Arma III Review and System Requirements

This recent iteration of the ArmA series has completely revamped warfare.
Major graphical improvements, animation improvements, sound improvements
and meticulous detail make the third ArmA a beautiful engine, the only
in its class, to deserve the title of “military simulator.” The series
has made vast improvements to game play, allowing much more fluid
combat, allowing the players to experience the situation without being impeded by bugs and issues that plagued prior titles.

This is not your standard arcade shooter, this is a military simulator
and as such will not be enjoyed on the same level if you were to pursue a
casual game, though that is still a possibility. This game really
shines when you play with friends, in a cooperative squad. The large
support for content creators is also a nice feature, although content
creation is not unique to this iteration, with the implementation of
Steam Workshop the installation of this content to any individual player
of your squad becomes a painless experience. You will never be limited
to playing the same scenario repeatedly because at any moment one of
your friends could create, or discover, a mission on Workshop that your
squad will wholeheartedly enjoy. In the prior iterations there was an
enormous amount of content, however, due to the shear amount of content
the quality of each individual item lacked. As it stands at the time of
this writing, there is a limited amount of content, though each item is
detailed, tested, and balanced to assure a quality that is unparalleled.
One of the amazing things about this game is truly the ability to
create anything you want within the game.

As any good game will undoubtedly have, there is a down side. As stated
before, there is a limited amount of content, while this content is very
high quality and very detailed, the low number is a bit disappointing
compared to prior iterations. This game is also very demanding of even
modern systems, the developers even stating that the “Ultra” setting
found in the game was not designed with modern systems in mind, but for
future hardware. With the release Bohemia also stated that the campaign
will be released in free episodic packs every month, while not
convenient, is not necessarily a bad thing.

The developers have already expressed their concern with the lacking
amount of items to use in game and have stated that just as they have
done with previous titles, they will continue to release new vehicles,
weapons, etc. In addition, the developers have made great strides in
optimization of the game in the past and will hopefully continue to do
so, but optimization can only go so far as the issue is deeply rooted in
the series’ engine.

All in all, I find this game a large source of entertainment that can
only continue to get better as Bohemia and the modding community
continues to improve the collection and quality of what is available to
us, the players. I would highly recommend anyone to at least give this
game an attempt, while ArmA is not for everyone, and never has been, it
can offer an unparalleled amount of realism, strategy, and cooperation
compared to the “industry standard” type of shooters we find today.

Verdict: 80/100

System Requirements


    • OS:Windows Vista SP2 or Windows 7 SP1
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
    • DirectX:10
    • Hard Drive:10 GB HD space
    • Sound:DirectX-compatible 

    • OS:Windows Vista SP2 or Windows 7 SP1
    • Processor:Intel Core i5-2300 or AMD Phenom II X4 940 or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX:11
    • Hard Drive:20 GB HD space
    • Sound:DirectX-compatible 

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