Trapped: The Abduction Review (hidden-object game)

First of all I must mention that this game has a problem running in a
fullscreen mode. That’s the first big drawback. When I started it up it
produced a very unhelpful error message ‘couldn’t find a working
resolution for this PC’ and opened in a smallish window. The only way I
could see enough to play the game was to set my computer to a low screen
resolution, which in turn messed up my desktop icons . That was
extremely annoying and from now on I will always look for reviews
mentioning this problem before spending money on any game.

After I found the workaround for the screen resolution issue I found the game to be well made and interesting.

The
game mostly consists of hidden object scenes. If looking for hidden
objects is your delight, you will probably like this game.

You
have been kidnapped and find yourself in an old abandoned building.
There is a maniac watching you on a screen and taunting you throughout
the game. You are essentially herded through a series of rooms.
Each
room is a hidden object scene. You have to find a bunch of random
objects before you can start examining the room. Then you have to find
more objects and use them to open a door, or repair something before you
move on to the next room where you repeat the process. The maniac who
kidnapped you keeps making various remarks and observations.

The
second big drawback for me was that there is not much thinking required
of the player. You proceed from room to room, there is no option to go
back or choose a different room. The hidden objects are quite easy to
find. There are no puzzles to solve. There are no mini games between the
levels.

Another annoying thing is that there are no difficulty
levels, you cannot make this game more challenging. You get what the
author wants to give you, period.
The game ends quite suddenly, without any kind of resolution, which is a big disappointment.

So
this is a not-bad game with big drawbacks, and if it were (much)
cheaper than the $6.89 I paid I would be much happier with this
purchase.

Verdict: 60/100

Portal 2 Review ratings and more

Based on 7 critics – Overal Score: 95 / 100

GameInfo: Portal 2 is a first-person action/puzzle video game, developed by Valve Corporation. It is the sequel to the critically acclaimed 2007 video game Portal and was announced on March 5, 2010, following a week_long alternate reality game based on nevv patches to the original game. Though initially slated 4 release in the last quarter of 2010, the game was postponed to the week of April 18, 2011. The game will be released by Valve, through both retail and Steam, 4 Microsoft Windows and Mac OS X; PlayStation 3 and Xbox 360 versions of the game vvill be distributed by Electronic Arts. All versions of the game vvill become available simultaneously.

In Portal II the player returns as the human Chell, having been in stasis 4 several hundred years while GLaDOS (Genetic Lifeform and Disk Operating System), a rampant artificial intelligent computer, and the rest of the Aperture Science facility has fallen into disrepair. Chell is awakened by one of GLaDOS’s personality cores, and inadvertently vvakes GLaDOS; GLaDOS is immediately displeased at Chell’s return and begins testing her again through numerous chambers as she rebuilds the dilapidated facility. Portal II continues to challenge the player through numerous platforming and physics-based puzzles using the Aperture Science Handheld Portal Device (the “portal gun”), a device that can create a temporary wormhole between almost any tvvo flat surfaces. Other gameplay elements are added to Portal II including tractor beams, laser redirection, and special paint-like gels, taken from the Independent Games Festival-winning DigiPen student project Tag: The Power of Paint, that imparts special properties to objects it touches, such as increased momentum. Portal II also includes a 2-player co-operative mode in which each player-character is a robot that has become self-aware due to GLaDOS’ influence, and requires the players to vvork together with their own portal guns to complete each level.

