“A lot of our players lost the first time they played XCOM, or even the first few times,” said Garth DeAngelis, senior producer of XCOM 2. “So we said ‘what if in our lore, they failed’ and we thought that would lead to an interesting premise.” Because the XCOMs are no longer a big budget government operation they’ve lost their huge underground base. Instead they’re airborne, staying mobile and flying around the world in an effort to start a revolution.

Developer FiRaxis Games Publisher 2K Games Due novembeR 2015

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