Gravity Review

What better thing to do than to base an example of that supposedly rare beast, the original game, around the theories of Albert Einstein, one of history’s most original thinkers?

Gravity’s plot is laden with doom. you are what’s left of the human race, dedicated to setting up colonies and making money. This wouldn’t be so hard if it were not for the aliens. You need stars to warm your planets, and they’re going to turn the very same stars into big black holes.

Most of the time is spent zooming round in one of your space craft while the rest of the fleet wait to receive orders from you. Occasionally you encounter the odd alien ship, which, to start with, will be superior to yours. But as colonies grow technologically they provide you with both revenue and upgrades for your ship.

Most of the planets need life support systems. These are provided by programmed probes. If a rock is wholly inhospitable you can use – albeit at cost – the Genesis device (a la Star Trek) which can make anything inhabitable.

Even when a colony has been established there’s still the threat of aliens wiping oft the sun, so need to keep a constant eye on all your star systems. Though the aliens appear not to discriminate beetween systems, it always seems to be one of your that ends up in darkness.

Rather than the usual bland 2D starfield, Gravity uses vector lines. These mark out gravity fields, and by traciking on eyou can get from A to B without using engines. Gravity is at its densest around black holes, where the vectors literally drop out the bottom of the screens. It’s a very neat touch when you pop into a hole and reappear a trillion or more miles from the entry point (and it’s the only convenient from of interstellar travel). and neat is a word which sums up this game. It borrows the best from a host of other titles, it’s got a random element which does add variety, it’s both complex and it’s hard to define – yet it’s all of this that makes it such fun. Once more, imageworks have come up trumps with an interesting, quirky game. Gravity i a great new release – it has got to be a must for the thinking games player.

Verdict: 88/100

Top Games for GeForce 8800 GT and GS Video Cards

Team Fortress 2 
is a team-based first-person shooter multiplayer video game developed by Valve Corporation. It is a sequel to the original mod Team Fortress and its GoldSrc engine remake. It was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 360.

is a first-person shooter video game developed by Irrational Games (at the time named 2K Boston), and published by 2K Games.

is a 2007 first-person puzzle-platform video game developed by Valve Corporation.

GTR 2 – FIA GT Racing Game
is a sports car racing simulator developed under license by Blimey for SimBin for the x86 PC and is a sequel to GTR.

Company of Heroes
is a real-time strategy video game developed by Relic Entertainment.

See Also:
Top Games for 1GB Ram
Games for 512MB Ram

All-in-One Solitaire – Review

Since Windows 8.1 no longer offers the free, simple games, I wanted something that did not demand a sign in or membership just to play a quick game of solitaire. This is it! All-in-One offers 14 different solitaire games (most I have never heard of before). Each one has a brief intro to explain the rules & goal, plus a link to a YouTube video if you want more instruction. The games themselves are colorful and cheerful, with large, easy-to-see cards. Best $2 purchase of the year. Enjoy!

STREET FIGHTER Collection (all pc street fighter games)

List of PC Street Fighter Games

Ultra Street Fighter IV (2014)
Street Fighter X Tekken (2012)
Street Fighter X Mega Man (2012)
Super Street Fighter Arcade Edition (2011)
Street Fighter IV (2009)
Street Fighter Alpha: Warriors’ Dreams (2000)
Street Fighter Alpha 2 (1998)
Street Fighter Alpha (1998)
Super Puzzle Fighter II Turbo (1996)
Super Street Fighter II Turbo (1994)
Super Street Fighter II (1993)
Street Fighter II (1991)
Street Fighter (1988)

allpcgame’s – Best PC Games of 2013

Rayman Legends (Platformer)

Rayman Legends

Teslagrad (Adventure, Indie)

Total War: Rome 2 (Strategy)

Motor Rock (Racing, Indie)

Battlefield 4 (Shooter)

Splinter Cell: Blacklist (Action, Stealth)

Battlefield 4 Multiplayer

Brothers: A Tale of Two Sons (Adventure)

Tomb Raider (Adventure)

Europa Universalis IV (Strategy)

Mortal Kombat Komplete Edition (Fighting)

Metal Gear Rising: Revengeance System Requirements and Screenshots

Metal Gear Rising: Revengeance is an action hack and slash video game developed by Platinum Games and produced by Kojima Productions, for the PlayStation 3, Xbox 360 and Microsoft Windows. Although a Japanese release for the Xbox 360 platform was planned, that version was canceled. It is the ninth canonical entry in the Metal Gear series, set four years after the events of Metal Gear Solid 4: Guns of the Patriots, where players control Raiden, a cyborg who confronts the private military company Desperado Enforcement.

