Rime PC Review Scores

Rime is an adventure and puzzle video game developed by Tequila Works for PlayStation 4, Xbox One, Microsoft Windows, and Nintendo Switch.

Early concept work was undertaken under the working title Echoes of Siren the game was initially green-lit by Microsoft, but was later rejected. Funding of the game was later obtained from Sony, for a release on PlayStation 4, with the first trailer released at Gamescom 2013. In 2016, Tequila Works re-acquired the rights to the intellectual property.


Wccftech
90
After such a long and troubled development, many feared that RiME would be a failure, but Tequila Works proved that there can be light at the end of the tunnel. With peculiar storytelling, varied puzzles, well-crafted platforming elements and gorgeous presentation, RiME can rival with the unique beauty of Team ICO’s games.

Eurogamer Italy
90
An excellent point of convergence between an adventure, a puzzle game and a platformer, Rime is a visually stunning and memorable experience through a young boys’s eyes. A story with some great twists which go beyond the appearances.

Meristation
88
The process of getting Rime hasn’t been easy, but Tequila Works made, it the end, a special and touching adventure. Balanced between puzzles and exploration, RiME has come to stay in a very unique place.

GameStar
83
Quotation forthcoming.

Game Informer
80
Rime never strays too far from the “indie” trappings of ambiguous narrative, mysterious puzzles in a mysterious land, and a young protagonist incapable of fighting, but it delivers a meaningful and satisfying finale that shook me in a way I was not expecting.

Polygon
65
This is perhaps the most damning and instructive thing I can say about Rime. Save for its manipulative final moments, I spent the of the entirety of the game completely stone-faced. I felt only a detached appreciation for visuals and music that, because of the monotonous game they envelop, never congeal into something really moving. No giggles of delight, no gasps of wonder, just … nothing. I didn’t hate Rime. I didn’t love Rime. I played Rime for a while, then later, it ended.

PC Gamer
62
Rime is a middling puzzle platformer with some genuine narrative depth, but the latter doesn’t quite justify the former.

Resident Evil 7 Download Trainer and PC Review

I will be the first to admit that over the years, I much as I loved all the Resident Evil games, from the

very first one years ago, even all of the movies, that I lost interest in the games over time. This one looked very promising, and when I tried the demo I knew I was looking at something totally new, and something the devs had really spent some time on, and I spent literally hours getting lost in the world of the game while playing the demo.
Typically as it states, the codes are release at midnight Central Standard Time, and I am on Eastern Standard Time in east Tennessee, and usually do not receive my pre-order codes until around noon of the release day, but I was very surprised when my phone alerted me to an email at little past 12:30 that the code was available. As soon as I fired up my pc, I activated the code, and the actual download size was a little over 12GB and the installed folder is right now as of release without any updates or patches is exactly 22.8 GB. If you thought the demo was amazing, wait until you get the finished product! First off, the first person point of view is simply amazing and makes you feel like you are actually lost in the world of madness and in the house yourself, I suggest playing in the dark! There are always super creepy surprises, but when you would think they are going to try and scare you, they don’t and when you let your guard down…there it is! I still have not found any weapons yet, and am still collecting items and clues, but the family in the house is nothing short of creepy and down right sickening! I can’t wait until I actually get to fight! The only down fall to the game is some of the clues or keys you have to find to get our of parts of the house or certain rooms, can at times, as much as I love this game, can get very tedious and annoying after so long, but that does not stop the fact that this is an amazing new addition to the Resident Evil series! As for the graphics, I am running 2 Nividia Titan X’s in SLI mode on a 27″ 4K monitor and this game looks simply stunning! Simply put, this game is amazing!

HotKeys Cheats
[Num 1] – Infinite Health
[Num 2] – Infinite Ammo
[Num 3] – No Reload
[Num 4] – Infinite Items
[Num 5] – Show Interactables / Collectables
[Num 6] – Super Speed
[Num 7] – Slow Motion
[Num 0] – One Hit Kill

[Home] – Disable All

Shu Game – PC Review

Review – Critics Review and Trailer

Shu is an excellent looking game with an unique art style. A lot of original gameplay mechanics will keep on freshening up your experience throughout a big variety of levels with different landscapes/looks.

The game runs very smooth and gives the more competitive players a chance to compete on time based highscore leaderboards.

I would personally recommend playing Shu with a controller, as the keyboard controls can feel a bit clunky at times.

