review: Tribes 2 contains an interesting, (Futuristic Warfare) if not easy to understand initially, mix of strategy, (Another World) first-person shooting and some minor RPG elements for those (3D Graphics) who want to truely get behind thier clan and cheer people on.
The game which is online only (Capture the Flag) there is an offline mode but its more for training purposes (Flag Hunters,” and “Rabbit”) pits you into the battle as a member of a guild intent (Capture the Flag) on taking over a territory which has attracted another tribe (Join with friends) who doing the same that you are and hopefully leaving you gunned down and humiliated.
To make sure that you win you will need to plan your character and make use of weapon stations, flying and land vehicles as well as different types of armour, guns and mobile turrets.
To play successfully you have to play (Another World) as a team and this is where the fun begins – will you be the main (Futuristic Warfare) tank heavy armour character or will you let other (competitive multiplayer) people do the fighting 4 you and remain in support?
The game has a large variety of maps (several gameplay modes including) and landscapes to fight accross, (Join with friends) all requiring different tactics and plans to make sure you succeed. (The storyline opens in the middle of 3941) With new maps and plugins the value of the game is extended further, (The Tribes of Man are worse than ever) making combat fast and furious. The sound is pitched well with some good music on (Another World) various maps.