Metal Gear Solid V: Ground Zeroes Overview (Synopsis and Features)

Hideo Kojima’s iconic stealth series returns to offer more complex, theatrical plotting and a new focus on open-world exploration and elective missions in Metal Gear Solid V: Ground Zeroes. Set shortly after the events of Peace Walker, and serving as a prologue to The Phantom Pain, Ground Zeroes finds the renowned soldier Big Boss (aka Snake) attempting to infiltrate a secret U.S. military facility in Cuba to capture the female spy Paz, and rescue one of his army volunteers named Chico. Meanwhile, Snake’s military base is preparing for a nuclear inspection.

Ground Zeroes is rooted in the franchise’s stealth-action gameplay, with players encouraged to avoid conflict when possible, but perfectly capable of engaging in lethal combat in order to achieve their objectives. However, Ground Zeroes also represents a departure from traditional Metal Gear games by setting its action in an open-world environment. Snake can commandeer vehicles, pick up enemy weapons, and use his iDroid gadget to obtain mission intelligence, view a map, and call in a helicopter for extractions.

Xbox 360 gamers also get the added “Jamais Vu” mission, which features the cyborg Raiden battling bioroids from Kojima’s cyberpunk adventure game Snatcher. A hard drive in required in order to play the game.

Rating: 70/100


Take control of Big Boss and infiltrate a secret U.S. Military base in Cuba
Freely explore an open world and take on missions in any order
Travel in vehicles like trucks, motorcycles, and helicopters
Includes a special Raiden mission based on the game Snatcher

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