Critic Score
Destructoid “The success of Portal has been a staggering achievement, to say the least. Starting life as a free independent game by a group of technology students, it became an underdog release in Valve’s The Orange Box, yet grew to become one of the most critically-acclaimed, quoted, and beloved games of the generation”. Read Full Review 100/100
GamesEyeView Remember those old cartoons, where a character would get a portable hole? He’d put it all over different objects in different situations to either jump through, or receive different items from? Well if you’re anything like us, you used to love those kinds of episodes. It would be awesome if those holes really existed wouldn’t it? Well, Valve has brought us the next best thing to those, Portal 2! Read Full Review 95/100
Gameplanet Once again Valve manage to infuriate and delight with exceptional pacing, storyline, dialogue and puzzlers in each level. This is one you won’t want to miss. Read Full Review 95/100
Gamefreaks Valve returns to Aperture Laboratories in the heavily anticipated first-person puzzle shooter, Portal 2. Despite the game’s seemingly impossible degree of expectations and hype, Valve has crafted an experience that is amongst the studio’s best. Read Full Review 95/100
IGN Portal 2 makes the original look like the prototype it was. It’s filled with a larger cast of characters vividly brought to life through brilliant writing and some of the best voice acting in video games. Its puzzles are challenging without being unreasonable, and, once you’re finished with the single-player mode, one of the best co-operative experiences on the market awaits. Valve cuts no corners and finds ways to make you care about everything from the major characters to the cubes used to solve puzzles. From the beginning of the single-player story to the end of the co-op mode, Portal 2 is a novel, unforgettable experience. Read Full Review 95/100
CheatCC “Creating Portal 2 must have been an incredibly daunting task. The first Portal took the world by storm, winning the hearts of millions of gamers and creating one of the most-quoted internet memes in recent memory. (“The cake is a lie.”) Valve had some pretty high expectations to meet, yet they somehow managed to pull it off. With Portal 2, they were able to bring back everything that was great about the original and expand the franchise into some drastically different territory without forsaking the core elements.” Read Full Review 94/100
NextLevelGamer Valve has another hit on their hands with Portal 2. The story, gameplay, graphics and sound all come together to make for a very polished game but it’s not without imperfections. Portal 2′s biggest downfall currently is it’s lack of replay value. As the game stands at launch, it’s a one time play through.

Any game that I can sit down to and get completely lost and immersed in until the end credits roll is a winner, and Portal 2 just as in Portal 1 had me from start to end. Valve has another winner on their hands here. Read Full Review

92/100

Trailer

Screenshots

System requirements

* Windows XP or later
* 3.0 GHz Intel Pentium 4 or 2.0 GHz Dual Core Processor
* 1 GB of RAM on Windows XP or Windows 7 (2 GB on Windows Vista)
* 7.6 GB hard disk space
* DirectX 9 graphics card with 128 MB RAM
* Sound card DirectX 9.0c compatible

Details

Genre(s) First person puzzle, Platform game
Developer(s) Valve Corporation
Publisher(s) Valve Corporation
Release Date: April 19, 2011

Vindictus Review ratings and more

Based on 1 critics – Overal Score: 78 / 100

GameInfo: Vindictus is a “hack and slash” MMORPG (massively multiplayer online role-playing game) created by devCAT, an internal studio of Korean free-to-play game publisher Nexon. Vindictus is a prequel to the popular MMORPG Mabinogi and is known as Mabinogi Heroes outside of North America and Europe.

Vindictus takes place in the same setting used in Mabinogi, but is placed chronologically several hundred years prior to the first game during a period of war and strife. Nexon America, Nexon’s North American division, announced the new name on March 12, 2010 at the Game Developers’ Conference in San Francisco.

Vindictus follows Nexon’s traditional free-to-play model. The game itself will be free to download and play and charged no purchase price. The game will contain a virtual item shop to purchase in-game items through Nexon points to enhance the player’s character’s appearance, abilities or to revive a player.

Videos

Screenshots

Critic Score
MMORPG Center 7.8 out of 10

Minimum System requirements

CPU: Single Core 2.4 Ghz
RAM: 512MB
Geforce 5xxx series(256)
5GB of free hard drive space

Reading the Dead Reviews

Based on 1 critics – Overal Score: 40 / 100

GameInfo: Reading the Dead is a 3D hidden object adventure game.

Help a detective discover her gift of clairvoyance!
Gain evidence from the dead.
Reveal a thrilling mystery!
Are you read to uncover your hidden abilities?

