Capcom especially when it comes to a prominent and much beloved fighting franchise such as Street Fighter. Mortal Kombat X is the ultimate fighting game experience. The game has an Arcade Mode, Challenge Towers, Training Mode, a lengthy Story Mode, the Krypt, Faction Wars, a functioning online system, a bigger roster of fighters and some free add-ons as well. It looks like Street Fighter V has a lot of ground to make up. Perhaps future DLC and updates can improve the game's current state. I don't plan on purchasing it until things change later down the road. Then again, I can always go back and play Mortal Kombat X, Guilty Gear Xrd Sign and Ultra Street Fighter IV. As much as I blame Capcom for putting an unfinished product on store shelves, I place the same amount of blame on those who purchased Street Fighter V to begin with. Gamers knew what they were getting when they decided to purchase Street Fighter V and that was an unfinished game at launch. Capcom ended up charging $60 for an early release title, plain and simple. What makes it worse is that there are some gamers out there that are OK with buying an unfinished product and at the end of the day they cry foul because they feel that they got ripped off by the developer as a result. Unfortunately, this isn't the first time that developers have released unfinished products with examples such as, Star Wars Battlefront, Evolve and Forza 5. Resident Evil Revelations 2 released episodically as well as the upcoming Hitman game. As much as I love modern gaming I love the simplicity when it comes to old school games because the games were complete and fully working the day that you bought them. Even PS2, original Xbox, Gamecube & Wii Games worked from day one. Unfortunately, we are now in a gaming era where unfinished releases, episodic games, microtransactions, DRM, required online connectivity and massive updates are part of the norm. Its time to get out of that norm and stop buying unfinished video games.
Capcom totally dropped the ball with Street Fighter V. The game looks really good. The fighting is still solid. V-Trigger V-Skill and Critical Arts are nice additions to the franchise. However, the game has been trimmed down considerably when compared to prior iterations in the series as well as other fighting games. There is no Arcade Mode which is absolutely absurd. Just about every fighting game has had an Arcade Mode, even previous Street Fighter releases. You can't fight against theCPU in Versus Mode. The Story Mode is extremely short. The Story Mode's cutscenes are merely static images rather than being actual cutscenes. There are only 16 characters in SF V when compared to Ultra Street Fighter IV's impressive roster of 44 fighters. On top of that, online connectivity has been a major issue for a lot of people. This is definitely not the type of fighting game that I expected from