Gamers can run up walls, vault over obstacles, and grind along rails and zip lines as they blast hordes of hideous creatures in Sunset Overdrive. The FizzCo corporation’s OverCharge Delirium XT energy drink unfortunately turns anyone who consumes it into a disgusting mutant, and before players can escape they must search the open world looking for survivors, and use comical and deadly weapons to dispatch a variety of monsters, members of rival factions, and FizzCo’s rogue bots. Gamers can also join up to seven online friends and battle waves of mutants in the co-op Chaos Squad mode.
The first Xbox-exclusive developed by Insomniac Games, Sunset Overdrive features some of the humor and gadgetry of the studio’s popular Ratchet & Clank series, with weapons that launch bowling balls (The Dude) or teddy bears strapped with dynamite (TNTeddy), and enemy factions that include urban samurai and live-action role players. Weapons can get even more outrageous as players unlock modifiers known as Amps, which can produce nuclear explosions, cause tornadoes, and even summon the grim reaper, and gamers can also set equally humorous and destructive Traps to help dispatch mutant hordes.
Blast through a variety of hideous monsters that mutated after consuming an energy drink
Wield an array of comically destructive weapons and take on bizarre factions
Join up to seven friends for the co-op Chaos Squad mode
From the same development team as Deadly Premonition, D4: Dark Dreams Don’t Die puts players in control of David Young, a detective who must solve his wife’s murder and then prevent it. When the detective touches certain objects referred to as “mementos” in the game, he jumps to specific points in time where he will unravel more details about his wife’s murder. D4 is an episodic game with the original release, including the prologue and first two chapters of the game. It also supports Kinect voice commands and features cel-shaded graphics.
Play a detective who must solve his wife’s murder and then prevent it
Be pulled through time as you uncover details of the murder
Supports Kinect voice commands
Gamers can enjoy updated real-world physics and a new broadcast presentation as they lace up their skates for another year of hockey action in NHL 15. New collision physics keep track of every player on the ice, resulting in secondary collisions, pileups, and scrambles near the net, while rebuilt puck physics are designed to capture the unpredictable nature of spinning, bouncing slabs of hard rubber. Bodies, equipment, and jerseys now act independently in order to convey the speed and movement of each skater, and NHL 15 features the most realistic player likenesses in series history.
The overall presentation of games has been revamped, with authentic re-creations of every arena, four times as many crowd animations as before, pregame introductions and graphics designed to mimic NHL on NBC productions, and new in-game commentary from play-by-play announcer Mike “Doc” Emrick and former players Eddie Olczyk and Ray Ferraro. When actually in a game, players can make use of a revamped skill stick to deke around opponents, and rely on smarter teammates thanks to the new Vision AI system.
Experience the most realistic games in series history with new collision and puck physics
Play in authentic arenas with rowdy crowds that react to every shot and hit
New broadcast presentation and a new commentary team