List of PC Solitaire Games (List of Downloadable PC Solitaire Games)

Super GameHouse Solitaire
There’s nothing better than whiling away the workday playing solitaire on your PC, and this is the perfect new collection to drive your boss nuts. 10 Great Solitaire games in one perfect package, plus lots of great features to make a good thing better.

All-in-One Solitaire
All your favorite Solitaire games in one place. Available games: Crescent Solitaire Cruel Solitaire Tri-Peaks Solitaire Pyramid Solitaire Klondike Solitaire Gaps Solitaire Spider Solitaire FreeCell Solitaire Fortune Solitaire Scorpion Solitaire Accordion Solitaire Penguin Solitaire Have fun!

Hoyle Solitaire & More
HOYLE drops you right into the action with your favorite classic card games, plus the official rules, tips and strategies to give you the winning edge! Pull up a chair and deal yourself in!
HOYLE Solitaire & More includes:
Solitaire: 50 variations including Golf, Klondike, Spider, Canfield, Yukon, Poker Square, Baker’s Dozen, and Pyramid!

Hoyle Card Games 2012
The #1 selling card game for your PC and Mac just got better!
HOYLE drops you right into the action with more than 150 classic games, plus the official rules, tips and strategies to give you the winning edge!
Ready to get in the game? Then pull up a chair and deal yourself in! Encore has improved the HOYLE line-up for 2012 with great new looks and packed with exciting new features.

Super GameHouse Solitaire Volume 2
Thanks to amazing advances in technology you can now sneak in a solitaire game, right on your PC, the minute your boss turns around. Volume 2 of this series brings you an amazing collection of even more challenging games. What are you waiting for? No one’s looking.

SpiderMania Solitaire
Discover SPIDER MANIA SOLITAIRE and treat yourself to one of the best Spider Solitaire games around!

If you aren’t already familiar with Spider Solitaire games, then this is your chance! We’ll tell you all there is to know about the rules of the game. If you already know the rules, then you’re going to love the enhanced presentation of playable cards and the high-score leader board.

SPIDER MANIA SOLITAIRE is one of the finest Spider Solitaire games available. What’s the aim of the game? The aim is to get rid of all of the cards in the fewest moves possible. To get rid of cards, you have to make up full suits, from King to Ace. The Easy mode lets you learn the rules of the game while you play. In the Medium and Hard modes, you will be able to make up suits with alternate red and black cards as well as to turn over and move the cards, but you still have to come up with a complete suit of the same color to get rid of the cards.

Avalon Legends Solitaire
Avalon Legends Solitaire — The magical realm of Avalon needs your help! As a Druid, you can harness the power of the Deck of Nature to weave your spells. Open your mind, and take in the lush
wilderness of Avalon as you first collect the cards, then arrange them in their correct order. Journey across the mist-shrouded land of Avalon to save its people from evil!

With 12 bonus items to collect, 13 awards to unlock, and multiple challenges to overcome on the way, Avalon Legends Solitaire will provide you with hours of card-stacking fun!

Sword Coast Legends – PC Review and System Requirements

Review and Specs Screenshots Similar Games Trailer

The Dungeon Master mode is a complete failure, but the single player campaign is passable, if you can get past the simplification of character progression and combat. Some of the exploration and such is done well, with a lot of secrets and stuff to find, but some areas may seem a bit repetitive and encounter design is nowhere near as inspired as, say, Icewind Dale or even the original Neverwinter Nights campaign (which had, if nothing else, a high amount of variety in enemies). The longer I play, the more issues I have with it, which is kinda ironic because the game actually picks up quite a bit after the first chapter.

Apart from stuff like skill trees for wizards that people already complain about a lot, there are two issues that really bother me. One is the use of a ridiculous sort of level scaling that will actually make you wish for Oblivion’s system. Be prepared to fight , at level 9, ordinary rats that take more than a few hits to go down. Another issue is the use of only one slot for saving (which means if you screw up something, want to try out another option in a quest or encounter a bug (of which there are a few), you’re stuck if the game is saved after that. Also note that the one save slot includes quicksaving and autosaving.

