PC Game Releases – October 2013

NBA 2K14 Sports October 1, 2013

ArmA Tactics Simulation October 1, 2013

Flashback Action October 1, 2013

Record of Agarest War Strategy October 3, 2013

Mech Mice Strategy October 8, 2013

Defense Technica Strategy October 10, 2013

Fantasy Kommander – Eukarion Wars Strategy October 15, 2013

Worms: The Revolution Collection Strategy October 15, 2013

LEGO Marvel Super Heroes Action October 22, 2013

Rocksmith 2014 Music October 22, 2013

The Sims 3: Into the Future Simulation October 22, 2013

How to Survive Simulation October 23, 2013

Raven’s Cry Action October 24, 2013

Batman: Arkham Origins Action October 25, 2013

Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst Fighting October 25, 2013

Battlefield 4 Shooter October 29, 2013

Battlefield 4: China Rising Shooter (Dlc) October 29, 2013

Pac-Man and the Ghostly Adventures Action October 29, 2013

Football Manager 2014 Simulation October 31, 2013

Deadly Premonition: The Director’s Cut Action October 31, 2013

Microsoft demonstrates Halo 4 streaming from the cloud to Windows and Windows Phones

Microsoft is building its own cloud gaming service. Company officials demonstrated a prototype of the service during an internal company meeting today. Sources familiar with the meeting revealed to The Verge that Microsoft demonstrated Halo 4 running on a Windows Phone and PC, both streaming the game from the cloud. We’re told that the concept service runs smoothly on both devices, and that Microsoft has managed to reduce the latency on a Lumia 520 to just 45ms.

New Details on Dark Souls 2

The exhibition Tokyo Games Show from Software developers were allowed to play in the hardcore RPG Dark Souls 2, so that became known new details about the game. In particular, after each death followed by rebirth as an undead protagonist will lose part of your total health.

This way you can lose up to 50% health, which cannot be recovered. But the argument for the resurrection of Humanity is no longer needed: instead it will be used by the subject Human Effigy, allowing the hero to revive anywhere.

Arma III Review and System Requirements

This recent iteration of the ArmA series has completely revamped warfare.
Major graphical improvements, animation improvements, sound improvements
and meticulous detail make the third ArmA a beautiful engine, the only
in its class, to deserve the title of “military simulator.” The series
has made vast improvements to game play, allowing much more fluid
combat, allowing the players to experience the situation without being impeded by bugs and issues that plagued prior titles.

This is not your standard arcade shooter, this is a military simulator
and as such will not be enjoyed on the same level if you were to pursue a
casual game, though that is still a possibility. This game really
shines when you play with friends, in a cooperative squad. The large
support for content creators is also a nice feature, although content
creation is not unique to this iteration, with the implementation of
Steam Workshop the installation of this content to any individual player
of your squad becomes a painless experience. You will never be limited
to playing the same scenario repeatedly because at any moment one of
your friends could create, or discover, a mission on Workshop that your
squad will wholeheartedly enjoy. In the prior iterations there was an
enormous amount of content, however, due to the shear amount of content
the quality of each individual item lacked. As it stands at the time of
this writing, there is a limited amount of content, though each item is
detailed, tested, and balanced to assure a quality that is unparalleled.
One of the amazing things about this game is truly the ability to
create anything you want within the game.

As any good game will undoubtedly have, there is a down side. As stated
before, there is a limited amount of content, while this content is very
high quality and very detailed, the low number is a bit disappointing
compared to prior iterations. This game is also very demanding of even
modern systems, the developers even stating that the “Ultra” setting
found in the game was not designed with modern systems in mind, but for
future hardware. With the release Bohemia also stated that the campaign
will be released in free episodic packs every month, while not
convenient, is not necessarily a bad thing.

The developers have already expressed their concern with the lacking
amount of items to use in game and have stated that just as they have
done with previous titles, they will continue to release new vehicles,
weapons, etc. In addition, the developers have made great strides in
optimization of the game in the past and will hopefully continue to do
so, but optimization can only go so far as the issue is deeply rooted in
the series’ engine.

All in all, I find this game a large source of entertainment that can
only continue to get better as Bohemia and the modding community
continues to improve the collection and quality of what is available to
us, the players. I would highly recommend anyone to at least give this
game an attempt, while ArmA is not for everyone, and never has been, it
can offer an unparalleled amount of realism, strategy, and cooperation
compared to the “industry standard” type of shooters we find today.

Verdict: 80/100

System Requirements


    • OS:Windows Vista SP2 or Windows 7 SP1
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
    • DirectX:10
    • Hard Drive:10 GB HD space
    • Sound:DirectX-compatible 

    • OS:Windows Vista SP2 or Windows 7 SP1
    • Processor:Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX:11
    • Hard Drive:20 GB HD space
    • Sound:DirectX-compatible 

Watch Dogs Official Website Updated with New Details

Ubisoft have updated the official website for Watch Dogs with some new details on the four of the characters in the game (there are eight more characters to be revealed), as well as some fresh information on the city of Chicago and the ctOS that protects it.