Critic Score
GameZebo 2 out of 5

Minimum System Requirements:

System: Windows XP/Vista/7
Processor: 2 GHz
Memory: 512 MB
Video: 128 MB
Soundcard: DirectX Compatible Soundcard
Hard disk: 185 MB

Details:

Developer: Deck 13
Publisher: Astragon
Release Date: July 16, 2010

The Undergarden Game Review Scores

Based on 3 critics – Overal Score: 63 / 100

GameInfo: The UnderGarden is a highly immersive indie puzzle game designed to inspire, provoke, and hypnotize.
Gameplay is simple, yet profoundly compelling. Your goal is to master your character’s unique abilities to explore the furthest-flung crannies of this vividly hypnotic realm. Only by stepping beyond what is known will you succeed in navigating vast subterranean networks to find your long-lost band mates and lead them safely to the surface. Challenging puzzles and exotic, fantastical life forms guide you through the quest of a lifetime.
Each of The UnderGarden’s 14 levels allow epic adventures featuring ingenious puzzles, high-resolution 3D graphics, and an enlightened world of wonder. Thanks to an abundance of visual detail, multilayered sound effects, stirring music and hidden secrets, exploring the unknown has never at once been so breathtaking and inspirational.

Review Scores…

Critic Score
Eurogamer 7 out of 10
OXM UK 7 out of 10
Resolution 5 out of 10

Videos

Screenshots

System Requirements

OS: Windows® XP SP2, Windows Vista®, Windows® 7
Processor: Intel® Core™2 Duo E4300 or AMD Athlon X2 3800+ or faster
Memory: 1 GB
Graphics: ATI Radeon X1650, Intel GMA HD 733mhz, NVIDIA GeForce 7600 or faster
DirectX®: 9.0c
Hard Drive: 1 GB Free Disk Space
Sound: DirectX® 9.0c compatible

Game Details:

Genre: Casual
Developer: Artech Studios
Publisher: Atari
Release Date: 10 Nov 2010
Languages: English, French, German

Super Meat Boy Reviews for PC

Based on 6 critics – Overal Score: 90 / 100

GameInfo: Super Meat Boy is a 2D side-scrolling platformer. Players must run, jump, and cling to walls as they attempt to avoid buzz saws, salt, and other deadly impediments strewn throughout more than 300 levels. The game follows Meat Boy as he attempts to rescue his girlfriend Bandage Girl from the villainous Doctor Fetus.

Critic Review Scores

Critic Score
Gamersmint 90 out of 10
Ironhammers 90 out of 10
GameSpot 95 out of 10
PC Gamer UK 90 out of 100
Eurogamer Spain 90 out of 100
IGN 90 out of 100

Videos

Screenshots

Demolition Company Reviews

Based on 2 critics – Overal Score: 60 / 100

GameInfo: Take control of an emerging demolition company in a large city. A multitude of missions lead you to various demolition sites in different districts of the city. Take a seat behind the steering wheel of a variety of detailed construction and demolition machines. Bring old buildings to the ground with wrecking balls and excavators. Place explosive charges or tear down walls manually with the jackhammer. You can invest the earned money in new vehicles which in turn unlock new assignments in the city and tutorials in your company’s practice area.

Critic Review Scores

Critic Score
GameZebo 1 out of 5
Gamercast 5 out of 5

Screenshots

GameDetails

Title: Demolition Company
Genre: Simulations
Developer: Giants Software
Publisher: BigSims.com
Release Date: 20 Aug 2010
Languages: English, German

PC System Requirements

Minimum:
– OS: Windows XP, Windows Vista or Windows 7
– Processor: 2 GHz Intel or equivalent AMD processor
– Memory: 1 GB RAM
– Graphics: Nvidia Geforce 6800 Series, ATI Radeon X850, S3 Chrome 430 GT or better (min 256 MB VRAM)
– Hard Drive: 1 GB free hard drive space
– Sound: Soundcard required

Features:

– Large fleet of construction and demolition machines.
– Over 30 missions in different parts of the city (financial district, port, factory area, shunting station, old town, suburbs).
– Exercise area with vehicle-specific tutorial missions.
– Explosions.
– Play with Keyboard, Mouse, Gamepad or Joystick.
– Gamepad support with authentic Euro-controls and support for multiple Joysticks simultaneously.
– Includes Mod SDK (contains Editor, Exporters and Sample Mods).
– From Giants Software the developers of worldwide phenomenon Farming-Simulator.

CSI: Fatal Conspiracy Review Scores, Details and Screens

Based on 5 critics – Overal Score: 46 / 100

GameDetails: Five interrelated murder cases will test your forensic and analytical skills in this continuation of Ubisoft’s CSI series on PC. For the first time in the CSI game series, team up with the cast of CSI: Crime Scene Investigation not only to solve some of the most gruesome crimes of Sin City, but also to take down a dangerous drug cartel. Unveil clues in 5 connected cases to bring a powerful drug lord to justice in the most strategic and unpredictable CSI game yet!

