Serious Sam 3: BFE PC Review

This is a very fun game in doses. After maybe 45 minutes the repetition
wears me down to a point of it being a chore. In 30-60 minute doses though, the chaotic destruction is enjoyable. There are a ton of weapon
options, ammo is plentiful, enemies comes in enormous continuous waves.
The fighting is endless. No deep thought is required. Just run and
shoot. If you get overwhelmed in later levels, it’s pretty easy to
retreat a bit to divide and conquer enemies that pursue at different
speeds.

Graphics are nice. The level design is nothing visually
mind-blowing. The entire game takes place in Egypt so there’s a lot of
desert and fragments of ruins. Interior levels are a bit of a pain.
Visibility is limited. You need to use a flashlight to see anything and
finding your way isn’t always easy. Levels are very linear. There’s zero
exploration outside of locating secret items scattered about (often in
the corners).

This game is a first-person shooter in it’s
standard mode, but it’s easy to toggle into third-person. I played the
entire game in third-person and found it to play extremely well in that
mode with the exception of jumping to scale an object. I tried jumping
in first-person, however, and it didn’t really make any difference.

I
liked the story in this game. It’s very simplistic. Aliens are
everywhere. Sam is on his own as he quests to turn on some crazy weapons
known as the “Time Lock.” It’s not a deep story, but it’s not bad for a
game that is basically chaos incarnate. Sam is an over-the-top tough
guy with a touch of humor, so he’s fun enough in the role of narrator.

Verdict: 80/100

Vampires v. Zombies Review

Very poor game concept and the title is somewhat misleading. The
zombies are almost a side note and actually rather annoying. The game
would be better, even if only slightly, without them. This is not a
strategy game, you don’t plan an attack or defense for the zombies, they
randomly come out of the ground and you kill them by clicking on them
several times! Many levels don’t even have zombies! I am ashamed to
say I played about 40 levels before quitting as I was rather desperate
for a game to play, but it was far enough to be sure that there wasn’t
anything I was going to be missing.

There are only 3 types of
vampires, one that plants pumpkins(the more accurate title for the game
would be “Vampires Planting and Processing Pumpkins That Are
Occasionally Attacked by Zombies”), one that that digs up stones, and
one very bland fighting vampire (which you can rarely afford and don’t
really need), and you can also purchase a rat(which you can rarely
afford) to help pick up the pumpkins and stones which you then process
and sell. Your mission objectives are basically along the lines of
create 8 jack-o-lanterns in 2 minutes and 10 seconds. Yes, the missions
are that short(which makes me slightly less ashamed that I played 40
levels).

The only redeeming quality of this game was that it
included 4 bonus games, 3 of which were really bad. But I had a little
bit of fun with Haunted Domain, but is by no means worth buying because
of.

Verdict: 20/100

Details:
Genre

Action
Style

Time Management
Themes

Undead
Vampires
Release Date

November 2011
Developer

Alawar Five-BN
Publisher

Viva Media

Three Dead Zed Reviews and more

Based on 1 critics – Overal Score: 79 / 100

GameInfo: Three Dead Zed is a 2D action platformer. Players will control a zombie that can change form to handle specialized tasks. Each form is used in combination to solve puzzles and escape the testing facility.

Story
It’s no secret the government wants to weaponize the dead. Just look at how many zombie games there are! But this time, it’s all different.

You are the project. You are the zombie. Unlike the thousands of other zombies, you’re a bit smarter. You don’t just run about aimlessly looking for your next meal.

You can understand speech and can take orders. Project Z.E.D. has finally broken through and made a zombie into a potential weapon. In addition to understanding, you are imbued with the ability to change form, switching between zombie abilities.

Features
You play the Zombie.
Change into two other zombies.
Hand drawn artwork.
Cats with tin foil hats!
Bizarre comedy.

Critic Score
IGM If a zombie is great, then surely THREE zombies are even better! That’s the thinking behind the action platformer Three Dead Zed by Gentleman Squid. Players control a zombie who has the power to transform between three different bodies at will. While this might seem like a cool set of super-powers, this undead beast is actually the misshapen victim of a fiendish experiment and players must use the various powers of the three forms to escape from the people responsible. Read Full Review 79/100

Screenshots

Trailer

System Requirements

Dual Core 2.0Ghz
2 Gigs of RAM
Windows XP SP2 or better, Vista, Win7 (64 bit preferred)
Keyboard or Xbox 360 Controller for Windows
Adobe AIR

Metal Dead Reviews and more

Based on 4 critics – Overal Score: 67 / 100

GameInfo: Comedy adventure genre pointnclick zombie apocalypse style heavy metal. Two guys has brought to the town captured by zombies. Then they get into an accident in front of a kind research center, now they are trapped, we must think to get out of here. Along the way, we meet characters from the slightly insane, completely insane to …
There are over 40 interactive scenes, 17 unique characters, 13 achievements, as well as built in hint system and the instrumental soundtrack.

