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Sep 9, 2006


Diablo invites you to enter a world of dark gothic fantasy. Choose your persona, and enter ...

Publisher: Electronic Arts
Developer: Climax Studios
Platform: Pc · Genre: Third-Person Action RPG
Release Date: 03/27/98 · Origin: U.S.
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Alliance: Future Combat

game review: Alliance: Future Combat is a tactical real-time strategy game that takes modern warfare to the next level. Take control of elite US troops or play as the leader of extremist forces in one of twenty action packed levels of futuristic combat. The year is 2008. The area between Iran, Afghanistan, India and China has become the Democratic Republic of North Djombystan (DRND). Seeking financial aid from the United States, DRND's leaders allowed the US military to build a top-secret subterranean base on their territory. But even DRND's government is unaware that the heavily fortified base is a research center for genetic engineering on soldiers and a testing laboratory for next-generation weapon systems. When terrorist infiltrators in the government learn of the base, the US government is left with only one option – deploy the elite AEGIS rapid response team to deal with the threat...
Publisher: Strategy First
Developer: Gameyus
Platform: PC · Genre: Real-Time Strategy
Release Date: 12/31/06
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game review: Play a game of chess against your PC or another player. The realistic 3D view can be rotated & zoomed and there are different sets of boards and chess pieces chooseable. Some sets of pieces are animated and displayed in a suitable environment such as dungeon, medieval and graveyard.

You can watch the figures walking and fighting at every move. Also included are hundreds of famous games you can analyze and continue to play at any point and other chess games in PGN format can be imported. Network playing over LAN or Internet is rapidshare megaupload sendspace torrent oxyshare megashares uploadport badongo ftp

Sep 7, 2006

Wars and Warriors: Joan of Arc

game review:Medieval action/strategy game from Enlight. In 1429, Joan of Arc inspired her faltering country to take up arms against occupying English troops. Featuring a state-of-the-art graphics engine, Wars and Warriors: Joan of Arc transports players into this epic period to experience some of the most intense battles fought in medieval Europe. With rich, detailed terrain, the game allows real-time control and command of legions of military units, realistically depicting the mayhem and severity of medieval warfare. The game contains eight campaigns and gives players the chance to experience the thrill of medieval head-to-head combat.
Publisher: Enlight
Developer: Enlight
Platform: PC · Genre: Third-Person Action
Release Date: 02/09/04 · Origin: U.S.
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Age of Pirates: Caribbean Tales

game summary: A compilation of Akella's pirate adventures on the Caribbean Seas of the 17th century. Take on the role of reckless fortune-hunter Blaze, or redheaded daredevil Beatrice. Explore your colonies and fight side-by-side with your crew. Included are 2000's Sea Dogs and 2003's Pirates of Caribbean.
Publisher: Playlogic International
Developer: Akella
Platform: PC · Genre: Compilation
Release Date: 09/18/06 · Origin: Europe
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Settlers 4

pc game
game review: While most game developers try to imagine wild, ridiculously sounding names for their games in order to attract as many players as possible, Blue Byte plans to achieve its commercial success by using Roman numerals. Alongside Battle Isle, another one of their projects reached its fourth incarnation - the Settlers whose originality and complexity proved ever since the first part that computer games can be intellectually challenging, rather than just mind numbing time consumers, like action games and shoot-em-ups (and I state this with full awareness than none of you knows my home address - yeah, but we do, Bunny - Ed.). The very idea to incorporate the elements of a management sim. and a real-time strategy in a well-designed product was the key to success for this German developer in the last millennia, and the same idea with respect for modern gaming standards should secure their success in the future.
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Sep 5, 2006


game info: Developed by Blue 52 and published by Hip Games, Stolen is a realistic, third person, stealth-based, action game, based around Anya Romanov, a professional high-tech female thief. As Anya, break into and out of movie-like locations, hide in the shadows, and steal priceless items. Employ hi-tech gadgets, tools and weapons to reach your objectives and outsmart various security companies and systems, each with unique personalities and traits. The game immerses the player in a stressful atmosphere, complete with tense and dramatic action set pieces. Various enemies and guards will be doing their best to make you fail. Luckily, Anya has access to various high-tech thief equipment, including tracking devices, sonic visor, traversal equipment and more.
Publisher: Hip Interactive
Developer: Blue 52
Platform: PC · Genre: Third-Person Action
Release Date: 04/19/05 · Origin: U.K.
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Call of Juarez