During the update, some fresh character arts, and one new screenshot for the game were released.

Foul Play Launches on Xbox LIVE Arcade and PC

An original videogame from Mediatonic for Xbox LIVE Arcade and PC, Foul Play is available now. A side-scrolling brawler that rewards performance over pummelling, Foul Play casts the player as the lead actor in the greatest show on earth and it’s your job to keep the audience on the edge of their seats.

A vaudevillian tale of daemons, disaster, deadly risks and duplicitous dealings two-player online co-operative gameplay with special team takedowns and linking attacks crowd-pleasing battles, where style matters above all.

Outlast Review and System Requirements

Outlast is a well designed game with a few key misses…

I felt the game and story arc both developed in the same pattern; strong
introduction, sagging middle, and a strong end. Unfortunately, most of
the game is considered to be the “middle”, so for about 5 hours I felt
as if I were simply jumping through hoops to finish.

This game suffers from the same thing as the original “Assassin’s
Creed”; repetition. You are constantly trying to find switches, levers,
or keys while being hunted by a particular enemy (a lot of times, one
that has chased you before…). I have to admit, the game was able to
maintain it’s level of scariness for the first encounter… maybe a bit
during the second, but after that, the player starts to realize the
patterns, understands the AI, and loses all immersion, at least I did.
At this point, I found myself giving up on creeping past enemies and
slowly walking around corners because I knew I would survive at least
one or two hits from the enemy, and all I would have to do to escape is
either climb into an air duct or close myself in a room and hide. Nine
times out of ten, the enemy would break the door down, walk into my
10×10 room with one bed (which I would be hiding under), and give up his
pursuit. Really?! You’re not going to check the one and only possible
hiding spot??? Oh well…

I don’t play many survival horror games. Actually, to be 100% honest,
this is my first one! I figured I would give the genre the benefit of
the doubt and gave the game a 60/100. Perhaps it is a masterpiece in its
own right? To me though, a non-memorable and simple foray through the

To sum up:
1) Beautifully designed
2) Strong introduction and ending

1) Majority of game is repetitious
2) A.I is predictable and easily fooled (crouching is OP)
3) Extremely forgiving gameplay that removes all drama and tension from encounters.

Verdict: 60/100

System Requirements


  • OS: Windows XP / Vista / 7 / 8 – 64 bits 
  • Processor: 2.2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Hard Drive: 5 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: 32 bits systems are not officially supported, but should work if configured to provide 3Gb of user-mode address space.

    • OS: Windows Vista / 7 / 8 – 64 bits
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 3 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX Compatible 

Batman: Arkham Origins Map Is Double The Size of Arkham City, Boss Fights Detailed

Warner Bros’s Batman: Arkham Origins is one of the most anticipated releases of this year, being the third entry in a series that has gone on to be one of the most critically acclaimed of this generation. Ahead of the game’s release, we got to speak to the developers (Warner Montreal, so a different studio from the developers of the first two titles, which were developed by critical darlings Rocksteady) about the project, and we learned some fascinating, and frankly staggering, things about the scope of the title.

Brothers: A Tale of Two Sons Review and System Requirements

Trully a masterpiece. Among the best of the genre. Better gameplay than the
rest, a magical journey, incredible atmosphere and lessons about the
values of life. A beautiful game.

The originality of the gameplay along with the always fresh ideas keep
it on top. The ending is top class the art direction is eye candy.

Same genre as Limbo, Papo & Yo, Journey, Unfinished Swan etc. this game is the best along with Journey and has a better gameplay. The music is hauntingly serene and dramatic.

Only drawback is its duration which is 3 hours even for the achievement
completion and even if you go on the stray path to explore. None of the
other games is so short, especially on the first playthrough. Maybe this
time we could use some repetition. Because of the incredible gameplay,
we would get bored. Nonetheless, the puzzles were not too difficult as
to come to a deadend even for younger audiences.

With that said, this is one of the best “emotional gaming” has to offer.

Verdict: 90/100

System Requirements


    • OS: Windows XP SP3
    • Processor: 2.4 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 /ATI Radeon HD 2600
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Additional Notes: Initial installation
      requires one-time internet connection for Steam authentication; software
      installations required (included with the game) include Steam Client,
      DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2010,
      and AMD CPU Drivers (XP Only/AMD Only) 

Assassin’s Creed 4′ features new multiplayer engine, old one from ‘Brotherhood

Those who may have thought there was a new, upgraded engine for Assassin’s Creed III’s multiplayer engine, since it was there for single player, seem to be mistaken according to some new information.

It has been revealed by Ubisoft that this year’s installment will have a multiplayer that features a newly integrated engine for the first time since Assassin’s Creed: Brotherhood.