Blaster Master (classic game)

review: This game is great. a true classic. Innovative, creative, challenging, definitely in my The Best “SIDE SCROLLING GAMES” list.  score: 90/100

Gameplay: Gameplay in Blaster Master depends on [2dshooter] the situation and location of the player. The game has 2 modes of [2dshooter] gameplay. The first mode is where the player controls [2dshooter] SOPHIA in a two–dimensional [2dshooter] platform mode; the second mode is where the [2dshooter] player controls Jason while outside SOPHIA in [2dshooter] either the same 2D platform mode or in a top-down [2dshooter] perspective. The player switches [2dshooter] between these modes by entering small doorways [2dshooter] located throughout the game. [2dshooter] Gameplay in the top-down perspective consists of a [2dshooter] series of labyrinths [2dshooter] in which players navigate and defeat enemies [2dshooter] along the way. Gameplay is non-linear, [2dshooter] meaning that players must return to [2dshooter] previous levels in order to advance to higher levels in the game.

Game Details:
Platform: PC/Nes
Genre: Shooter
Styles: Side Scrolling 2D Platform Shooter
Release: November 1988

Ikari Warriors Review (1987 NES)

SNK’s Ikari Warriors was a great game in 1986. This is one of the first games for the Nintendo NES that two players can simultaneously compete against the computerized enemies. This was a new and exciting innovation in two dimensional action games, and that is the crux of the enjoyment offered by Ikari Warriors.

Ikari Warriors is based on a popular American fantasy of the 1980’s. Vince and Paul are American soldiers of fortune who crash into the jungles of a fictional Latin American Nation. These two brave men walk forward through screens and screens of mindless enemy soldiers (or moving targets) and defensive barricades. Eventually and with a bit of sweat, these two heroes save the enslaved nation of Ikari and return its people to freedom.

The graphics look very nice in this game. The enemies and the heroes are well defined and shoot in eight directions. However, occasionally the NES can’t keep up with all of the bullets and moving characters. This mini-glitch results in a flicker and a slowdown that is a bit frustrating. The only other problem with Ikari Warriors is that Paul and Vince depend on each other to advance forward. For instance, if Vince is stuck behind an L-shaped wall and Paul scrolls the screen upwards, it is possible for Vince to be irreparably isolated. Because of the well-known cheat for unlimited continues, many games of Ikari Warriors end with a trapped hero.

If you like a blast from the past and you have a friend handy, then Ikari Warriors is a classic well worth your effort. From a historical perspective, it is a real joy to view that state of the art 1986, and then to compare it with your favorite top down shooter of today.


Looks nice, but can’t always keep up with the action.




Great two player simultaneous action.

Replay Value

A long game with infinite continues.



Mike Tyson’s Punch Out!! [PlayChoice] 1987

Mike Tyson’s Punch-Out!! is the story of Little Mac, a 107 pound underdog from the Bronx who wants nothing more than to be the World Video Boxing Association’s champion. The 17-year-old must fight his way through the ranks of three circuits before facing the man himself, Mike Tyson.

Along the way, he’ll face ten different opponents in 13 matches. The opposition is a varied group of comical fighters from all over the world, ranging from Glass Joe, a 110 pound weakling from France, to Super Macho Man, the 242 pound W.V.B.A. champion. Little Mac is greatly outmatched, so he’ll have to figure out the best strategies to counter the brute strength and tricky techniques of his opponents.

Each boxer has a energy meter that is decreased with every punch received. When a boxer’s energy meter is emptied, they hit the canvas. Matches can be won by either a traditional or technical knockout. A TKO is achieved when a fighter is knocked down three times in one round. Each round lasts three minutes.

Little Mac can block, duck, and dodge left and right. He can punch to the face and execute body blows. Powerful uppercuts can also be performed if Little Mac has a star. Stars are earned by catching your opponent off-guard.

Hearts keep track of how many punches Little Mac can throw, and his number of hearts decreases when he is hit or has one of his punches blocked. When he runs out of hearts, he becomes weak and cannot throw a punch. Only by dodging can he survive. If he is knocked down, pressing ‘A’ rapidly will make him get up.

When Little Mac becomes the champion of each circuit, he works out on the streets of New York with his trainer Doc Louis and receives a password that allows the game to be resumed at a later date.