Overall, I can’t recommend it. If you’re a D&D lore addict like I am, then I’d wait until the price is seriously knocked down or rent/borrow it.

Rating: 60/100

System Requirements


    • OS: Windows Vista 64bit
    • Processor: Intel Core 2 DUO E6700 @2.66 GHz or AMD Athlon 64 X2 6000+
    • Memory: 4 GB RAM
    • Graphics: NVidia GeForce 8800GT or AMD Radeon HD 4850 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX9c compliant
    • Additional Notes: We recommend a better CPU for hosting games

    • OS: Windows 7 64bit or better
    • Processor: Intel Core i5 2500k @3.3 GHz or AMD Equivalent
    • Memory: 8 GB RAM
    • Graphics: Radeon R9 270X or NVidia GTX 760 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX9c compliant

Gameplay Images

PC Games Release Date List: November 2015

PC Games Calendar November 2015

PC Game Category   Estimated Release
Call of Duty: Black Ops III     Shooter November 6, 2015
Starcraft II: Legacy of the Void    Strategy November 9, 2015
Fallout 4 RPG November 10, 2015
Football Manager 2016 Simulation November 13, 2015
Star Wars Battlefront Shooter November 17, 2015
Assassin’s Creed Syndicate Action November 19, 2015
The Crew: Wild Run Racing November 17, 2015

All Games

Bit Shifter – Nov 2

Sonic: Lost World – Nov 2

Areeb World – Nov 2

Dream Factory – Nov 2

Anno 2205 – Nov 3

Fuego! – Nov 3

Dawn of the Plow – Nov 3

Hard West – Nov 4

Mushihimesama – Nov 5

Prominence – Nov 6

Kick Ass Commandos –  Nov 6

The Fall of the Dungeon Guardians – Nov 6

Spakoyno: Back to the USSR 2.0  – Nov 7

Where Angels Cry – Tears Of The Fallen – Nov 9

Lovely Weather We’re Having – Nov 10

tricone lab – Nov 12

The Purring Quest – Nov 12

Conquest of Elysium 4 – Nov 16

Game of Thrones: A Telltale Games Series –  Nov 17

Game of Thrones: Episode Six – The Ice Dragon – Nov 17

Scourge of War: Waterloo –  Nov 19

Mordheim: City of the Damned – Nov 19

Mayan Death Robots –  Nov 20

Tactical Soccer The New Season – Nov 20

FIVE: Guardians of David – Nov 24

Tidal Affair: Before The Storm – Nov 24

Angels That Kill – Nov 25

Super Snow Fight – Nov 25

See Also:
PC Game Releases – October 2015

10 PC Games You Must Play

There are some games that have left an indelible mark on both the games industry as a whole and gamers in particular, and there are others that are so well respected that they are all but permanent fixtures on “The Best Games of All Time” lists.

Speedball 2: Brutal Deluxe

The year is 2105. After being forced underground for decades, Speedball – the world’s most brutal sport – has resurfaced in order to reclaim its former glory. Fiercer than ever before, the sequel follows new team  Brutal Deluxe as they work their way up a cutthroat ladder. Teams have expanded from five to nine players, all vying to control a solid steel ball – bouncing it off walls, pinball like  obstacles, and players skulls – in an attempt to score goals or rack up the most points. Between matches, players can be bought or sold, upgraded or benched, with individual stats heavily affecting each player’s in-game AI. Match soundscapes are completely diegetic in form: comprised entirely from the roar of the crowd or screams of tackled players – placing a sense of anticipation on every clink of the metal ball as it moves around the court. But most importantly, Speedball 2 is all too aware that it’s a game, not a simulation, creating an over the top experience that is still one of the best multiplayer titles out there – even if it was made over 20 years ago.

