A year ago, Kazuma was led by the will of circumstances by the largest Yakuza clan in Tokyo. Deciding that this life is not for him, he gave the clan a trusted man and retired — but when his protégé shot in front of his eyes, Kiryu falls the burden of responsibility. The clan is falling apart, bringing the police and the mafia, the brewing war with the more powerful criminal organization from Osaka, and one of its leaders and is eager to duel with Kiryu in a life-and-death: and because that, and another back tattoo of a dragon, and the dragon can be only one. In Japan, the Yakuza series is called Ryu ga Gotoku — “dragon-Like” !
The plot of Yakuza 2 begins very cheerfully and does not let go until the very end. At the end of the first part of Kazuma became the head of the clan — and then in a comical scene abandoned their duties, transferring the organization into the hands of a comrade. In the second part, he has to deal with the consequences of his irresponsible decision: to find another head of the clan, to deal with the split within the organization and to settle the conflict with the Yakuza from Osaka — on the one hand, they are stronger, on the other — they killed the successor to Cyrus. In Osaka, it turns out that in the great Alliance Omi reigns discord, and the main trouble-maker, he Informed his son of the head. Ryūji going in that whatever was to ignite a war between Tokyo and Osaka, between East and West, and leave her the sole winner. However in Omi there is and other Yakuza, ready to act far more cunning methods, than straightforward Ryuji.
And one confrontation between the two clans is not limited to: it comes and the Korean mafia, ruthlessly cracking down on all their enemies, and the police —one detective also does not want a bloody war and takes care of Kiryu. They make a great couple: a former gangster, who spent the best years of his life in prison and lost everything he had, immediately after his release, and a Yakuza hunter, ready to use his official powers for his own good, and to neglect them — after all, and she has her own aspirations and motives. It is a pity that more in the series will not meet as a wonderful partner for Kiryu!
Alas, for all its fascination, the plot will fail greatly in the final, when the plot turns begin to fall one after another, behind which it is impossible to disassemble neither the motivation of the characters, nor their ways of achieving goals. The decoupling writer, alas, too clever by half.
But sidquests all right: a lot of them, and some of them are funny.
Remake lost a little side quests and music tracks, but otherwise only acquired: it looks and plays great.
Yakuza Kiwami 2 was created on the Dragon Engine, the engine of the sixth part. It was noticeably improved: if the transition from the fifth to the sixth release was very painful in view of the dramatic changes in the combat system and even in the appearance of the characters, then take a step from Kiwami to Kiwami 2 is much easier — just forget about four different styles of combat! But, unlike the sixth part, there are quite a few easy to perform super arts, Kiryu always a buttload of weapons, and ragdoll animation of defeated enemies is not so often buggy.
Yakuza in its structure is more like a JRPG (long cutscenes, random battles, a lot of NPC with or without sidequests), and the combat system — beat’em up (emphasis on melee, a wide range of strikes and captures, a lot of bladed weapons and spectacular finishing). The peculiarity of the new engine is that now, as in the sixth part, battles can take place anywhere, even in eateries or shops. Travel through virtual Tokyo and Osaka is now virtually unlimited.
Fighting here is fun, especially if you have already played the sixth part and understand how the combat system, where physics plays an important role. Felt the power of each hit, the enemies fly around followed by flies accidentally touched a parked bike. Fight really and does not get bored, despite the considerable duration of the game: random street fights are fleeting, and against the bosses it is to use the entire range of trained counterattacks and the accumulated Arsenal of weapons. However, the most fun-to make friends with the townspeople thanks to sidequests, so they then came to the rescue in battle.
And, of course, will not go away mini-games that you will not be forced to play, but that always give the opportunity to experience the setting as much as possible: here and Mahjong, and Shogi, and Golf, and basebal. This time we did without fishing, but Kiwami 2 has new content — big mini-games from Yakuza 0 (about hostesses) and Yakuza 6 (about clan wars). In the first case, Kiryu managed by the host club, choosing a suitable companion every visitor to the client and assisting them in the maintenance process, in the second — in command of a small squad of builders, to defend their area from the bandits in a cross between tower defense and RTS. Both are independent long side campaigns for several hours with cut scenes and side quests.
A separate campaign in Kiwami 2 and got the audience’s favorite Goro Majima. It does not have random battles or pumping, only three chapters telling about how he returned to Osaka — a kind of epilogue of his story arch of Yakuza 0.
From Kiwami 2 compared to the original second part of the missing little content, but it is nothing compared to all that the game has acquired.
This game is perfect for those who at one time was Yakuza 2, and those who all this time waited for the remake.
Seems it will be last part of a series of crime dramas about the noble gangster. All parts of the Saga will soon be released on PS4, and in the future the series will restart with a new protagonist. Therefore, it is good that the story ends on a positive note Kiryu — with a great remake of a great game.