Outlast Review and System Requirements

Outlast is a well designed game with a few key misses…

I felt the game and story arc both developed in the same pattern; strong
introduction, sagging middle, and a strong end. Unfortunately, most of
the game is considered to be the “middle”, so for about 5 hours I felt
as if I were simply jumping through hoops to finish.

This game suffers from the same thing as the original “Assassin’s
Creed”; repetition. You are constantly trying to find switches, levers,
or keys while being hunted by a particular enemy (a lot of times, one
that has chased you before…). I have to admit, the game was able to
maintain it’s level of scariness for the first encounter… maybe a bit
during the second, but after that, the player starts to realize the
patterns, understands the AI, and loses all immersion, at least I did.
At this point, I found myself giving up on creeping past enemies and
slowly walking around corners because I knew I would survive at least
one or two hits from the enemy, and all I would have to do to escape is
either climb into an air duct or close myself in a room and hide. Nine
times out of ten, the enemy would break the door down, walk into my
10×10 room with one bed (which I would be hiding under), and give up his
pursuit. Really?! You’re not going to check the one and only possible
hiding spot??? Oh well…

I don’t play many survival horror games. Actually, to be 100% honest,
this is my first one! I figured I would give the genre the benefit of
the doubt and gave the game a 60/100. Perhaps it is a masterpiece in its
own right? To me though, a non-memorable and simple foray through the

To sum up:
1) Beautifully designed
2) Strong introduction and ending

1) Majority of game is repetitious
2) A.I is predictable and easily fooled (crouching is OP)
3) Extremely forgiving gameplay that removes all drama and tension from encounters.

Verdict: 60/100

System Requirements


  • OS: Windows XP / Vista / 7 / 8 – 64 bits 
  • Processor: 2.2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Hard Drive: 5 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: 32 bits systems are not officially supported, but should work if configured to provide 3Gb of user-mode address space.

    • OS: Windows Vista / 7 / 8 – 64 bits
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 3 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX Compatible 

Leave a Reply

Your email address will not be published. Required fields are marked *