Fallout: New Vegas

Fallout: New Vegas is a wonderful compromise, combining the accessibility and addictiveness of Fallout 3 with the hardcore sensibilities and depth of Fallouts 1 & 2. AZZZs trite as it sounds,
the truth is that this is a game with something for everyone. If you want an easy-to-play runand- gun adventure, all you gotta do is skip the dialogue and turn the difficulty down. But if you want a challenging role-playing game with a deep and rewarding narrative, then do just the opposite. The point is that you’ve got a choice. Few games offer that kind of flexibility. What really makes a F:NV a superior game to F3, though, is the quality of its dialogue and characterisation. Unlike their counterparts in the Capital Wasteland, the NPCs you encounter in the Mojave Desert are not just thinly veiled questkiosks. They are characters in the proper sense of the word, possessed of idiosyncratic views, motives, and mannerisms. They are charismatic and complex and – in some cases – darkly hilarious. Who could forget Fisto the sexbot? “Numbness will subside in several minutes,” he says – but trust us: he lies.


Aw c’mon… we don’t need to tell you about Doom, do we? It’s DOOM, for god’s sake. The game that pretty much invented first-person shooters. Yes, fine: stuff like Maze War and Ultima

Underworld and Wolfenstein all came out before it, but it was Doom that propelled the FPS into mainstream consciousness, cementing it as the premier genre on PC for more than a decade. Doom was imps and pinkies and Barons of Hell and ARGH HOLY SHIT IT’S A CYBERDEMON RUN RUN RUN. It was the shotty and the chaingun and the glorious, screenclearing BFG turning a horde of screeching demons into harmless piles of viscera and goo. Doom was the shit – IS the shit, as fist-pumpingly gratifying today as it was 23 years ago. But you don’t need us to tell you this. You already know. But maybe you were looking for an excuse to fire it up again, maybe try out some of the new mods that are still being made for it? Well, here you go: have at it.


Lumines is bliss. Playing it – particularly with headphones on – is an experience comparable to contemplating a Zen koan. It sends you into a meditative trance, purging your mind of any concern that isn’t directly related to the arrangement of falling multicoloured blocks. In crass, earthly terms,

it’s a puzzle game a bit like Tetris: multicoloured blocks fall from the sky and your job is to arrange them into single-coloured squares. Unlike Tetris, though, Lumines features a soundtrack of top-shelf electronica that rhythmically regulates the action on-screen. A line – called the “timeline” – sweeps across the screen in tempo with the music, clearing away completed blocks. If there aren’t any blocks to clear, the timeline and music loop, reinforcing your success and failure and heightening the sensation of both. It’s a hypnotic, engrossing experience: the kind of thing you can lose hours to without even realising. And if that isn’t the definition of a great game, then what is?

Gothic II

When it comes to open world fantasy adventures, the Gothic series is criminally overlooked. It achieves so much, especially considering when it was released. Characters are free to grow however they like, with the ability to wield a vast array of weaponry alongside many forms of magic. Different world factions, such as dragon hunters, mages, and templars, make the world feel vibrant and alive while the choices you make have tangible rewards/consequences. Yet what makes this series so clever is that skill-point allocation isn’t purely about buffing – it is physically noticeable. Sword fighting, for instance, is a real-time mix of chaining the right moves together to block, parry or dodge, alongside four different directional attacks. Players may start off swinging their weapon awkwardly with stiff limbs but as they train their skills (yes, you actually have to find people skilled enough to teach you things – crazy right?) eventually find themselves spinning, pirouetting and slicing their enemies to shreds. The fact that development is far more organic than most titles, even by today’s standards, makes progressing through this fantasy world a truly rewarding experience.