Critic Score
AG Metal Dead is an impressive first outing by a new developer that hits all the right notes and delivers a funny, touching, and well-made take on the zombie apocalypseRead Full Review 80/100
Capsule Computers Metal Dead will win you over – no questions asked. It’s funny and bizarre in a way seemingly unique to adventure games, and has plenty of personality in it’s main characters to keep the trilogy running. It is a bit on the short side clocking in at 3-4 hours rather than the advertised 5-7. And as far as replayability goes – there is none. What it does have is humor and spark, the key components of any good point and click, and with a few tweaks here and there and a bit more ‘metal’, Walk Thru Walls could have something great on their hands.Read Full Review 70/100
GameCola Created by Walk Thru Walls Studios and for sale on Indievania for $5, Metal Dead is an adventure game starring two metal-heads, Malcolm and Ronnie, as they attempt to solve the mystery of a zombie infestation plaguing their city. Their search leads them to the offices of the MediGeniTech company, where they encounter a number of other, mostly sane, survivors and proceed to solve a number of puzzles in order to escape the building and (hopefully) unravel the riddle of the undead plague.Read Full Review 70/100
Platform Nation Tym Kaywork from Platform Nation recently reviewed Metal Dead and had this to say: ” For those with an itch to relive the glory days of gaming (albeit on a smaller scale), you’d be wise to pick this up. The funny, well written story is worth going through; I just wish the way it was presented was different. At $5, I have a hard time saying you won’t get a decent return on investment, as long as you understand the limitations that this type of game brings with it. Read Full Review 50/100

Screenshots

System Requirements

Operating system: Windows XP / Vista / 7
Processor: Pentium 4 or equivalent Athlon XP
Memory: 512 Mb
3D graphics card: 3D graphics adapter with 128 MB
Sound Card: 100 DirectX9.0c compatible sound card and drivers
Free space on your hard disk : 1,5 Gb

SOL Exodus Reviews and more

Based on 5 critics – Overal Score: 64 / 100

GameInfo: By the year 2500, Earth had become toxic and unsafe for human life. Pollution and overpopulation had ravaged the planet, forcing humanity to the stars. Colonies and settlements soon sprung up across the solar system, but man had not left its thirst for war behind. Then, they learned their sun was dying, and everything changed. Only when faced with threat greater than each other did the nations of man finally come together. The United Colonies of SOL (UCS) was born, its first and only mission: to locate a new home for mankind, safely beyond the doomed borders of our solar system.

Suit up and take on the role of the Lieutenant Commander, ace fighter pilot and 2nd in command of the UCS Atlas, as you search for a new home, battle a mysterious enemy, and rescue humanity from a fiery end.

Critic Score
MMGN A long time ago in a galaxy far, far away, gamers once flocked to the Space Combat genre is droves. These epic, challenging and complex titles were amongst the highest selling titles of their era, firmly stating their importance during what is often cited as the golden age of PC gaming. Alongside the point and click adventure genre, Space Combat fell by the wayside towards the end of the 90’s, and has remained rather dormant over the years. Seamless Entertainment, and indie studio based in Austin, Texas could have just opened up the flood gates with SOL: Exodus – their attempt to bring the Space Combat genre back from the dead. Read Full Review 80/100
BagOfGames Sol Exodus is a diamond in the rough. It doesn’t try to simulate an entire galaxy of barren worlds or force you to learn about things like trade routes or remember the market price of Unobtainium. What it does do is space combat and manages to do it well while including a nice seletion of mechanics that simplifies but also diversifies the experience. Read Full Review 76/100
IncGamers …aside from The Wreckless, Sol: Exodus is the only game attempting to take us back to the straightforward space-dogfight action of titles like X-Wing, or Wing Commander. Read Full Review 70/100
IGN The look of hope and excitement I saw in the face of the developers of Sol: Exodus was infectious at PAX Prime 2011. Like so many indie games, the demo wasn’t impersonal or delivered by a well-coached PR person, but the head of the studio, someone with a deep personal investment in the project. I listened intently as he detailed how he hoped Sol would be the return of the genre in a big way, a chance for a new generation of people to experience the joy of battling in space. The tiny slice of content looked promising, I walked away from the demo ready to play the next big space combat shooter. Read Full Review 55/100
IGM Back in my day sonny, vidya games about space ships blastin’ each otha’ were the bee’s knees young whippersnapper“ Is what I’d love to be saying right now. Unfortunately, I’d be lying though my teeth. The heyday of classics like TIE Fighter and Wing Commander was a little bit before my time. Instead, I had the sad privilege of watching the space combat motif die a slow and painful death at the hands of cigar smokin’ marines and other such more accessible topics. Read Full Review 40/100