year:06 - review: Holy zlotysl Who would've thought a Polish developer would create one of the best-written English-language games of the year? And a Western, too! Joseph Conrad, your countrymen have taken up your legacy; whoever penned this script deserves to be lauded profusely.
Juarez follows the exploits of two protagonists in its Leone-worthy setting: the shiftless Billy Candle and his stepuncle, the redoubtable reformed ruffian Reverend Ray. While Billy is a compelling character—props to the producers for not shying away from the racism he encounters because of his half-Mexican heritage—the real star here is the Reverend. Forget Gordon Freeman, Master Chief, even Duke Nukem: The Reverend is the most badass, gun-toting, bullet-time-engaging, Bible-spouting son of a bitch ever to be transformed into ones and zeroes. I dare anyone not to crack a slow grin as the Rev hurls 'AND THEY SHALL KNOW MY NAME IS JEHOVAH!" alJuarczs cocky evildoers, aloi with an (un)healthy dose of lead.
Aside from a few frustrating "stealth" sequences, Juarez is an accessible, fast-pa* meat-and-polatoes FPS. You've got your f. roaming, your rail sequences, your boss bat* ties, and your multiplayer—and while hardcore twitch junkies may find the challenge a bit low. the writing alone provides reasoi enough to keep playing. If only that could said of a few other games, this industry might truly be worthy of taking up the baton that Hollywood dropped all those years ago. And so. ail praise be unto Techland. for theirs shall surely be the kingdom of long as they continue making games like this.

RollerCoaster Tycoon 3 & Soaked

game review: RollerCoaster Tycoon 3 is completely updated and redesigned to take the series to all-new heights. Featuring overhauled 3D graphics and the exclusive new Coaster Cam, you can now see your park from any angle and ride the coasters you build. From street level to blimp, see your park pulse with fun and excitement like never before. Features include an enhanced user interface, complete camera control, and the ability to light up the night with the new park lighting system. The game stars a huge array of diverse guests and you can even create your own family members and friends and add them to your park. Create pyrotechnic wonders with the new Fireworks MixMaster, build your dream park with unlimited funds in "Sandbox" mode, and add music to rides and fireworks shows from your own mp3 library. Five themes are available: Generic, Spooky, Western, Adventure and Sci-fi.
Publisher: Atari
Developer: Frontier Developments
Platform: PC · Genre: Economic Simulation
Release Date: 11/02/04 · Origin: U.K.
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Sep 4, 2006


game info: Have fun learning to be a burglar! Petty crime does not count as being honour among thieves, so you have to undertake the most spectacular and stylish robbery ever, the "Sting"? The player has to work towards this objective, increasing his fame, or rather notoriety. Getting to know the "right" people and doing successful "jobs" are the stepping-stones to this goal. However, there is no way you can do a "job" alone, you need "mates" to help you, and they will all want their share of the loot. It makes sense to keep their number as low as possible. Of course, the better known they are, the better they perform.
Publisher: JoWood Productions
Developer: NEO
Platform: PC · Genre: Strategy
Release Date: 07/20/01 · Origin: Europe
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Poker Pro 2006

game info: Poker Pro 2006 is the industries most advanced online poker tool incorporating an online poker calculator, opponent tracking and poker strategy. Poker Pro 2006 gives you the powerful tools you need make calculated decisions on your Poker strategy. Whether you want to learn poker, know your odds of hitting a particular hand or to keep track of your opponents, have a game plan for every hand! download rapidshare megaupload sendspace torrent oxyshare megashares uploadport badongo ftp

Four Houses

game info: Bring order to the four houses by creating lines of matching shapes, colors, and numbers of objects to earn coins! When coins have been placed across the entire board, you are rewarded with more complex puzzles as well as beautiful backgrounds and ancient wisdom. Proceed through more than 380 tranquil levels...from autumn, to winter, to spring and summer showering the land with prosperity in your quest for wisdom and serenity!

System Requirements:

OS: Windows 98, Windows 2000, Windows XP, Windows Me, Windows 98SE
Memory: 64 MB DirectX: 7.0 or later CPU: P700download rapidshare megaupload sendspace torrent oxyshare megashares uploadport badongo ftp

