Sky Force Reloaded – Critic Reviews

Rating: 77/100 – Based on 5 Critics

gameinfo: Sky Force Reloaded is a classic shoot ‘em up experience packed in gorgeous visuals and excellent gameplay. Enjoy flashy explosions, beautiful scenery and massive bosses in single player or local cooperative modes.

Genre: Action, Indie, Shooter
Developer: Infinite Dreams
Publisher: Infinite Dreams
Release Date: 30 Nov, 2017

Critic Reviews:

The Xbox Hub: “I didn’t play the original Sky Force. I did however jump feet first into the Anniversary Edition which arrived on Xbox One back in 2016.
For the most part I absolutely adored what had been created and aside from the massive grind which was required in order to really see Sky Force at its best, Anniversary is still to this day one of my all-time favourite indie titles available on Xbox One.
Now though the teams at Infinite Dreams and Crunching Koalas are back and this time they are bringing a full-on revamped and re-imagined version of Sky Force; one which utilises the power of the latest consoles beneath it. But does Reloaded have the same draw and pull of the previous Sky Force games?”
Rating: 100/100 – Read full review

The Games Machine: Despite a lot of insane grinding, Sky Force Reloaded is a great porting from mobile to console. If you love shoot ’em ups, you should not miss this game for any reason.
Rating: 80/100 – Read full review

CriticalHit: A vertical shoot-em-up that does its best to modernise the genre with an upgrade and progression system. It successfully captures the spirit of older games of its ilk, but the perpetual grind may dissuade many players.
Rating: 70/100 – Read full review

PushSquare: With a solid progression system that means no defeat has to be too punishing and every attempt gets you a little further, Sky Force Reloaded is a ‘one more try’ shooter. Building up your ship from a pathetic husk to a monstrous killing machine is satisfying and fun, but it’s a slight shame that the game is let down at times by bland environments and all too familiar enemy types.
Rating: 70/100 – Read full review

Video Chums: When you boot up a sequel to a shoot ’em up, you expect some kind of innovative gameplay mechanics. Although Reloaded feels pretty much the same as last year’s Sky Force Anniversary, does it offer enough new content to be a worthy sequel?
Rating: 69/100 – Read full review

Sine Mora EX Download Trainer and Review

Rating: 60/100

Review: Wow, what a crap game. They fixed nothing of the utterly broken game design.
Every hit makes you lose all your weapon upgrades. Every hit costs you time so after a few hits you can’t complete the level anymore but you don’t realize it until much later: thats surely one of the most stupid game design decisions ever.

After you died you find out that the number of retrys is limited. Seriously, in 2017.

And if you try again the time limit is reset to such a short time that completion of the level is completely impossible anyway. Seriously.

And all of this happens in “beginner mode” in the first level. Unbelievable.

Download full game, filefactory, shareonline, uploaded, rapidgator, download full links googledrive

Astro – Space Scrolling Shooter

The game has stylish open-space pixel art. There are four main characters, each of which has its own unique spaceship. It should be noted that all the characters – animals, saving galaxy. It complemented by a huge number of weapons, insane bosses and spectacular music that makes you wanting to save the galaxy.

Story: According to the plot, all sorts of animal-like creatures inhabit reasonable worlds, and man has become a part of mythological legends from archaic antiquity. Now horrifying events are arriving, capable of destroying the usual order of things.

The Earth has always been on the outskirts of space, and for centuries the connection of developed civilizations with it was lost, and then about the little blue planet and completely forgotten, elevating it to the rank of cosmic Atlantis. Nevertheless, after thousands of years, the last representative of the human race, with the help of the machine he assembles, is going to deprive the mind of the inhabitants of the galaxy, whose ancestors were once the pets of people from the planet Earth and build a new version of their dying planet.

Mash your fingers and go! To protect the galaxy!


Prey All PC Review Scores

Prey is a first person shooter action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. The game was released on 5 May 2017, for Microsoft Windows, PlayStation 4, and Xbox One.

Rating: 81/100 – Based on 30 Critics

Game Over Online
I’m having trouble remembering when I’ve had this much fun with a FPS in the dozens I’ve played over the years. The first Half-Life for sure, and BioShock. Dishonored probably. Prey is better than the recent Wolfenstein revival, as good as that was. Deus Ex? Solid, but IMHO not as good. So, anyway, bottom line, I’m giving Prey what I believe is the highest score I’ve ever given. It’s that good.