Screenshots:

Trailer:

Details:

Genre: Action, Indie, Simulation
Developer: Seamless Entertainment
Publisher: Seamless Entertainment
Release Date: 25 Jan 2012

Hydrophobia Prophecy Reviews and more

Based on 5 critics – Overal Score: 56 / 100

GameInfo: The game is set in the mid 21st century when the world has fallen into the chaos of the “Great Population Flood”, and takes place aboard the Queen of the World, a city-sized luxury ocean vessel, built by a group of corporate giants known as the Five Founding Fathers; the group who, due to the Queen, have prospered while the rest of the world suffered. At the beginning of the game, the craft is bombed by a group of fanatical terrorists known as the Malthusians – named after political economist Thomas Malthus who predicted that population growth would one day outpace agricultural production, returning society to a subsistent level of existence. The Malthusians have a plan to murder the vast majority of humans on the planet, so that the survivors wouldn’t suffer from the effects of the population explosion. Their slogans, including “Save the World – Kill Yourself”, are written on the walls and displayed on computer screens all over the ship. Kate Wilson, the protagonist, is a systems engineer who becomes a reluctant hero when the Malthusians attack and take over the Queen.

Critic Score
ZTGD It’s not unheard of to see a game ported from one platform to the next, nor is it uncommon to see a period of years pass between platform appearances. What is rare is to see a developer take a game back to the drawing board before allowing the game to be reintroduced. Hydrophobia was originally released during Microsoft’s Game Feast in September 2010, envisioned to be the first chapter in a trilogy. Unfortunately for Dark Energy, Hydrophobia’s developer, the game met with criticisms from critics and average gamers alike. Many remarked at the high quality of the game’s water effects, but griped about unimpressive voice acting, repetitive combat, and floaty controls. ‘ Read Full Review 78/100
BeefJack ‘“You need to find a water source,” the helpful voice in your ear tells you in one unintentionally ironic moment of Hydrophobia Prophecy. The previous hour has been spent ankle, knee, waist and neck deep in H2O as protagonist Kate Wilson has waded and swum through the flooded halls and rooms of hijacked ocean liner The Queen of the World.’ Read Full Review 62/100
EvilGamerZ The physics on this game are done very well, the water reacts to it’s surroundings and the physics objects are realistically weighted, both of these are good aspects of the game and this is where those good aspects sort of end. The voice acting on this game is dreadful, now I know the developers didn’t have the biggest budget of all time but seriously the voice acting in this game makes you want to beat yourself to death with your keyboard, it really is bad. Read Full Review 60/100
FTG “In what seems like a millennia ago, I spent the majority of my time in a business of antiquated venture called a video rental store. Between helping people with their rentals, I would run across some films of questionable worth as I totaled them out. When you work in any sort of movie retail market you learn that with every big movie release comes a wave of lesser known films trying to cash in on the subject matter.” Read Full Review 40/100
Eurogamer “Hydrophobia Prophecy is one of the best terrible games I’ve played in ages. I mean it. At the bad games awards (imagine a town hall in Croydon, the audience full of sniffling, coughing hopefuls) Hydrophobia would win everything from Most Ambitious Game to Most Impressive Technology That Was Not Used At All.

