Riptide GP: Renegade Now Available on Xbox One and Windows 10

Independent developer Vector Unit, today announced Riptide GP: Renegade is now live for Xbox One and Windows 10. Vector Unit previously launched Riptide GP: Renegade on PS4, Steam, and mobile devices. The Xbox One and Windows 10 release is an Xbox Play Anywhere title, which means cross play multiplayer, synced save games, full Xbox Live integration, and single purchase for Xbox One and Windows 10 with pricing set at $9.99.

“The Xbox One and Windows 10 versions are finally here and we’re excited to announce that a single purchase on Xbox One or Windows 10 gets you access to both platforms,” says Matt Small, Creative Director and Co-Founder of Vector Unit. “We really wanted to wait until we could take advantage of the Xbox Play Anywhere program and have the game be available across Microsoft platforms all at once. It’s been a labor of love getting Riptide GP: Renegade out on all these different platforms and we’re excited to see the Xbox One and Windows 10 communities join the party.”

In Riptide GP: Renegade, players race rocket-powered watercraft through futuristic environments while pulling off crazy mid-air stunts, outrunning cops, and boosting their way to the front of the pack. Game modes include the challenging single player Career mode, 8 player online races, ghost racing leaderboard challenges, and 2-6 player split screen local multiplayer (requires separate game controllers).

Screenshots:

New Project CARS 2 screenshots surface

The unofficial FB fan page for Project CARS 2 has shared eleven new screenshots for Slightly Mad Studios’ upcoming racer. 

Project CARS 2 will feature an expanded roster of over 170 cars and 60+ tracks, brand-new fan-requested Online Championships game mode, and additional racing disciplines – including ice, dirt, snow, and mud racing.. The game is planned for release in the second half of 2017 and will support VR and up to 12K resolution graphics on the PC.

Phoning Home Trainer Download

Trainer & Review Need to Know Videos

Phoning Home is a tedious and exasperating survival adventure with very few positive features. You will spend hours traversing never-ending, bland environments at a snail’s pace just to scour for resources with a poor radar system. During this time you will babysit a whiny companion that is unable to navigate over simple obstacles and gets stuck on flat terrain. Then you will try your best to endure ambiguous and clunky platforming sections that require painful micromanagement of that same useless sidekick. The world design is so devoid of good content that the 10 hour adventure should have been far shorter. Who would think that Phoning Home could be so arduous? Next time, I’ll write a letter. 49/100

Medieval Tabletop Inspired RTS Wartile Launches March 17th on Steam Early Access

Digital Diorama Combat Brings Viking Mythology, Story and Lore to Life

Lead your figurines, into battle on miniature battle boards, with Wartile, Playwood Projects’ visually stunning medieval real time tabletop inspired game played out on digital diorama themed Battle boards. Launching on Steam Early Access on March 17th, Wartile features single and multiplayer modes in which you engage in hand-to-hand or ranged combat with rendered Viking figures, each with special attributes and abilities that counter each other, emphasizing the need to have a solid strategy to win.

We created Wartile to be a living, breathing tabletop video game that invites the player into a beautifully rendered miniature universe full of small adventures and challenges that require real time strategical decisions”, said Michael Rud Jakobsen, Founder and Creative Director of Playwood Project. “The digital diorama aspect gives the game a totally unique graphical look and feel that strategy and tabletop fans will love”.

Wartile is a single player and multiplayer real time tabletop inspired game for PC with a strong turn based flavor to it. The game replicates the feeling of playing a tabletop game but with faster, more immediate combat. Each Battle Board is an intricately realised digital diorama complete with tiles that allow players to strategize their tactical moves and attack in real time. Units are fully customizable with armor, weapons and new stat tokens that players can pick up throughout the game by completing special challenges. Stat tokens provide points that players can add to their characters stats which unlock when players level up, stat tokens can be discovered in each of the various Battle Boards in the game. Players can add a tactical edge to their combat by utilizing Ability cards and Godly cards as their figurine gains more experience, and by completing special battle board objectives. Godly cards and abilities can be assembled by the player before engaging in battle and used during combat, these cards can easily change the course of the fight should the odds be stacked against their favor.

A wide range of detailed environments is planned for the game, including Norwegian mountains, murky swamps, rocky English coastlines, dark dungeons and sweeping grasslands. Wartile also allows players to unlock and collect an array of different characters, all with different combat abilities to provide a choice of tactical options before they embark on each quest.

Wartile’s impressive digital dioramas and innovative game mechanics aim to bring a wholly unique and refreshing perspective to the RTS genre. Players will be challenged to lead a group of Viking warriors through a series of battle boards, each board has its own story and lore. Wartile will be making an eagerly awaited appearance at EGX Rezzed in London’s Tobacco Dock in the Unreal Showcase Zone from the 30th March through to 1st April.

Screenshots:

NieR: Automata Coming to Steam on March 10 and Gameplay Video

Square Enix pulled the video detailing the Steam release date for NieR: Automata from their press site. We expect that this is due to a marketing arrangement with Sony, but nothing has been confirmed so far.