Two days after finishing it, I’m still having Prey dreams. I’m still thinking about the ending, still wondering about the places I went, the things I did. I’m itching to talk about the things that occurred within it and similarly knowing I can’t because nobody I know has yet finished it. It took me 24 and a half hours. I loved every minute of it. I woke up early to play it and went to bed late because I didn’t want to stop.
For all practical intents and purposes, this is System Shock 3. Arkane Studios has salvaged Looking Glass’ throne, gorgeously decorated it with alien glass from the valleys of Neptune and now comfortably sits on the immersive sim throne, presiding over one of PC gaming’s founding and most influential genres. A masterclass in every respect, Prey is a very strong contender for 2017’s Game of the Year award.

Prey is a masterpiece of the science-fiction genre. A game that hooks the player from beginning to end and creates a wonderful experience.

The Games Machine
Once again, Arkane Studios delivers an amazing title. Prey is a huge, non-linear adventure in which the player really is the king, a simulation where everything works just fine, with a deep and inspired sci-fi story. A true masterpiece.
Excellent first person action with a strong RPG element allows countless gameplay approaches with its sensitively set systems and fantastic game- and level- design. It brings an eye-catching story, a great scriptwriting, a mercilessly exciting atmosphere, and it does not allow criticism of logical deficiencies because it explains everything carefully. Technically, it is flawless and runs smoothly. A handful of minor flaws can be overlooked with no regret.

Prey truly is more than the sum of its parts. Don’t let its immediate familiarity or obvious influences fool you, because when you look under the hood, it’s not just Dishonored set in space.

Deep, systemic and old school, Prey is a beautiful and haunting world to explore and overcome. A reminder of long forgotten design philosophies applied to modern game design.

With a setting that tells a story better than any human voice, Prey’s combat and quests will suck you even deeper into its world.

Prey is the best BioShock-style game we’ve seen in years. It gets better the more you play it, and hides secrets that encourage repeat playthroughs. For fans of single-player titles, Prey is a game that belongs in Game of the Year discussions.

Merlin’in Kazanı
Arkane really did it again. Against all preconceptions, Prey has come out as a great product. It has a great visual and sound design, fluid mechanics and a whole space station waiting to be explored. Play as Morgan Yu, who needs to uncover the past and survive.

Prey is satisfying for anyone looking for a deeply immersive gaming experience, and it might just make you think a bit more than the surface-level tension would lead you to believe. Prey is not only smart enough to let you figure out how to get into a locked room, but it also lets you decide what the point of that locked room is. That may frustrate some, but Prey is a very special game with guts to treat you like an intelligent human being.

Hooked Gamers
Prey sure did change between its original inception and the new one, and honestly I’d say it’s almost entirely for the better. The original Prey didn’t stick with me, or much of the gaming community, and seemed to fade away quietly. While die hard fans of the original game may claim that this reboot is only Prey in name alone, I would argue that this is what Prey should’ve been in the first place. It’s not perfect, but it is engrossing and stole quite a few hours of my life between start to finish. Here’s hoping for a sequel that builds upon the solid ideas here, and improves them much in the same way Arkane did for their Dishonored series.

Arkane has the confidence to let Prey end on its own terms, even if it occasionally leans too heavily on its least interesting aspects. When it looks most like a shooter, Prey is merely competent. But as a mystery, a deep space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be.

I just like them, these “Great scenery with lots of freedom and story-snippets” games. Whether underwater ideology as in Bioshock, transhumanist dystopia like in Deus Ex or magic steampunk as in Dishonored – as long as I am allowed to explore and experiment, I am happy. Prey satisfies both needs perfectly.

PC Games
Although Prey never rises to the first Bioshock for me anyway, but it does not have to be: If you are looking for a game in the style of a System Shock and do not expect an exceptionally good shooter, you’ll get an exciting, comprehensive and challenging Sci- Survival adventure.

Gaming Age
All in all I would definitely recommend Prey to anyone interested. It is very reminiscent of Bioshock with some hefty Dead Space elements thrown in and some solid Deus Ex mechanics driving it all. It is a well-balanced, lengthy game with a substantial story that is intriguing enough to keep you interested for an extended period of time. Lackluster combat can make some stretches a drag, but that next room to explore and that next secret to uncover keeps you going. If you are on the fence, I would suggest you pick this one up. In a year that seems to just keep on delivering, Prey is yet another success story.

New Game Network
Prey’s dynamic gameplay adapts beautifully to players as they explore an interesting space station crawling with bizarre alien life forms. Its involving action proves entertaining when combined with a solid base of resource management. Despite a few presentation problems and minor issues, Prey is one mind-altering trip that should be played by fans of the genre.

Edge Magazine
Prey is an accomplished game in an under-served genre. Its problems are those of a game that tries to do more, and give the player more, than most shooters aspire to – and to that extent, they’re forgivable.

Arkane’s work on PC is finally up to expectations.