Papers, Please

Papers, Please is a grim, unpleasant game. It isn’t fun – it isn’t something you play to relax after a hard day at work. It is work. You are a checkpoint inspector working for the fictional but all-too-real totalitarian regime of Arstotzka. Your job is to inspect the paperwork of travellers attempting to cross the border and ensure everything’s up to snuff and on the up and up. Again, if this sounds like

soul-crushing bureaucratic gruntwork, it’s because it is soul-crushing bureaucratic gruntwork. Papers, Please is a poignant demonstration of what Hannah Arendt famously calls the “banality of evil”. It makes you a solitary cog in a vast unfeeling machine and challenges you to retain your humanity. Do you let the sick woman in to get life-saving medical treatment even though her passport is out of date? Do you risk losing a portion of your pay – which you need to feed your family – so that a husband and wife can reunite? A lot of games do moral gameplay, but Papers, Please is one of the very that does it well. It isn’t fun – it’s edifying. Which is exactly what good art bought to be.

StarWars: Knights of the Old Republic

In hindsight, it’s hard not to regard Knights of the Old Republic as a kind of prototype for Mass Effect. Both are space-opera RPGs that follow implausibly charismatic protagonists and their mixed-species entourage as they traipse from planet to planet in a bid to stop galaxy-ending evil. Both feature real-time combat that can be paused at whim, dichotomous morality systems, and a hub ship where all your companions stand around waiting for you to solve their personal problems. Both were directed by Casey Hudson and star Jennifer Hale and Raphael Sbarge. But of course the big difference between the two is KOTOR is freakin STAR WARS. It’s lightsabers and wookies and blasters that go pew pew pew. It’s Jedi and Sith and the Mos Eisley cantina music that gets stuck in your head for days. With The Force Awakens just around the corner, the urge to revisit this – the best Star Wars game ever made – is just too strong to ignore. And now that it’s available for pretty much every platform in the galaxy, including smartphones, you’d have to be a real poo-doo head not to give it one more go for old time’s sake.


Beginning as a humble mod of the ever popular Half-Life, Counter- Strike quickly became known as the quintessential FPS multiplayer experience; a mouthful, for sure, but the game’s simplicity is what allows it be so successful. Two teams – terrorists and counter-terrorists – face off, each with their own arsenal of weaponry and the ability to expand these as rounds progress. Success is governed by eliminating the opposing team or controlling a map: whether it be through planting or disarming a bomb, rescuing or securing hostages, or meeting any other prerequisite that might be set. While these modes offered a distinctive goal, it was important that they remained simple, as things always came down to who could outshoot, outsmart and outlive opponents. True to its origins, Counter-Strike grew organically through modding, with new maps, skins and bots to keep players striving for the scratchy over-the-comms confirmation that their team wins.

Vampire: The Masquerade – Bloodlines

Depending on how you look at it, Bloodlines is either one of the best games ever made or a colossal turd. The writing is brilliant, that much is incontestable. Troika’s twisting narrative goes to the heart of what makes the World of Darkness appealing: manipulation, deceit, treachery – politics. Not politics in the grand sense: it’s more like office politics, petty and parochial. There are no big ideas here, no heroic contest of ideologies. There is simply greed and naked ambition. Which is great. The problem is that, sans patches, Bloodlines is an unfinished mess. For the first 20 hours or so, it’s not a huge deal, but after that… things take a turn for the worse. Creative quests and thoughtful level design give way to tedious combat slogs through endless corridors of respawning goons. There are boss fights. Stupid, awful, frustrating boss fights. Bugs become more frequent and more serious. Some are game-breaking. In fact, there is one bug that is both game-breaking AND nearly unavoidable. So: if you’re gonna play, make sure to get the unofficial patches first. You’ll be glad you did.

Rise of the Dragon

Do androids dream of electric sheep? Does William “Blade” Hunter dream of Rick Deckard? The year is 2053, LA is a gritty cyberpunk hell full of low-lifes, two bit thugs and hermits that preach doom on the streets. The mayor’s rebellious daughter has OD’d on a new drug – MZT – and Blade , ex-cop turned private dick, is on the case. This point and click adventure puts players under the timer, with decision and indecision sending them towards a vast number of possible outcomes, most of which are extremely unpleasant for the gritty detective. Hunter must work through a number of mysteries, including the riddle of his struggling relationship with girlfriend Karyn, all leading up to the mysterious rise of the so called “Dragon”. It’s hard to say which version you should play, as the Sega CD’s additional voice acting creates some heady noir tones, but it also has a reduced colour palate, lending everything a green tinge. What’s more, scenes like a sultry french kiss and the hint of intercourse had to be removed, being considered too “explicit” for sensitive console gamers. Ooh la la!