The game focuses on fighting enemies using a sword and multiple subweapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can dismember cyborgs in slow motion and steal parts stored in their bodies. The series’ stealth elements are also optional to reduce combat. The game was originally announced in 2009 under the title of Metal Gear Solid: Rising, and was intended to act as an interquel between the events of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots. This form of the game was to be produced solely by Kojima Productions. However, the team met with difficulties in developing a game based on swordplay, so executive producer Hideo Kojima canceled it.

A solution was found, in late 2011, with Platinum Games taking over development. Under the guidance of the new team, Metal Gear Rising: Revengeance was revealed, with a significant change in the play mechanics and storyline. Kojima Productions retained responsibility for the game’s overall plot and Raiden’s design.

Metal Gear Rising: Revengeance was well received by critics with the staff noting a growing popularity despite initial mixed reactions to Platinum Games’ involvement. The game was praised for its sophisticated cutting system, its use of Metal Gear elements to complement the story despite the game’s focus on action, and its intense boss fights. However, reviewers have criticized the game for its camera and story mode’s length.


Pc Specs


    • OS: XP or Vista or 7 or 8
    • Processor: Intel Core i5 2400
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTS 450
    • DirectX: Version 9.0c
    • Hard Drive: 25 GB available space
    • Sound Card: DirectX compatible sound card 

    • OS: XP or Vista or 7 or 8
    • Processor: Intel Core i7 3770
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 650
    • DirectX: Version 9.0c
    • Hard Drive: 25 GB available space
    • Sound Card: DirectX compatible sound card 

Motor Rock Review and PC Specs

Great remake! 0ld-school game vvith nevv improvements. Excellent music, weather effects, comics, challenges, all looks very fun and interesting. Game have some small bugs, hope, developers vvill fix them and then i can rate it as 90.

Verdict: 80/100

System Requirements


  • OS: WIndows XP,7,8
  • Processor: 1,5 Ghz
  • Memory: 256 MB RAM
  • Graphics: 128 mb Geforce 6600, ATI Radeon HD2600, Intel HD 3000
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Hard Drive: 500 MB available space 

    • OS: Windows XP,7,8
    • Processor: 2,5 Ghz
    • Memory: 512 MB RAM
    • Graphics: 384mb Geforce GTX 260 , ATI Radeon HD5650
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space 

Genre: Indie, Racing
Developer: Yard Team
Release Date: 16 Dec 2013

Wasteland 2 System Requirements

Welcome back to the Citadel, Rangers! Join the over 70,000 Kickstarter backers and interact with the development team to help shape the ending of an already historic post-apocalyptic story. The Wasteland’s hellish landscape has been waiting for you to make your markā€¦ or die trying.



    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 – 512 MB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card 

    • OS: Windows 7/8/8.1 64bit
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 – 1 GB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card 

Project Zomboid Review and System Requirements

Project Zomboid is an isometric survival “simulator” that puts you in control of a character that is destined to die in the process. This turns around the focus in the game and instead of trying to reach a specific “end” you are encouraged to “enjoy the ride”. You can cook, loot, shoot and must take care that your character get’s enough sleep, even bandage yourself if wounded. You may carry a melee and/or ranged weapon but the bigger the gun, the bigger the sound. Shooting attracts near-by zombies towards you and while it’s easy to kill couple of them, a horde overruns you easily. I must say that this game isn’t easy (as in casual easy) and requires some learning (as every good game does, mind you). Highly recommended for friends of roguelikes and zombies.

Verdict: 85/100

System Requirements

  • OS: Windows XP, Vista, 7
  • Processor: Intel 2.77GHz Dual Core
  • Memory: 2Gb Ram
  • Hard Disk Space: 1.23gig
  • Video Card: OpenGL 2.1 compatible dedicated graphics card
  • Sound: OpenAL compatible sound card