Rating: 80/100

Shu | Hardcore Gamer
Shu packs plenty of collectibles and gorgeous animations in a short and sweet adventure, but falls short in a crowded genre thanks to a nonexistent story and an inability to innovate.
hardcoregamer.com/2016/10/14/review-shu/230536

Forza Horizon 3 – PC Reviews (Critic Reviews)

Rating: 85/100 Based on 5 Critics – Genre: Racing


90 – Gaming Boulevard
Forza Horizon 3 is a dream coming true for the car fanatics. With tons of playable cars and tons of great places to discover, this might be the best Forza Horizon to date. Australia forms the perfect playground thanks to the huge difference in landscape. Besides that, the game has tons of events and tools to mess around with as boss of the festival. Also, note that the online interaction offers a lot of fan-created content and you know you’ll have fun playing this game until the next one releases. Don’t hesitate when you see this one in stores, it’s worth every penny!
Read full review

90 – PaulSemel
Thanks to more varied tracks and great controls, the open world racing game Forza Horizon 3 (Xbox One, PC) is one of the best games of the year.
Read full review

90 – The Games Machine
Forza Horizon 3 is a a great driving experience, probably the best in years. The Australian landscape is full of things to discover, and it’s so sweet to get lost in such a charming setting. Buy it without any doubt, even if you’re a PC gamer.

80 – GameReactor
“If you’re prepared to accept some small faults, Playground has created a massive world filled to the brim with exhilarating driving.”
Read full review

75 – Fenix Bazaar
Forza Horizon 3 struggles in how it rewards the player, but the balancing act between arcade street racer and hardcore sim helps make it a highly addictive outing
Read full review

Project CARS – PC Review

Review Screenshots Specs GameInfo Trailer

Project CARS is the pinnacle of next-generation sim racing. The base game is chock full of licensed vehicles and tracks. The graphics are on par with the best. The physics are outstanding with a wheel, and if you aren’t much of a hardcore sim racer, the controller support is the best I’ve ever seen for a racing video game. The only downside to this game is that it is incredibly demanding. Do not purchase this game if you barely meet the minimum specifications. Meet the recommended and you will have a smooth gaming experience.

One last thing. I have seen a lot of people complain that this game isn’t what they expected. So let me tell you what to expect by comparing it to other racing titles. This game is a fine mixture between hardcore simulation and arcade simulation. Hardcore simulation being Assetto Corsa, rFactor, iRacing, etc. Arcade simulation being Codemasters F1, Forza, and Gran Turismo. It isn’t as feature rich as those sim-cade titles, and it isn’t as raw and dry as the pure sim titles (although with all of the realism settings set properly, it feels just as good). It bridges the gap between the two to try and reach out to both parties, and I think it does a fantastic job doing so.

So take this information into consideration before purchasing. If you do, you won’t regret your decision.

Verdict: 87/100

Dragon Age Origins Synopsis

Created by the development team behind such critically acclaimed role-playing games as Baldur’s Gate, Mass Effect, and Star Wars: Knights of the Old Republic, Dragon Age: Origins is an original fantasy RPG featuring real-time combat and content spanning an estimated 80 hours in length. Your custom-created hero is one of the few remaining members of the elite Grey Wardens, an ancient order that has sworn to protect the land and its citizens. The news is dire: a corrupted dragon is leading a powerful army of darkspawn to conquer the surrounding territories. In your quest to slay the dragon and cleanse the tainted lands, you’ll battle numerous creatures, make critical decisions, and explore dozens of locales.

Shape your hero’s personality by initially choosing one of six origin stories, which influences your character’s background and starting area. Recruit others to fight alongside you, engage in branching conversations, and deal with such issues as murder, jealousy, love, politics, and even genocide. While the third-person combat occurs in real time, you can pause the action at any point to issue commands and plan your strategy. You can also switch between all four party members to take advantage of special skills and talents, as the computer carries out actions for heroes not directly under your control. A minimum of two years worth of downloadable content is planned to expand Dragon Age’s universe with new quests, campaigns, and characters.



Features
Offers a universe four times the size of 2007’s Mass Effect
Includes more than 100 spells and skills to master
Features voice acting from Kate Mulgrew and Tim Curry
Choose from three races and three character classes
Create new content with the PC version’s adventure toolset

Similar Games
The Witcher
Neverwinter Nights 2

Release Date: 2009

Lara Croft and the Temple of Osiris Review

All’s Pharaoh in love and Hathor


Forget about Lara Croft’s frowny browed emotional slog on Coming of- age Island – this is what Tomb Raider is about. Dual pistols, delicious plunder, and disturbing the resting places of the dead. The sequel to 2010’s Guardian Of Light expands on all the good stuff, and even lets you bring two more friends along to help. And by ‘help’, we mean mercilessly betray for gems. Lovely, sparkling gems.


