Dawn Of War II Chaos Rising (Warhammer 40,000)

review: This game is a great sequel to what (Futuristic Warfare) I thought was an already good twist on the franchise. (Swords & Sorcery) The new campaign brings some interesting new elements into it that force (Another World) you to rethink who you bring with you on each mission. (Fantasy) With the expansion of new wargear and the abundance of items you can really vary your (Take on 15 new missions) whole approach to each mission (and end up spending just as much time in the “Space Marine factions” loadout screen prepping for each mission). (Equip powerful new gear) The graphics are as good as the first, so not much improvement there.

Join friends on 7 new multiplayer maps voice acting still adds to the story, but what one thing they did improve is that (Futuristic Warfare) your squads are better at letting you know what’s going on with them, albeit (Swords & Sorcery) sometimes it can be unnecessary. The additional of the tyranids and chaos (Eldar, Ork, and Tyranid) armies to the last stand Multiplayer option are great, as are the (ice-planet PvP maps) new units in the regular Multiplayer matches. Overall, a solid expansion to the Dawn of War franchise.

Game Details:
Platform: PC – Games for Windows Live
Genre: Strategy
Styles: Sci-Fi 3D Real-Time Strategy
Developer:Relic Entertainment
Publisher:THQ, Inc.
Release: Mar 11, 2010

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