Commando Overview (NES 1986)

Commando marches from the arcades to the NES in this home conversion from Capcom. Control a soldier named “Super Joe” in a mission to rescue hostages and eliminate members of an army controlled by the evil “Gunther Brothers.” Armed with a few grenades and a machine gun offering unlimited ammo, Super Joe will advance through four outdoor stages, each divided into four sections.

The action takes place on a vertically scrolling battlefield as enemy troops appear on foot, in trenches, on motorcycles, behind mortars, and more. Super Joe can acquire temporary power-ups like super grenades and bulletproof vests to help survive the relentless onslaught. He can also take a reprieve from the action by finding secret underground shelters, whose entrances are revealed by tossing grenades or using binoculars. Find and rescue all prisoners to earn a surprise bonus.

Similar Games:
Ikari Warriors
Atari Corporation
Ikari Warriors
Data East USA, Inc.

Also Available On
Platform Publisher Developer Year
Apple II Data East USA, Inc. 1985
Arcade Data East USA, Inc. Capcom Co., Ltd. 1985
Atari 7800 Atari Corporation 1989
Atari Video Computer System Activision, Inc. Imagineering Inc. 1988
Commodore 64/128 Data East USA, Inc. 1985
IBM PC Compatible Data East USA, Inc. Capcom Co., Ltd. 1985
Intellivision INTV Corporation Realtime Associates, Inc. 1987
Mobile 2001
Wii Capcom USA, Inc. Capcom Co., Ltd. 2010

Popeye Review (1986 Game)

Though Popeye never came close to reaching the status of Donkey Kong, Pac-Man, and other bona fide arcade classics, Nintendo nonetheless included Popeye for their NES as part of their ³arcade classics series. Whether or not Popeye is indeed a classic or just another old game could make for an interesting debate, but I can tell you that it is a cute, entertaining, and sometimes amusing game.

Popeye is a faithfully created port so fans of the semi-classic (how’s that for a compromise?) arcade game will enjoy it. The characters and objects move in similar patterns as the arcade game, and the level design is basically the same. Popeye even retains the strange way he walks (bobs?) up and down the stairs.

There are a few nitpicky problems such as when Popeye jumps up to catch Sweet Pea for extra points, he doesn’t actually grab the platform Sweet Pea is on and bring him down like he does in the arcade game. Popeye just sort of makes contact with the platform and gets the points. Like I said, this is nitpicking, but this example helps illustrate how minor the differences are between the two games.

One thing some gamers may not like about Popeye is its lack of fighting. If Popeye is not pumped up on spinach, he can only run from Brutus. When he does eat his spinach, one hit sends Brutus flying. There are no head-to-head slug fests in this game. On the other hand, some gamers will appreciate Popeye’s lack of violence as there are plenty of other games on the market where all the characters do is beat the snot of each other.

Popeye’s biggest weakness is redundancy. Each level requires you to do basically the same thing: gather floating objects. Even so, it is a fun game that can be enjoyed by the entire family.

P.S. I do have one question about this game: Since Popeye doesn’t have his pipe (thank you, political correctness), where do the toot! toot! sounds come from?


The Popeye characters from the famous cartoon are easily recognizable if a bit fuzzy. The platforms and the boat are very simplistic.


The music is a delightful version of the familiar theme from the cartoon series, and the sound effects are nice as well.


Those looking for a pleasant, non-violent gaming experience will enjoy Popeye.

Replay Value

The levels are a bit too similar in terms of the goals you are trying to achieve, but it is fun to try and beat your high score.


The manual tells you everything you need to know.