The story is a shortcut to adventure: cursed temples, magic staffs and angry deities. Lara (again voiced by a wonderfully plummy Keeley Hawes) and her rival relic-thief Carter team up with Horus and Isis to take on Egyptian god Set. It’s bobbins, and it absolutely doesn’t matter. anyone that loves this mythology will enjoy the fluff – so basically everyone, then – but the whole thing is just a rip-roaring excuse for fun. rip-roaring just means ‘good’, right?

It doesn’t matter that you could write the story on the side of Lara’s eyelash. This is a game. That seems like a ridiculously obvious thing to say, but it means this has more in common with Super Mario 3D World than it does with the troubled-millionaire histrionics of Tomb raider. It’s a good thing. Firstly, everything feels satisfying: whether it’s shattering vases with Lara’s guns or detonating bombs underneath your enemies, there’s a tactile chunkiness to all that you do. Secondly, it’s a cracking multiplayer experience. There’s ample opportunity for fun backstabbing: zip-lines can be retracted underneath your tightrope-walking buddies, sending them plummeting onto spikes, and pillars can be magically raised, trapping them in crocodile-infested waters.

Anubis hope
More than anything, it’s the puzzles which stand out. If you thought nathan Drake was the master of light-based refraction conundrums, then Temple Of Osiris has a magic mirror with your name on. Finding new brain-teasers is exhilarating, because you feel a real sense of satisfaction when you solve them – you can expect the same level of smugness you get from playing Portal. Better yet, puzzles are folded into every part of the game: all the tombs are reached via a central hub, and even this is given an extra twist; day-night cycles and shifting seasons mean it’s different every time you visit it. Who cares if it only snows in Egypt every 200 years? nobody writing this review. as well as the puzzling, there are genuine instances of thigh-slapping adventure. remember that bit with the massive rolling ball from Indiana jones? Of course you do. There are moments in Temple Of Osiris which perfectly capture that very feeling of frantically fleeing from antiquated deathtraps. It’s rare for a game to so totally nail a feeling of unexpected peril without peppering you with repeated deaths, but this manages it. Credit is also due for the quality of the boss battles. aside from the occasional, pressure-plate activating misstep, they’re all notable and fun – challenging you to utilise the various skills you’ve learnt and work together in multiplayer. When all these things combine, like the scattered body parts of Osiris himself, it forms a positive celestial whole.

“It has more in common With super mario 3d World than the troubled tales of Tomb Raider”

Verdict: 87/100

Details:
Format PS4, XO, PC Publisher Square Enix Developer Crystal Dynamics Out 9 December Players 1-4

Super Adventure Island Review

Fruit cocktail time! With all the pineapples, bananas and melons to collect, this game’s a right tropical burst. SHADES is the only ALLPCGAMEr fruity enough to handle it!

It’s terrible when you can’t sit and have a snog with your girlfriend for tear of her being turned into stone. It always happens, just as you get to the exciting bit! Well it does to Wonderboy anyway, and he’s well cheesed off.

Of course, rescuing his loved one’s not as easy as toddling off to the nearest police station and telling them a demon has swiped her. He’s got to go on a dangerous quest to free the fair maiden and battle against hoards of evil beings — collecting lots of fruit along the way.

This super adventure on an island takes our hero over sandy beaches, through spooky caves and rock-hopping over treacherous seas. If this weren’t difficult enough, all these locations are full of crusty snails, hissing snakes, rolling boulders and other similarly terrifying
creatures that zap away the energy bar with one touch.

Fruity frolics!
The fruit offerings replenish Wonderboy’s energy one bar at a time and other icons give axes and boomerangs to throw. Collect enough weapon power-ups and they turn into a super zapper that disposes of any foes instantly. There are hidden icon secrets in most levels giving access to a cloud level with piles of bonuses. Finding them isn’t easy though – they’re invisible!

The Wonderboy games have been highly successful on every format imaginable. The arcade game was brilliant — I spent bucketsful’ of ten pences trying to complete it one summer holiday! They all stick to the same format with multiple sections to each level and a big end-of-level beast to defeat. These are a piece of cake to destroy initially, but after making it through the first few levels you start begging for mercy!

“Full of wild and wacky levels and high on playability”

Tasty Technicolor!
All these platform games are bursting with gorgeous, Technicolored backdrops and detailed sprites — Super Adventure island is no exception. The main Wonderboy graphic’s rather odd though — he’s got a weird brown line down the one side of his mouth and looks like he’s body-popping when he throws something!