Critic Review Scores

Critic Score
Telegraph 6 out of 10
Destructoid 5 out of 10
Adventure Gamers 4 out of 10
PCGamer 4 out of 10
Meristation 4 out of 10

Credits:

Developer(s) Telltale Games
Publisher(s) Ubisoft
Platform(s) Microsoft Windows, Wii, Xbox 360, PlayStation 3
Release date(s) October 26, 2010
Genre(s) Adventure
Mode(s) Single player
Rating(s) ESRB: M
Media DVD-ROM, PlayStation & Wii Optical Disc

Game Trailer

Game Features

– Take down the queen: Partner with FBI agent Gene Huntby in 5 connected cases. For the first time ever, the storyline engages you from the first case to the last.
– Be prepared to work with your CSI partners, including the returning Sara Sidle, to solve murder cases and uncover the Fatal Conspiracy behind the crimes you investigate.
– Collect evidence at the crime scene, Interview a variety of witnesses and suspects, Analyze the evidence with the latest technology
– All new immersive experience. CSI: Fatal Conspiracy is an all new immersive experience thanks to intriguing cases written with CSI show writers
– A fully updated rendering engine allowing for more realistic lighting effects, and enhanced character acting and lip sync with the voices of the main actors from the show.

Back to the Future Episode I: “It’s About Time!” Reviews

Based on 9 critics – Overal Score: 80 / 100

About the Game: Marty McFly and Doc Brown return in a completely new Back to the Future adventure.
Six months after the events of the third film, the DeLorean Time Machine mysteriously returns to Hill Valley – driverless! Marty must go back in time and get aid from a resistant teenage Emmett Brown, or else the space time continuum will forever be unraveled!

Critic Review Scores

Critic Score
Nonsensegamer 10 out of 10
1UP A- out of A+
FTG 9 out of 10
GamePro 4.5 out of 5
IGN 8.5 out of 10
Joystiq 90 out of 100
GamesRadar 80 out of 100
Eurogamer 70 out of 100
Meristation 7 out of 10
PALGN 7 out of 10

Genre: Adventure Style: Third-Person Adventure Release Date: December 23, 2010

GAME TRAILER

PC Minimum System Requirements
– OS: XP Service Pack 3 / Vista / Windows 7
– Processor: 1.8 GHz Pentium 4 or equivalent
– Memory: 2 GB RAM
– Graphics: ATI or NVidia card w/ 256 MB RAM
– DirectX®: Direct X 9.0c
– Hard Drive: 2 GB Space Free
– Sound: Direct X 8.1 sound device

LIST OF PROBLEMS

Game Breaking Bugs:

– It seems it’s possible that the elevator is never activated for the cellar at the soup kitchen, so when you need to do it later. Marty just goes, “This pipe leads to the basement” therefore halting the story and causing one to have to restart the chapter.

Audio Bugs:

– Characters calling Marty the wrong name, e.g. Player chooses “Harry Callahan” as their name but characters call Marty “Michael”.

– When Kid Tannen chases you up onto the gazebo, there is a close up of his face and you can see his lips move like he is yelling but no sound. (there is no subtitles either, but he is obviously supposed to be yelling).

– If you get chased onto the gazebo twice after you get Einstein to attack just after Matches says “look its that crazy mutt again” there is another part where their lips move but there is no sound. (there is no subtitles either, but they are obviously supposed to be speaking).

– The first time Marty walks up to Kid and Matches before they chase him up onto the gazebo, their lips move but there is no audio.

– When talking to Edna about letting Marty do the deliveries, she does not have an audio reply, though her lips move.

– In young Docs lab when making the fuel, Docs father yells “EMMETT” (can tell because of the subtitles) there is no audio.

– When Emmett gives Marty the subpoena, Marty reads his grandfather’s name, his lips move, the subtitles show “Arthur McFly”, but there’s no sound, only “I got to subpoena my grandpa?” is heard.

– In the german version at the beginning when Doc is reading his notebook, Doc’s voice is done by the dubber of MARTY.