On the one hand, it’s kind of a tragedy. On the other hand, it’s unforgivable. The developers performed the impressive feat of screwing up almost everything.” Read Full Review

40/100

Screenshots

Trailer

System requirements

– Operating System: Microsoft Windows XP SP3/Vista/7
– Processor: Intel Core 2 Duo 1,8 GHz or equivalent Athlon X2
– Memory: 2 GB
– Video: 3D-graphics adapter with 256 MB memory, compatible with DirectX 9.0c (GeForce 6800 GT or Radeon HD 3650)
– Sound Card: Sound device compatible with DirectX 9.0
– Hard disk space: 5.5 GB

Satazius Reviews

Based on 1 critics – Overal Score: 70 / 100

GameInfo: SATAZIUS is an awesome old school side-scrolling arcade shooter by accomplished indie developer ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser), featuring an arsenal of 13 types of upgradeable weapons, power-ups, obstacles and boss encounters that arcade veterans will enjoying getting to grips with. Customize your ship by selecting two side weapons which can be cycled and deployed at any time during the action, and a charge attack to unleash massive destruction.

There is a plethora of enemy ships to shoot down, tight spaces to navigate, power ups to grab, and bonuses to acquire. Featuring great stage design, a thumping techno soundtrack, fast and outstanding action, old school graphics and giant bosses, SATAZIUS is a true throwback to old-school arcade shoot ‘em ups, replete with homages which will be instantly recognizable to fans of arcade shooters.

Critic Score
Dealspwn “The Trafalgar can dish out an obscene amount of firepower (more on that later), but in fine SHMUP tradition, it’s also incredibly fragile. One poorly timed dodge, one errant missile or a single collision will spell instant doom and checkpoint reset. Weaving through tight tunnels and environmental hazards plays a bigger role than besting oncoming projectiles (a bullet hell shooter this is not, rather, it has more in common with Gradius and its ilk) – it’s hardcore, and thoroughly unashamed.” Read Full Review 70/100

Screenshots:

Details:

Genre: Shooter
Style: Side-Scrolling Shooter
Release Date: December 16, 2011
Developer: Astro Port
Publisher: Capcom USA, Inc.

Unity of Command Reviews

Based on 2 critics – Overal Score: 95 / 100

GameInfo: Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.

Critic Score
Digitally Downloaded When niche publishing specialist, Matrix Games, took on the rights to Unity of Command (UoC), it was becoming apparent anybody lucky enough to be involved with this fantastic game had uncovered a diamond in the rough. Read Full Review 100/100
Gamedot It is in this that the games true brilliance is revealed – it is a war game which requires the player keep an eye on the bigger picture at all times; that forces you to use every man at your disposal in order to secure victory, not allowing you to coast on the successes of your most elite units. It manages to create an authentic, challenging game without ever falling back on overwhelming complexity or opaque rules to up the difficulty. Read Full Review 90/100

Screenshots:

Trailer

Sky Star Reviews

Based on 1 critics – Overal Score: 65 / 100

GameInfo: Sky Star is not a game you should play for hours. See you play again, what is there to discover and then play it as much as you feel like. So hopefully come back and finish it at some point to open the final. The game is an experience that is relaxed and ambient atmosphere that are focused on creating peace instead of intense gameplay. This is like an interactive poetry. A poem that has some edge and allows you to explore different scenarios. It is important that you take the time and let the game feel as you play it.

Critic Score
GamingBolt Star Sky from swedish developer Mården Jonsson is a strange beast indeed. It isn’t a game as such; there are vitually no challenges so it is more of an “experience”. It stands out amid the crowd of titles available on the AppStore – and for that alone Skar Sky should be praised. It is immensely refreshing to see this sort of experimentation, and in some ways it embodies all that is good about indie games. Read Full Review 65/100

Trailer

Water Galaxy Reviews

Based on 1 critics – Overal Score: 76 / 100

GameInfo: Water Galaxy is a 2D gravity based puzzle game. The Saphira people are in need of water, and all galaxies are running out. It is your task to use gravity fields to guide water from other planets to the Mothership., which transports the water back to the Saphira. Throughout the galaxies you encounter wormholes, poisonous gas clouds, mysterious force fields and many more challenges. Because of the innovative use of gravity effects, the gameplay is very interesting.

Critic Score
IGM If your alien race needs water, the only logical thing to do is attach giant water cannons to planets throughout the galaxy and squirt the precious fluids through the void of space to your eagerly receptive Mothership. Right? Well that’s the premise of Water Galaxy, a physics puzzler from Wired Games. Despite the (no doubt unintended) sexual symbolism, Water Galaxy is wholesome, easy-to-play fun in a small package. Read Full Review 76/100

Trailer