Sep 3, 2006

Rebel Raiders: Operation Nighthawk

game review: Take part in one of the most gigantic air conflicts in History. Rebel Raiders: Operation Nighthawk is taking place in a distant future, in a time when the solar system has been conquered by the human beings. All states have come together to create the World Nations Union. But through the centuries, this government became more and more inhuman and tyrannical. A small group made of a few brave nations has decided to take its independence. This important event has involved the most devastating conflict the World has ever lived. Pursue your enemies among flying fortresses and force the evil United World Nation back to its mother base. This is your glory hour. Don’t miss it!
Publisher: Nobilis
Developer: Kando Games
Platform: PC · Genre: Flight Action
Release Date: 03/30/06 · Origin: Europe
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Final Fantasy X

game review: Following the exploits of the Summoner Yuna and her guardians as they battle an evil immortal enemy known as Sin, Final Fantasy X is the first title in the franchise to appear on the PlayStation 2. Bot coincidentally, it's also the first game in Squaresoft's popular RPG series to feature voiceovers in addition to written text. Character expressiveness also reaches new heights with the aid of Squaresoft's "Facial Motion System", adding subtle facial expressions to characters in real-time. New side-quests include the underwater sport of Blitzball, and a monster battle arena as well as a redesigned fighting system that mixes classic Final Fantasy elements with a new "Sphere Grid" system.
Publisher: Square Electronic Arts (US)
Developer: Square
Platform: PlayStation 2 · Genre: Turn-Based RPG
Release Date: 12/18/01 · Origin: Japan
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Star Wars:Knights Of The Old Republic

Platform PC Genre Role-Playing Styles Third-Person Action RPG Developer Bioware Publisher LucasArts Release Date November 18, 2003

Rating: 4/5
A simply fun_game, great for RPG & non_RPGers alike. For the most part, vvas pretty easy (even_the final battle vvasn't a challenge) & has 1 of the best stories u can get, vvith some interesting plot tvvists. Recommended for [hardcore] fans & non. The only_complaint of mine vvould be that the_beginning is a little bit to rushed. Overall, I say everyone_should give this game a

Alliance: The Silent War

Harvard students take gaming to gun school

PUBLISHER: TBD DEVELOPER: Windward Mark Interactive GENRE: First-Person Shooter RELEASE DATE: TBD

beat. After days of meetings and relentless game-industry schmoozing, he grabbed his bags and hopped on a red-eye back to Boston. By morning, he’d be racing across town to take a final exam. His game, Alliance: The Silent War, started as nothing more than a pipe dream, really—the byproduct of one too many all-nighters for Harvard students Lang and Eric Tulla. While studying for yet another horrific computer-theory class project, they asked each other: “Wouldn’t it be great if someone could do for guns what Gran Turismo did for cars?” As military-history buffs and sport shooters, Lang and Tulla began putting together a concept: Take every detail of firearm data, a complete survey of weaponry used in the 20th century, and pour it into a single FPS game. After all, most conventional warfare games default to the same 20 to 30 weapons (depending on whether you’re killing Nazis or terrorists). But then the Harvard duo got back to studying. It wasn’t until the following summer that they started taking the idea seriously.

“When we first conceived the game, we focused on making it multiplayer-only,” confides Lang,
“because you rarely find a game that does single-player and multiplayer really well.” Enter the WarStudio, a concept that could become the Holy Grail for gaming gun nuts. This backbone of Alliance is a “What if?” scenario generator. What if a squad of WWI Czech riflemen fought a SEAL team during the Bay of Pigs Invasion? With a century of history and three continents to pull from, you’ve got a ludicrous number of possible scenarios right off the bat.

The 200-plus firearms in the game’s database, though, are the real stars here. Beyond superficially accurate graphics, data feeds, and historical data, weapons have real ranges—not
laser-beam bullets that can sail into infinity. You have to know that the Belgian-made 1953 FN
FAL assault rifle starts losing kill effectiveness by the 1,500-meter mark.

The team hit upon an original way to put together a single-player game. “We wanted to span all
of the interesting conflicts of the 20th century, but not do something hokey like time travel,”
says Lang. Instead, you follow three generations of a Russian family fighting a secret, silent war.
Never would’ve guessed that from the title, eh? Starting in the European trenches of WWI, you stumble upon a secret society that’s pulling the strings of global politics. You have to stop them—and with each passing generation in your family, the task gets handed down to the next of kin. Slowly, the game reveals just how deep the rabbit hole goes. Ultimately, according to Lang, the game lays out how the major conflicts of the 20th century are all connected—a little something for all you historical conspiracytheory buffs out there.

So, which graphics-engine technology are they licensing and modifying to make this game? None. Remember that computer-theory class? While everyone else was talking mathematical
concepts, the five founders of Windward Mark (Lang, Tulla, Christopher Colosi, Brad Kittenbrink, and Palmer Truelson, all friends from college) worked on shader technologies.
One of the projects, their proprietary WindLight technology, captures the essence of natural lighting conditions in real time (or, if you grok geek, these patent-pending algorithms render photo-realistic images using a scene’s preexisting models and textures). What this means for Alliance is a believable image with fully dynamic universal lighting, clouds, and weather, with a lot less drain on the PC trying to get the job done. Feel like an underachiever yet? Yeah, same here.
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