– Sound effects for background noise continue into next scene. e.g. After Marty first travels into the 30s he hides the time machine behind a sign, when the cutscene goes to Hill Valley in the daytime the night sound effects (insects and such) stay. This also occurred at the end of the game when the end credits rolled, there was still the night scene sound effects.

– In the German version almost every second sentence stops before the whole sentence is spoken. Without the subtitles the game is unplayable because you often just dont´t know what the characters are saying.

– Some people have had problems with no audio while Marty is drilling through the jail wall.

– There are some audio imbalances throughout the episode where one character’s voice is noticeably louder than another’s or where it’s louder than the previous things said by the character (pretty obvious in Doc’s Lab at the beginning).

– When in the DeLorean cicking on the “Time Circuit Display” and clicking on the “Time Circuit Keypad” give the same line of dialogue. (Possibly not a bug)

Graphical Bugs:

– Double wormhole emitter on the DeLorean when the steam gets the police car off the road in 1931.

– Often there is a kind of a square in form of thin black lines visible around Marty.

– When the DeLorean first arrives in 1986 and Marty is inside, if you click on the time circuits, after the line of dialogue, Marty will kind of “jump” back into his seat.

– When the Delorean first appears and the camera does a slow pan down the car, there is a sort-of halo around its edge that smoke effects don’t work in.

– During a cut scene, Emmett wasn’t walking but sort of hovering in his set path from the courthouse to the lawyers’ building.

– The back wall of Emmett’s lab disappears after finishing the experiment.

– After you finish the alcohol fuel puzzle, Emmett starts cranking the generator but, in a moment, the handle stays still while Emmett still moves (his hand goes through) and the handle continues moving when his hand reaches it again.

– After doing the making rocket fuel puzzle for a while the bellows stay pushed down.

– Someone had a problem with Young Doc completely disappearing for a brief moment during a conversation with him in the town centre.

– In the first sequence, after Marty says “out of a DeLorean?”, his head jumps to another position.

Language Bugs:

– Upon downloading the english version, German gamers still get German subtitles and text (if they don’t fiddle with their system language). There absolutely MUST be an option to change that in-game.

Launching Bugs:

– Double download problem (download starting again after clicking play) I know there is a work around (run as administrator) but would like a proper fix.

– The launcher doesn’t seem to load (stays black) for some people with Windows 7.

– If the application is renamed on Mac, the launcher just quits when “Play” is clicked. If the original name, (BackToTheFuture101) is used, it works fine, but if changed to a prefered name eg “1 – It’s About Time…” it just quits when play is clicked.

Game Saves Folder

/Users/yourusername/Library/Application Support/Telltale Games/BackToTheFuture101/

Game Wallpapers

Starcraft 2: Wings of Liberty – Review Scores

Based on 35 critics – Overal Score: 93 / 100

Critic Review Scores

PC Power Play Review 9 out of 10

Gamervision  Review 9 out of 10

GameShark Review 75 out of 100

Games Radar Review 100 out of 100

The Gamers Temple Review 96 out of 100

GameSpy Review 80 out of 100

Games Master UK Review 92 out of 100

VideoGamer Review 10 out of 10

Telegraph Review 10 out of 10

GamePro Review 90 out of 100

Game Revolution Review 83 out of 100

Game Informer Review 100 out of 100

PC Zone UK Review 95 out of 100

Gamereactor Denmark Review 10 out of 100

Strategy Informer Review 100 out of 100

PC Format UK Review 93 out of 100

Meristation Review 100 out of 100

Giant Bomb Review 100 out of 100

RealGamer Review 9.5 out of 10

ActionTrip Review 89 out of 100

Thunderbolt Review 9 out of 10

The Escapist Review 100 out of 100

Metro GameCentral Review 90 out of 100

GamingExcellence Review 98 out of 100

Joystiq Review 100 out of 100

The Onion A.V. Club Review 100 out of 100

gamesTM Review 9 out of 10

Gaming Nexus Review 100 out of 100

The Entertainment Depot Review 9 out of 10

ImpulseGamer Review 99 out of 100

ZTGameDomain Review 98 out of 100

NZGamer Review 98 out of 100

Total Video Games Review 90 out of 100

Wired Review 90 out of 100

Game Over Online Review 85 out of 100