Looks like the mystery surrounding NieR: Automata‘s PC release date has been solved, as the game’s latest trailer lists a March 10 date for the Steam version. Platinum Games‘ highly anticipated open world action RPG was announced for PC last year, but Square Enix had only confirmed a release date for the PlayStation 4 version so far, leaving PC gamers with a vague “2017” launch window.

1 hour of Gameplay Video

Iron Harvest – Screenshots

You may be familiar with the work of Polish artist Jakub Rozalski, even if you don’t know his name. His paintings of the Polish/Soviet war, reimagined with robots and trained bears, became something of an online sensation in the last few years and became the inspiration of the hugely popular boardgame, Scythe. Although not a PC version of Scythe, Iron Harvest takes place in a similar alternate history, with human soldiers, bears and robots warring. The game will be an RTS, but at this time we’re not sure if it’s small unit or large scale.

DEVELOPER KING ART GAMES
PUBLISHER KING ART GAMES
DUE 2018

Shovel Knight: Specter of Torment Development Has Been Completed

Yacht Club Games took to Twitter to announce that development on Shovel Knight: Specter of Torment, has been completed!


After a stormy day and a long night… 
Development on Shovel Knight: Specter of Torment is now complete! pic.twitter.com/Recv88hiGxYacht Club Games (@YachtClubGames) February 18, 2017 

The company is aiming to release Shovel Knight: Specter of Torment for the Switch, sometime in March. While the other platforms are looking at a later day, April at the soonest. The reason for the delay is that Yacht Club wanted to focus on the Switch version first since the Switch is a new system. The other systems they have down already and will take less time getting the update pushed out to.

@RanCossack New platforms have the most unknowns! We wanted to focus on those first. Yacht Club Games (@YachtClubGames) February 18, 2017 

This is definitely great news to hear and I can’t wait to get my hands on the newest expansion. Speaking of which, perhaps it’s time to bust out some Shovel Knight again. No word if Shovel Knight: Specter of Torment will make an appearance at PAX East 2017 as of yet. As soon as we find out, you’ll find out.

Dauntless – PC

Do you like Monster Hunter? Do you like Dark Souls? Well, Phoenix Labs, a new studio made up of ex BioWare and Riot Games (amongst other AAA studios) developers has a new action-RPG that may appeal to you. This free-to-play title will see players fighting their way across the floating islands of a post-apocalyptic fantasy realm, hunting the giant creatures that threaten what life  remains, and using the corpses of slain monsters to craft bigger and better armaments.

DEVELOPER PHOENIX LABS
PUBLISHER SYSTEM ERA SOFTWORKS
DUE 2017

Retro-Inspired Collectathon Platformer Snake Pass to Launch on PlayStation4, Xbox One, Nintendo Switch and PC on March 28th

Independent developer Sumo Digital, the studio behind AAA blockbuster Sonic & All-Stars Racing: Transformed and LittleBigPlanet 3, today announced that Snake Pass, it’s slithery physics platformer, will launch on PlayStation4, Xbox One, Nintendo Switch and PC on March 28th in North America and March 29th across all platforms in Europe. Snake Pass will support PlayStation4 Pro at launch with enhanced visual features. Snake Pass is a retro-inspired collectathon platformer, where players slither, curl and climb their way through increasingly challenging worlds filled with intricate obstacles and fiendishly mind-bending challenges.


“Snake Pass is a real passion project for the team. It’s been so fun creating our own characters, visual style and establishing our own voice as IP creators.” said Seb Liese, Creator of Snake Pass. “Our mission with Snake Pass, was to make the simple act of controlling Noodle the Snake as fun as possible. Once players start to “think like a snake”, they will be amazed at the incredible feats of acrobatics they are capable of.”

Sumo have also announced that Snake Pass will support PlayStation 4 Pro. Owners of the PlayStation 4 Pro with 4K TVs will be able to play Snake Pass in a higher resolution, allowing them to appreciate the beautiful, Unreal Engine 4 powered visuals in pin-sharp detail. Owners of a PlayStation 4 Pro with HD TVs will be able to play Snake Pass at a higher frame rate. Snake Pass will also support High Dynamic Range on PlayStation 4 Pro and PlayStation 4. Players with compatible TVs will be able to experience the lush colours and textures of Haven Tor in incredibly vibrant HDR. Prepare your eyeballs.

For Xbox players, Snake Pass will support the Xbox Play Anywhere initiative, where once you buy Snake Pass, you can play it on both Xbox One and Windows 10 PC at no additional cost. Your progress goes with you, saves, achievements and game add-ons are all in the cloud, so when you switch from one device to the other, you can pick up right where you left off.

For Nintendo Switch owners, Snake Pass will be playable in TV mode, Handheld mode and Tabletop mode. Supporting the Joy-Con and the Switch Pro Controller, Snake Pass on Nintendo Switch offers unparalleled flexibility, letting you play any place, any time and any way you want.

When a mysterious intruder threatens the tranquillity of their home, it’s up to Noodle the Snake and Doodle the Hummingbird to embark on a daring journey to save the day. Controlling this dynamic duo, players must become one with the snake as they slither, curl and climb their way through 15 levels across 4 increasingly challenging themed worlds. Snake Pass is a unique take on the platforming genre that is intuitive and fun to learn, but will gradually test your snake charming skills to the limit!