In 2011, Bethesda released The Elder Scrolls V: Skyrim for PS3, Xbox 360, and PC. The title saw rapid success with total sales exceeding 10 million copies worldwide. This high level of success, however, put pressure on the Elder Scrolls Online team. “Yeah honestly [we felt the pressure.] Oblivion had done well and had obviously been big enough to launch our venture because that was all that was out at first,” Konkle shared.