Mass Effect Andromeda Is Taking Cues from The Witcher

BioWare’s Fabrice Condominas said that the Mass Effect studio has learned a lot from Dragon Age: Inquisition and The Witcher.

Even though the main story is the meat of the game, side quests are very important in role-playing games. They serve not only to deliver more content to the player, but also to flesh out the game world. Some RPGs pull off side quests very well while others struggle with the concept and achieve nothing but artificially prolonging your trek through the game, which often results in tedium and frustration.

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