Zombi – PC Review and System Requirements

The true art of survival

There are probably too many Zombie games out there. We have become thoroughly desensitised to the shambling and groaning, and the blood spatter generated by a well-placed blunt-weapon strike is far too familiar. It is time, really, to find other things to smash. With that said, though, Ubisoft have brought Zombi to PC, PS4 and Xbox One, and it really is most welcome. This game was originally released when the Wii U first hit shelves in 2012 and, despite the platform exclusivity, it provided the player with a brutal, visceral zombie experience. The port obviously sees the Wii U game pad (which was a huge part of the original release) removed from the picture, while a few graphical tweaks and the like step in.
But it’s pretty much the same game, and that’s what makes it so welcome of these platforms. But why? We have seen numerous games since Zombi U (as it was originally called) hit the shelves, including the excellent Dying Light. Why should Zombi be so cool to play, particularly considering that it is three years old (a long time in game terms)? The reason is simple: Zombi has not lost the core idea that made it awesome in the first place. And that idea, quite simply, is that the character you control is not a professional soldier, secret agent, star athlete or any other kind of person that may display skills beyond the ordinary. In fact, ordinary is exactly what they are. And that adds a sense of reality to the game.

There have been plenty of survival horror games which feature ordinary people, true, but add one more element to the mix, and you have a heady mix that actually makes this game feel like one in which you need to survive. Death is permanent. If the zombies get you (and they will) it is literally game over for that character. No checkpoint. No respawn. The player pretty much needs to start again, from the home base, with a new survivor.

It can get frustrating, particularly when you’ve built a character up a bit… but the whole concept adds to the dread of the title, particularly when you run into your old character, who is now a zombie wandering the streets of London. To make matters worse, they have all your equipment, and if you want the cools stuff you’ve collected back, you’re going to have to kill the person you spent so long looking after. It’s jarring the first few times, and it brings a true feeling of horror – and survival – to the game.

And then there are the zombies… these aren’t the slow, mindless shamblers we have come to expect. They are fast, vicious and out for blood, and running into a pack of them may well mean the end of the
character. Ammo is scarce, noise attracts them, and there is only so much you can do with a melee weapon. All these elements combined, along with the fact that Zombi has a great setting (even if its story is a little weak) make it a game that is more true to the spirit of its genre than most we have seen in recent years. It has translated well onto the new platforms (although the game pad is sorely missed, thanks to the added tension it brought to the experience) and although it’s a bit dated, it is a most welcome addition. And at the great, bargain price, playing Zombi is almost a no-brainer.

Rating: 79/100

System Requirements:


    • OS: Windows 7 SP1 (64bit version only)
    • Processor: Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTS 450 or AMD Radeon HD5770 (1024MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 25 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers

    • OS: Windows 7 SP1, Windows 8.1 (64bit versions only)
    • Processor: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom II X4 955 @ 3.2 GHz
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX 660 or AMD Radeon HD7850 or better (2048MB VRAM)
    • DirectX: Version 9.0c
    • Hard Drive: 25 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers

App Review: Marvel Future Fight – Android and IOS (Free)

WE SAY: If you love all things Marvel then this game is for you! Assemble your team of superheroes and supervillains to save the universe. You can choose from the likes of Iron Man, Hulk, Captain America, Vision and many others! Other modes allow you to have epic 3 vs. 3 battles and each character has sick special attacks.

You Say: It’s great to be able to choose from so many characters!

