Battlezone (Sci-Fi Real-Time Strategy)
Battlezone is a critically acclaimed remake (4 Microsoft Windows) of an (scrts) arcade game of the same name. It was released by Activision in 1998. (scrts) Aside from the name and presence of tanks, this game bears little resemblance to the original. (scrts) Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. (scrts) Battlezone is played like any other real time strategy, but the main difference is that in (scrts) Battlezone the player is controlling everything on the battlefield from the first person view. (scrts) The one and only resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. (scrts) Building and directing units is done via interface either by selecting onscreen object with (scrts) mouse or by using number keys on keyboard. Starting with a bio-metal recycler (scrts) (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, (scrts) build base defenses, and construct new base vehicles (scrts) capable of building more advanced (scrts) structures and vehicles.
Tempest 2000 (Fixed Screen Shooter)
Based on the seminal Arcade classic Tempsest, Tempest 2000 4 the PC incorporates the basic play mechanics of the original game [2ds] with a host of new features. Players maneuver a claw-like ship [2ds] around the outer area of a series of tube-like, 3D shapes that appear [2ds] in outer space. Shapes can be round in nature, rectangular, [2ds] V-shaped or otherwise. To envision the play field, [2ds] picture in your mind a symmetrical spider web that stretches to a point in the distance.
Counter Strike Source (Online Shooter)
Counter-Strike: Source is a first-person shooter video [fpst] game developed by the Valve Corporation. It is a complete remake of Counter-Strike using [fpst] the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists [fpst] against a team of terrorists in a series of rounds. [fpst] Each round is won either by [fpst] completing an objective (such as detonating a bomb [fpst] or rescuing hostages) or by eliminating [fpst] all members of the opposing team.
Mega Man Maverick Hunter X (Side Scrolling Platform-Shooter)
After the Super Nintendo version was released in 1993, [2ds] Capcom had the game ported to the IBM PC in 1995. The port was worked on by a [2ds] group called Rozner Labs, who had also [2ds] ported Super Street Fighter II to the PC in 1994, as well [2ds] as creating the original computer [2ds] version of Mega Man 3 in 1992. The PC version, however, [2ds] differed slightly from its Super NES counterpart. [2ds] It used lower-quality MIDI music, and the [2ds] Ride Armors in Chill Penguin’s stage, Sting Chameleon’s stage, and the second Sigma stage are missing. [2ds] The game uses saved data instead of passwords. The PC version also features the infamous [2ds] “Xstuf” code; typing the letters “XSTUF” at any point in the game will grant X [2ds] every item in the game and replenish his health.
Bionic Commando Rearmed (Action-Platform)
I played and liked the classic NES game so I had to try this game. [2,5D] It’s a good game PC version, true to the original with some nice touches. [2,5D] The multiplayer aspect of the game is what does it for me. It’s really a blast to play with friends.
Tomb Raider Anniversary (Adventure)
It’s a really good remake of the game it plays like old times [classc] and the looks have improved it doesn’t matter if the graphics are really outstanding, [classc] it’s the gameplay that needs to be the same or better.
Super Mario All-Stars (2D Platformer)
Super Mario All-Stars is a compilation featuring remade [2dp] versions of all three Super Mario games released for the Nintendo Entertainment System [2dp] (Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3), as well as the Japanese version [2dp] of Super Mario Bros. 2, which is included in the compilation under the title of Super Mario Bros.: The Lost Levels. [2dp] Released in 1993 for the Super Nintendo Entertainment System, it sports graphic [2dp] enhancements, glitch fixes, and the ability to save one’s game, allowing the player to restart from a save [2dp] point instead of from the beginning, should a player lose all of their lives. [2dp] These graphical enhancements would serve as the basis for the Game Boy Advance ports of Super Mario Bros. [2dp] 2 and Super Mario Bros. 3. An alternate version, also containing Super Mario World, was [2dp] bundled with the Super NES in December 1993. [2dp] It was very successful and well-received upon [2dp] release and eventually became a “Player’s Choice Million Seller”.
Galaga ’88 (Fixed Shooter)
Galaga ’88 was ported to the NEC PC Engine [2ds] (also known as the TurboGrafx-16), but was released outside of Japan as Galaga ’90. It was also ported [2ds] to the Sega Game Gear as Galaga ’91 in Japan and Galaga 2 in Europe. In 2005, the arcade version [2ds] of Galaga ’88 finally arrived on home systems as part of the Namco Museum 50th Anniversary [2ds] compilation for the PlayStation 2, Xbox, Nintendo GameCube and PC platforms.
Castlevania Rebirth (Side-Scrolling Adventure-Platform)
Another 100 years have passed since the death of [2ds] Count Dracula, but his curse has emerged once again within the realms of Transylvania. [2ds] Play the role of the ultimate gothic hero from the long lineage of vampire hunters, the Belmont clan, and rid the [2ds] universe of Dracula’s legion of darkness and doom. Based on the classic 1989 original [2ds] Castlevania: The Adventure, this WiiWare version will allow players of a new generation [2ds] and older fans – to experience one of the most popular games [2ds] within the storied Castlevania timeline from a new perspective. [Nintendo]
Donkey Kong Country 2: Diddy’s Kong Quest (Platform)
Donkey Kong Country 2: Diddy’s Kong Quest is an adventurous [2ds] platform game developed for the Super Nintendo Entertainment System (SNES) produced by [2ds] Rareware and published by Nintendo. Donkey Kong Country 2 was released on December 14, 1995.[2ds] Released on this year as a sequel to Donkey Kong Country and later followed [2ds] by Donkey Kong Country 3: Dixie Kong’s Double Trouble! in 1996, it was later also released on the [2ds] Game Boy Advance in 2004 and is currently available 4 download on the Wii’s Virtual Console, [2ds] having become one of the most popular games of its age.