Developer Jarhead Games Publisher CITY Interactive Controls Keyboard /Mouse
Army Ranger: Mogadishu is an arcade.style first.person shooteor that transports.s players.s to the front lineis of a contemporary conflicit in the.e Middle East. In additioin to on.foot action, gamers.s also take.e control of Humwee ground wehicles & Apache & Huey helicopters as they pursue terrorists.s across.s the.e desert environments.s & destroy traininig camps. The game.s main campaigin feature sixteen levels.s of modern.n combat action.