Rating: 90/100

THE SOLUS PROJECT Heads To Steam, Early Access, Game Preview on Xbox One and GOG

GRIP Digital s.r.o. and Teotl Studios are jointly readying their unique adventure The Solus Project for an early 2016 release across PC and Xbox One via the ID@Xbox self-publishing program. Launching simultaneously on each platform – Steam via Early Access, GOG and with Game Preview on Xbox One – The Solus Project is an engrossing first-person survival game, and the brainchild of industry legend Sjoerd ‘Hourences’ De Jong.

Stranded on a deserted alien planet and with your home planet of Earth on the brink of destruction, The Solus Project challenges you to survive the harsh, volatile environment and find a way to send a signal back home. Confronted with merciless weather, and danger lurking around every corner, the player must save the human race while unraveling the deep secrets of the seemingly deserted alien civilization. Are you alone on the planet…?

“We are really excited that The Solus Project has been accepted as a Game Preview title on Xbox One and that it will be able to launch alongside the Steam Early Access release. ” said Jan Cabuk, CEO of GRIP Digital. “Following its release via Early Access and Game Preview on Xbox One, The Solus Project will evolve right in front of players’ eyes. We will be taking an episodic approach during our Early Access/Preview time by adding level per level of the large alien world. During our relatively short and focused test phase players will on a regular basis see new features and quests, and we will incorporate their feedback to create a truly unique survival and narrative experience,” added Sjoerd De Jong, CEO of Teotl Studios.

Bard’s Tale IV – PC

YOU’VE PROBABLY heard about Bard’s Tale IV, right? It’s from the creators of Wasteland 2, InXile Entertainment, returning to the franchise in celebration of 30 years since its debut. What you might have missed was the news that legendary developer Chris Avellone will be joining production to design an entirely new dungeon. Bard’s Tale IV continues to look like the sequel we’ve waited 27 years for.

App Review: Bullet Boy – Android and IOS (Free)

We Say: Is it bird? Is it a plane? No… it’s Bullet Boy! Collect missing pieces of cool statues by flying through the air and launch yourself from cannon to cannon, all while avoiding a giant tornado! This game is awesome, with lots of levels and power-ups to keep you busy!


Capcom Studio Spotlight

One arcade accolade after another

1. 1942
(Arcade – 1984)

Before Capcom’s arcade debut year was out, it took wing with a second accomplished shooter and first big hit. Either humbly or cynically, 1942 featured a heroic Allied pilot ripping through the big bad Japanese WWII forces like wet tissues. The gamble paid off, spawning a sequel every few years in an order only Capcom understands: 1943, 1941, 19XX, and 1944.

2. Ghosts ’n’ Goblins
(Arcade – 1985)
From vertical to horizontal with a new level of unwary player pain. This made Commando look like a picnic – one with fancy pâté sandwiches, Pimms, and fluffy cushions for a post-picnic doze. But the punters loved it, and each of Sir Arthur’s later lance-launching comic horror exploits became a cause for celebration. He, thankfully, never went commando.

3. Bionic Commando
(Arcade – 1987)
This one took the side-scroller and piled on layers of titillating verticality, despite ditching the ability to jump. Good early use of a grappling hook, with the NES version starting a trend of redesigning arcade games for console release, rather than trying to cram them wholesale into an openly sobbing 8-bit box.

4. Strider
(Arcade – 1989)
The highest peak of Capcom’s platforming experiments, showing how far they’d come in a few short years. No Prince Of Persia could match Hiryu’s breathtaking blend of ninja athleticism and unstoppable melee ruination. A distinctive ‘dystopian Soviet future with airships and robots’ setting was the polish on a game that escorted out the arcades’ defining decade in fine free-running style.

5. Street Fighter II
(Arcade – 1991)
If you weren’t expecting to see this here, you should probably stop hitting yourself in the side of the head with that mallet. Not the end of Capcom’s arcade history by a long shot, and Street Fighter III and IV stood out as highlights of that neon wonderlands’ advancing years, but few games before or after Street Fighter II would pack a Dragon Punch powerful enough to reshape an entire landscape.