Another thing that kind of upsets me... Its nothing big, just the lack of flags to choose from. Combat does take getting used to since at the moment I can use 3 (instead of 5) warships on the map...AT THE SAME TIME. weird right? haven't seen that for a while. (Since Port Royale) I kind of liked the 1 VS 5 combat. take a sloop of war and run circles around galleons shooting chain shot at each one until they cant move then switch to grape shot, kill the crew board and voila i have 5 ships to sell/ give to viceroy.. and you could call in your ships when health got low. this combat is very different but soon i will adapt Another thing so far i miss, is TREASURE HUNTING. you still get map pieces, but no disembarking and wandering the countryside looking for the treasure.. THAT I MISS SO FAR. Why did they have to take that..... WAHHHHHH, oh well i guess i can get used to it. but the combat, lack of disembarking on land, and lack of flags is why I can't give it a 10. the thing though is i have battled a pirate town and.... it is pretty lame, nothing like PR2 in combat, you land and your troops fight kind of like boarding a ship... and i have yet to have a sword fight, i seriously doubt it is in the game.
The Devs should really think about putting those things into the game. as it stands for me right now, I will continue to play PR2 for those certian aspects. This game will grow on me but it is not the classic of PR2. i am semi-dissapointed so far will update as i go along.
Themes Pirates Age of Sail Seafaring Trade and Diplomacy
Release Date October 9, 2012
Developer Gaming Minds Studios GmbH
Publisher Kalypso Media USA Inc.
Controls Keyboard, Mouse