There’s a wide variety of difficulty levels — it’s a cinch up to the end of Level Three, then you face a particularly beastly dragon! It zooms around the level with you on its back while you attempt to dodge lava flows — crazy!

One of the crowd
Platform games like this are cropping up everywhere. Programmers have got to put something new into theirs to make it stand out.

Super Adventure Island has some impressive between-level sequences with Wonderboy wallowed by whales and getting into scrapes. These really bump up the playability rating — you want to complete a level to see what might be around the corner! All platform game fans should take a look at Super Adventure Island It’s full of wild and wacky levels and high on playability. Things get frustrating now and then, but you want to keep coming back for more. Loada fun!
SHADES 89%

Verdict: 87/100

Don’t you point your tentacles at me Mr Octopus! Whoops, I wonder if I spelt tentacles right?

Hang on, hang only I’ve got my tie caught in your hair slide! Flippin’ slimey git!

You’re no fun anymore! You were just like a lump of stone in bed last night! I’m off down the boozer!

Watch Dogs Review

Assassin’s Creed + Grand Theft Auto = Watch Dogs
Now we see what happens when Assassin’s Creed and Grand Theft Auto hook up for a one-night stand: they give birth to a bastard child known as Watch Dogs.

In Watch Dogs, from AC maker Ubisoft, you play a hacker whose sister, and her family, were murdered by some mysterious bad guy as a way of getting said hacker to back off an not interfere with their Deep and Sinister Plans ™. Left unexplained is why they didn’t just kill the hacker, but games like this aren’t generally known for their lack of plot holes (hello, entire Assassin’s Creed franchise!).

The game play is smooth, and familiar to anyone who has played Assassin’s Creed or GTA. There’s some slight variation in the controls and, sadly, you don’t seem to be able to climb up every building in creation, then drop down and assassinate them, but you can’t have everything. What you do get to do instead is go around and hack into everything. And I mean everything. Soda machines, power grids, traffic lights, possibly toasters…if it has a computer chip and an internet connection, you can apparently hack it.

Now this can cause some problems for you. I tried hacking traffic lights and the like while in a high-speed police chase. This did not end well for me, nor for the four or five people I ran over in the process (sorry, guys!). I’m also unclear why causing a power outage in a baseball stadium causes light figures to explode and power outlets to spark. Apparently this universe’s version of Chicago managed to develop pretty much all the same technology that we have, except, alas, for the circuit breaker.

But speaking of Chicago, the whole city seems to be lovingly rendered for your amusement, and it looks just gorgeous. The whole game does, really. On my PC (which is what I’ve been using to play), the graphics are just amazing! Textures on cloth, reflections, etc, everything looks wonderful.

On the other hand, the sound. I have very good speakers. I have them turned up all the way. I have the volume on my PC turned up all the way. I could barely hear any of the dialogue. I went in and adjusted the sound settings in the game, and there was no real change. So I think we might have a glitch. Hopefully this will be fixed via a patch sometime soon.

That minor complaint aside, this really is an impressive game, and I look forward to logging many, many more hours.

Editor’s Choice – Verdict: 90/100

Screenshots

Specs

Details:
Genre: Action
Style: Action Adventure
Themes: Urban
Release Date: May 27, 2014
Developer: Ubisoft Montreal, Ubisoft Reflections
Publisher: Ubisoft Entertainment

Transistor Review, System Requirements and more

Wow… just WOW. Music and Sound: Amazing. Enough said. Art: Beautiful! Combat: Really fun! You can spam attack in real time, or use the turn system to plan multi-attacks. Really gives a great strategic feel to the combat. The function upgrading is great, it allows you to expand your character and combat style to suit how you wanna play. Want lots of quick killer back-stabs? GO FOR IT! Want slower bu massive AoEs? You can do that too! It’s great!

Also, found this out during a boss fight, when your health reaches zero, you don’t die right away, instead you lose access to a function for a set period of time (a couple of access points), which means you have to adapt and use different strategies in all the fights until you can reslot your lost functions, really a clever idea.

My suggestions? Use the mouse and keyboard instead of the controller. Makes using the turn system a lot more intuitive, and really feels like a proper strategic system rather than just a way to delay attacks.

Verdict: 85/100

System Requirements

    Minimum:

    • OS: Windows 7 32-bit
    • Processor: Dual Core CPU – 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Hard Drive: 3 GB available space 

Trailer

Screenshots

Details
Genre: Role-Playing
Style: Isometric Action RPG
Release Date: May 20, 2014
Developer: Supergiant Games
Publisher: Supergiant Games
Controls: Joystick/Gamepad, Keyboard, Mouse
Flags: Digital Release