IBTimes UK
Prey’s greatest success is its approach to choice and exploration. For players looking for a direct and focused single player shooter experience, this will undoubtedly disappoint and perhaps even frustrate, but for players looking for a smart and immersive world rife with intrigue and tension, Prey is a quality companion for some true classics.

PC Invasion
Arkane’s tale of wrench-wielding, audio log sleuthing, and human hubris wears its videogame heritage on its bright red space suit sleeve. Until such time that System Shock 3 may challenge it, Prey is the worthy follow up to System Shock 2 in everything but name.

The Overpowered Noobs
With Prey, the developer Arkane Studios has built on the proven success of its stealth shooters. The gameplay discourages a head-on approach, slowing down the pace of the action. However, the frustration of having to hide instead of fighting enemies is remedied by excellent graphic and sound design, a strong RPG element, and the possibility to gather resources and build useful devices. An additional perk is the inventive writing, which manages an immersive, haunting atmosphere.

Prey is a collection of past influences – a bit of System Shock here, some Bioshock there, a bit of Dead Space – but the whole is something we don’t get very much these days. With the twisting halls of Talos I, Prey gives you meaningful choices in your abilities, as the level design challenges you to find interesting ways forward. The game falters in combat, but overall, Prey is a wonderful love letter some older titles that are sorely missed.

Sure, it doesn’t add much to the ol’ audiolog/email/locked room paradigm pioneered by its predecessors, nor does it reinvent the space station, but Prey and Talos I are so well-constructed I honestly don’t care. You’re given systems, you’re given spaces, you’re given a goal, and how you exploit the former to accomplish the latter is a source of so many surprises in Prey it makes up for the overfamiliar setting and story.
Prey offers a good story, utilizing great environmental storytelling and design. Combat, especially melee combat, suffers somewhat, but the game deserves credit for delivering on story and ambience above all else.

PC Gamer
It’s let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.

Game Debate
There are precious few games right now which do what Prey is trying to do, preserving the core single-player FPS experience for those who don’t want to just blast everything in sight. I wouldn’t say Prey is the thinking man’s FPS, but it’s certainly got plenty of substance. In the absence of BioShock 3, this is going to be as good as it gets.

Prey is a game that is a patchwork of other titles with no swatches of originality added to the mix.

If the PC version of Prey hadn’t become completely unplayable from crashes and save-game corruption just as it was hitting its stride, I’d have called it a very good or perhaps even great game. Its strange alternate-history universe, sidequests, hidden threats, and detailed environmental storytelling make Talos I a joy to explore, one that’s well worth slogging through combat that doesn’t feel fresh enough to sustain it throughout a long game.

Mass Effect Andromeda Download Trainer

Review: Half-baked abomination of a game.

Developers discarded a huge opportunity of new and engaging story in another galaxy, instead decide to play safe and made an awkward clone of a previous games, even going as far as reusing previous assets (models, animation, mechanics).

Writing is abysmal. Logical errors and plot holes the size of the supermassive black hole.

Some examples:
– After travelling 600 years to another galaxy you visit first planet in a prologue, completely unexplored, with recon mission. On that planet there are mysterious alien installations, thousands of years old. Guess what you find there? A scope for your rifle. Not a technology, that you have to research first ot use it. just the damn thing, that you can slap on your weapon. Another galaxy, folks!

– First contact with an alien race, an important and frightening event (remember First Contact war from the lore of the series)? Nope. Instant understanding and cooperation.

– Hero is the last hope of colonists, tasked with finding new worlds for the survival of everyone must buy his equipment for credits… Come on, there are million ways to circumvent this stupid situation, there could be requisition points, new tech research for gradual upgrades. Nope, credits.

– Research and crafting. There is no reason to explore planets and collect resources, when you can forfeit research and development entirely and just buy things for credits. Takes away the exploration spirit everyone hoped for.

This is just a surface scratching without going into details.

Dialogs seems to be written by 10 year old. Characters spew exposition like in a bad movie. Mindless and numb droning of the NPCs will force you to skip the conversations entirely. Blatant mis-casting of the voice actors, which make characters dull and forgettable. Dialog options regressed even further, than infamous Renegade/Paragon system from previous games. Simplified romance options always show up in the wheel with “heart” icon, not unlocked through conversation and interaction. Just choose “heart” repeatedly and you get the romance scene. That easy. No engagement whatsoever.

Developers tried to create the open worlds, but instead got generic, empty and forgettable planets with dull quests. Uninspired and repetitive alien installations, awkwardly respawning enemies, overall lack of creativity throughout gameplay: these are the flaws that should never be in the first place, with the foundation like previous games and high project budget.

