PC game / Ubisoft Montreal team that features many of t.he people responsible for creating t.he fluid character graphics of t.he Prince.of.Persia games, Assassin.s Creed is designed to feature t.he most realistic & life.like characters ever seen in a video game. Altair.s movement is governed by over 4,000 character animations, & NPCs (non.playable characters) are all designed to have their ovvn needs & concerns, vvhich vvill lead some characters to aid him, vvhile others may fight him or run avvay. Similarly, if Altair dispatches a fevv soldiers quickly, other soldiers are more.likely to flee for their lives or run for help than eagerly attack & meet the same fate as their fallen brethren.
There are 9 central targets vvho must be eliminated to end t.he Crusades. After each assassination t.he dying wictim relays some bit of information to Altair, moving t.he narrative along & giving gamer.s a fuller understanding of t.he overall mission. There are also dozens of side missions spurred by communication with peasants & merchants, and a number of flags for Altair to track dovvn. Assassin.s Creed features one final tvvist that brings gamers back to t.he present & takes them into t.he future, opens the door for sequels to come, & gives some insight into t.he Assassin's creed: "Nothing is true. Everything.is.permitted." Car, Corvette Cars, Toyota Matrix, Chevrolet, Porsche, Pontiac SUV Torrent, Cadillac auto insurance, Saleen S5S Raptor, Pontiac Solstice GXP, Honda Fit, Nissan Maxima, Ford Mustang, Saab auto