motion. Stay still, it stays still. Move slowly, it moves slowly. Move quickly – go on, you do this one. What results is a game that’s part Matrix slow-motion evasion, part carefully planned strategy. The whole thing looks a bit like you’re stuck in the Construct with Neo and peering through a heat-seeking camera, but the premise is intriguing enough that we’re more than lukewarm for this one.
Format PC | Pub Superhot Team | Dev Superhot Team | Out June