User interface.
Horrible design decisions, not just one step back, but a giant leap from established and comfortable interface from previous installments. You easily get lost in the menus, sub menus and tabs even when trying to do simple things, such as change quest tracking. Crafting menu is even worse. Unintuitive key mapping – to open a map you press “M” once, to close it press “Esc” twice. Map is buggy, half of the time you can’t even locate your position, the marker just dissapears, making you take a wild guess. Minimap is no more, instead we got Skyrim’esque compass with markers that is just awkward to use, especially when driving in the vehicle.

It’s bad. Forget about stiff faces and bad syncing everyone are talking about. We have awkward movement, disappearing weapons, disappearing helmets, characters sliding instead of walking, NPC models suspended in midair, models clipping through the ground, invisible textures, madly rotating eyeballs, impossible gestures, just to name a few. It looks and feels as if it is an early alpha build. Even minimal quality control should have noticed and reported these massive issues, but alas…

tl:dr verdict:

An insult for the veterans of the series and tedious, boring experience for the newcomers to the franchise. Rating: 20/100


Ghost Recon: Wildlands Trainer Download

Trainer & Specs Need to Know Videos

This is a lot of fun with friends or even alone. Game is a little bit heavy on your system but after few

tweaks here and there looks and run amazing in 4k (i7 4770, 980ti, 32Gb RAM). Map is huge with several different ecosystems. Everything looks alive. If you like shooters with lite tactics its for you. If you want real Ghost Recon experience turn off all HUD elements and play on extra hard difficulty. Still not the same thing but many steps closer. 

System Requirements


    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz or equivalent
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX660 / AMD R9 270X (2GB VRAM with Shader Model 5.0 or better)
    • Storage: 50 GB available space
    • Sound Card: DirectX-compatible using the latest drivers

    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel Core i7- 3770@ 3.5 GHz or AMD FX-8350 @ 4 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX970/GTX 1060 or AMD R9 390/RX480 (4GB VRAM with Shader Model 5.0 or better)
    • Storage: 50 GB available space
    • Sound Card: DirectX-compatible using the latest drivers

Rivais Em Batalha Download Game Trainer & System Requirements

GameInfo: Rivais Em Batalha is a multiplayer shooter game in third person where you play as

an alien warrior against your rival race for territory conquests. This is a game that values team unity and therefore does not show the scores of the players in the match to find out who killed more or died less. Only interests is the team’s success. In this game you carry rifles and grenades in which you can use against your enemies, run in dynamic maps created for a fun experience to play a game in the third person, take and defend command points for your team and held in collective missions with your teammates.


GENRE: Third Person shooter
GAME ENGINE: Unreal Engine 4
PLAYER: Multiplayer
GAME MODES: In development

System Requirements


  • OS: 7
  • Processor: Quad Core
  • Memory: 4 GB RAM
  • Graphics: Shader model 3 system compatible
  • DirectX: Version 11
  • Network: Broadband Internet connection

Killing Floor 2 – PC Reviews (Critic Reviews)


 PC Reviews for first-person shooter game Killing Floor 2. Rating: 80/100

80 / Hookedgamers
Killing Floor 2, for better or worse, is much like its predecessor. The strong gameplay system is elevated by both its visuals and audio, with the guns being a particular highlight. There are some kinks to be ironed out here and there, but at the end of the day, Killing Floor 2 is a satisfying cooperative shooter that is so simple, so easy to play, that it’s difficult to not come back for more.
Read full review

82 / PC Games
Killing Floor 2 is a pleasant surprise. Tripwire manages to get the fundamentals so, so right. Fighting zeds is a pleasure thanks to guns that are satisfying to use. If there is anything wrong with Killing Floor 2’s dumb, yet addicting co-op fun, it’s that there simply isn’t enough variation, both in terms enemy types as well as game modes.

78 / Inthegame
Killing Floor 2 is fine follow up from the orininal game featuring more blood and gore.

Titanfall 2 – PC Critic Scores and System Requirements

Critic Scores for PC
Gamereactor – 90
Gamesradar – 90
Meristation – 90
GamingTrend – 85
AusGamers – 73

PC System Requirements:


OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i3-3600t or equivalent
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 660 2GB, AMD Radeon HD 7850 2GB
DirectX – 11
Internet Connection – 512Kbps or faster


OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i5-6600 or equivalent
RAM – 16GB
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 1060 6GB, AMD Radeon RX 480 8GB
DirectX – 11
Internet Connection – 512Kbps or faster

Ultra 4K60

OS – Win 7/8/8.1/10 64bit
CPU – Intel Core i7-6700k or equivalent
RAM – 16GB
HDD Free Space – 45GB
GPU – NVIDIA Geforce GTX 1080 8GB
DirectX – 11
Internet Connection – 512Kbps or faster

Our Rating: 82/100