– Estimated playtime 90 hours (90% completion), without NG+ (needed for throphy and optional dungeons)
– Game‘ setting and world building : persona like
– Story and Naration : kiseki like
– Combat mechanics : YS VIII like
– Animation 3d model : the model desain itself great more like Akiba’s trip though the animation (outside battle) feel clunky (persona 4 golden better for animation)
– Enviromental textures : this the only area feels like impacted by vita limitation.
– Port quality: 60 fps locked (very stable on exclusive FS), unlock resolution tested up to 4k.
– Translation Quality: decent enough (better than YS VIII and persona 5 for me)
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Review: A virtual MMORPG that sadly replicates the hundreds of by-the-numbers, uninspired MMORPGs available on PC( without the “fun” of playing with other “real” players). Graphics look like PS3 quality and the quests are nothing but tiresome “run around and kill x amount of boring monster x” . This game caters to the Japanese and weebo market where anything that involves mostly female characters drawn in the typical anime style means a game is awesome.
Review: Elex is a true succesor to the Gothic series.
Three different joinable factions, an immense open-world where choices have severe consquences.
Even at normal difficulty you will have a rough time at the start as even after a dozen hours in most things will wipe the floor with me in a few hits still but I love it. The jetpack mechanic does lend a great feel to it.
The Elex universe is beautiful, the soundtrack is great though slightly overpowering during a conversation sometimes so I’d turn it down a tad.
A truly great rpg as it doesn’t hold your hand after the initial beginning you could march on Xecor if you wanted to. Though you would be horrible murdered by mechs and Albs if you did 🙂
Has a few graphical and some techincal issues as once I was being pursued by a person in town I had provoked into a fight and he kept pursuing me and I ran through albs and looted their building and they paid no attention to me since I was already in combat minor stuff that can be easily addressed. Also slight issue when talking to females npcs as sometimes depending on the clothes they seem to have some sort of squirrel squirming around in their top.
Overall I love Elex and hoping this goes into a franchise like Gothic Did.
Review: Too often I find myself playing single-player games and thinking to myself, “You know what this needs? Microtransactions!” Well, the good folks at WB Games listened closesly to my nightly, lusftul moans for a paid crate system, and have delivered handsomely with Middle-Crate: Shadow of Crates 2k17. They’re really doing all they can to preserve Tolkein’s legacy, here, after all.
Description: In 1899, the coastal cities of the world flooded. In New York City, most people left. But some didn’t. Those people banded together into groups forming their own City-States. Italian immigrants in Little Italy formed the Mano Nera City-State, the police and government workers became the Tammany City-State and so on.
Determined to survive and even thrive in this hostile environment, they turned to the sea for sustenance. What they could not provide themselves, they traded for with the “Mainlanders”. Fresh water pumped into the city through pipes. One day, the water stops flowing through the pipes. As the city watches it’s water reserves run lower and lower, it is you who will attempt to save them…
Superb Story: Our game was penned by distinguished author and cartoonist Paul Noth.
Neo-Victorian Setting: Steam technology has dominated all technological advances.
Authenticity: Many aspects of 19th Century “Gilded Age” New York can be found in-game.
Fast Tactics Combat System: Plan your attack in peace and then execute it in Real Time.
Art of Barter System: Barter weapons for weapons with traders. No money allowed.
Nerve System: Nervous characters will at times fail you. But there are medicines for that.
Archetypes: Choose from four different archetypes to find the one that best fits your playstyle.
Professions: Characters will have 19th Century Professions that modify their statistics.
Customization: Choose your perks and upgrade your skills.
Unique Weapons: Weapons are modified to fit a Steam powered world. Or created from scratch.
Medicinal Items: Genuine Medical products, many of which contain poisonous substances.
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GameInfo: Pyre is an action role-playing video game developed by Supergiant Games, to be released in July 25, 2017 on Microsoft Windows and PlayStation 4.
Godisa Geek – 90/100
“Pyre is a menagerie of styles and ideas, with a tightknit story and some fantastic character development. Games as art is always an interesting topic of conversation, and I hope when you have this chat, Pyre will be first on your list.” Read full review
GameSpew – 90/100
If you are at all curious about Pyre – and you should be – then you owe it to yourself to check this one out. Read full review
COGconnected – 85/100
Don’t miss Pyre, Supergiant Games’ latest ARPG, with its otherworldly characters, visuals and absorbing gameplay that sets it apart from its predecessors. Read full review
Hardcore Gamer – 80/100
Pyre represents another solid effort from Supergiant, as the awe-inspiring world, both in terms of design and depth, coupled with a lovable cast of heroes and villains, continue the studio’s renowned streak for titles with big heart and unique gameplay. The repetitive and overly-lengthy nature of the campaign, as well as a lacklustre versus mode, holds the title back from reaching the same heights as its predecessors, but those looking for an original universe and an uplifting tale will be hard-pressed to find a deeper and better-looking game this year. Read full review
WGTC – 80/100
Pyre is an audio-visual delight, with a mesmerizing, painterly art-style which is further complemented by some excellent, tactical gameplay, too. Simply put, it’s a magical symphony of the senses Read full review
Rakuen is a role-playing adventure video game created by Laura Shigihara. It was built using the RPG Maker XP engine and released in May 2017.
Rating: 88/100 – Based on 5 Critics
Rakuen gives full range to the power of its truth. It’s thoughtful, beautiful, sad and funny. It presents itself as a childlike narrative game, but it offers unsettling and affirming truths about the way we live. I feel privileged to have spent time with its characters, with their weaknesses and their strengths. This is an extraordinary game.
Don’t be fooled by its unassuming facade: Rakuen is a one-of-a-kind adventure that brings tears and smiles in equal measure.
Like “To the Moon” Rakuen sends you on a bittersweet journey between two worlds, emotionally charged, with clever puzzles and a beautiful soundtrack.
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It may have some flaws, but Rakuen really is an adventure worth taking. It successfully executes on modest heartfelt ambitions, and perfectly captures the vision of its creator – a rare occurrence in modern game design.
Rakuen offers all of the emotional themes expected from a game inspired by the excellent To the Moon, including a very good story, a great music, an appealing art design and interesting characters.
Portal Knights is an independent survival action role-playing video game developed by Keen Games and published by 505 Games.
Rating: 71/100 – Based on 3 Critics
Minecraft meets an action-RPG: a bunch of nice ideas not very well implemented. Very nice graphics.
The best thing I can say about Portal Knights is that it is an effective off-shoot of the juggernaut that is Minecraft and Microsoft’s hit title could actually learn a thing or two from Keen Games’ effort here.
Tales of Berseria is a role-playing video game developed and published by Bandai Namco Entertainment for PlayStation 3, PlayStation 4, and Microsoft Windows. It is the sixteenth main entry in the Tales series.
Tyranny is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. The game was released for Microsoft Windows, OS X, and Linux on November 10, 2016.
While not a sequel, Tyranny builds upon the gameplay and engine used in Obsidian’s previous title Pillars of Eternity, allowing the developers to spend more time on crafting a game where player choices have a more meaningful effect on the game’s story. The game starts after the evil overlord Kyros has already conquered the world, and where the player-character, a Fatebinder, is one of the higher-ranked members in Kyros’ power structure. As a Fatebinder, the player must travel the world to help restore order after Kyros’ victory, and make decisions on how to handle the various factions of survivors, which can affect what companions, spells, and abilities the player may select from.